gustave154 said:
GT5 has the upper edge when based on content and graphics. It has 1000 cars to choose from and runs at 1080p w/60fps. Forza 3 has only 400 cars to choose from and runs at 720p w/60fps. GT5 will also implement head tracking which will be the first of its kind. GT5 also has the official license to feature Nascar and WRC. Thus GT5 wins in terms of content, quality, and technology wise.
However there is one thing GT5 is lacking. Online play. Which is one of the pros in Forza 3.
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Thats better. :)
But let me show you what my opinion to your post is.
Point 1: Content is subjective as is Graphics. GT5 has more cars but less tracks. 800+ cars is the official statement from Poly. and 400+ from Turn 10. However the official Poly track statement was 80. Turn 10 said 100+.
Point 2 : GT5 ran at 1280x1080. This is not 1080p. 1900x1080 is 1080p.
Point 3: Head tracking is nice but Iwant to see how it works. 3 screens is still the ultimate way to go.
Point 4 : Official license is not a feature it's part of the car numbers. GT5 doesnt have full Nascar seasons or full WRC seasons.
Point 5: GT5 wins 1 for content and Forza 3 wins 1 for content. Technology wise Forza 3 has a big lead right now. With the inclusion of HD video editor, tyre deformation and full damage where one crash can wipe out 5 cars. Where they can physically take no further part in the race. Also the physics system is based off of Lewis Hamiltons billion dollar simulation at Mclaren F1.
Point 6: Online play has a massive amount of modes in Forza 3. This is an area I really think Poly dropped the ball on.
So yes GT5 has more cars but Forza 3 is taking simulation to new heights. Did you know if you own a steering wheel where you have a clutch, if you misuse the clutch like in realife you can burn out the gears and bugger your gearbox?! Thats the detail in Forza 3 simulation.