| gustave154 said: GT5 has the upper edge when based on content and graphics. |
Thats better. :)
But let me show you what my opinion to your post is.
Point 1: Content is subjective as is Graphics. GT5 has more cars but less tracks. 800+ cars is the official statement from Poly. and 400+ from Turn 10. However the official Poly track statement was 80. Turn 10 said 100+.
Point 2 : GT5 ran at 1280x1080. This is not 1080p. 1900x1080 is 1080p.
Point 3: Head tracking is nice but Iwant to see how it works. 3 screens is still the ultimate way to go.
Point 4 : Official license is not a feature it's part of the car numbers. GT5 doesnt have full Nascar seasons or full WRC seasons.
Point 5: GT5 wins 1 for content and Forza 3 wins 1 for content. Technology wise Forza 3 has a big lead right now. With the inclusion of HD video editor, tyre deformation and full damage where one crash can wipe out 5 cars. Where they can physically take no further part in the race. Also the physics system is based off of Lewis Hamiltons billion dollar simulation at Mclaren F1.
Point 6: Online play has a massive amount of modes in Forza 3. This is an area I really think Poly dropped the ball on.
So yes GT5 has more cars but Forza 3 is taking simulation to new heights. Did you know if you own a steering wheel where you have a clutch, if you misuse the clutch like in realife you can burn out the gears and bugger your gearbox?! Thats the detail in Forza 3 simulation.







