CGI-Quality said: ^^ Exactly. Basically, everyone is speculating WITHOUT #s. As long as there are none, Infamy's post is invalid and we have nothing to go on. |
Then your posts are just as invalid because no one has the official numbers.
I've commented on why KZ2 wouldn't be profitable before and all everyone does is come up with rubbish justifications on how these issues can be twisted to not apply in this case.
You have an interview with one of the heads of GG saying the development involved from 140 people up to 200 people and we know its been in development for at least 4 years. You're not even including marketing budgets or general business costs either given they only work on one project at a time (except for minor overlap).
When there are comments from the company saying it involved up to 200 people in the last year and you get people making bullshit suggestions like the extras are probably only part time temps, then I'm not wasting any more of my time going over it all over again, there's no point, fanboys are blind except for what they want to see.
You can kid yourself all you like, but there is no chance in hell that Killzone 2 is currently profitable.