I rather have a FF X remake.
PROUD MEMBER OF THE PLAYSTATION 3 : RPG FAN CLUB

I rather have a FF X remake.
PROUD MEMBER OF THE PLAYSTATION 3 : RPG FAN CLUB

FFVIII was an interesting case, in that it's one of the cases where Square's willingness to experiment with new game mechanics went too far. They tried too much at once, and too much of it just didn't work well, that the result was a massive fail. The Draw system was perhaps the most egregious example of this, but there are others. I suspect that I might have liked the story, but this is why gameplay matters over all else: a game's story means nothing to me if I can't stand to play for long enough to see any of it.
A remake which fixes these problems could be welcome.
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| Aion said: I rather have a FF X remake. |
The gameplay and story were great. The only things they could improve are the cutscene animations and lipsyncing. From what I have seen, both FFVII and VIII are in dire need of a remake. I definitely do think VII is good, great even but the graphics are showing their age and the localization issues are more obvious than ever. "(This guy ARE sick.)" I from what I have seen of VIII, the plot twists are silly and the gameplay is overly ambitious. FFX doesn't need that kind of improvement. The plot twists in the game sound wierd on paper but they worked really well in context of the story.
I want both, and FF6, but FF8 is my favourite of the series easily. Although, unlike the original poster I felt the junction system was the best to date. It actually made me want to fight to get items to refine to magic, while at the same time giving me the option not to. The major downfall is the players who only draw magic and complain that it is tedious; I think I only ever draw GFs, Aura, and Haste magic. The game allows more freedom than the others. The only change I would make is the xp system, make it impossible to refine magic until a certain level is reached or a certain poin in the story, limit abuse of things like refining tents to Curaga early on. I don't care though, I like the game for the story and characters; most importantly the places. It has the best ending of a game to date.
I describe myself as a little dose of toxic masculinity.
They should just remake them in order so the fans of each will have to wait roughly the same amount of time.
And they would have to fix the monster levels in FF8 so they don't match your own. I remember the easiest way to get through the game was to draw all the high level magic to beef up your characters but flee from battles so no one leveled up. Totally lame.
Screw FF VII remake, i Want FF VIII remake also!!!! its kinda weird though,,, it seems that the best FF for the majority is almost always the first FF played!
and while you're at it SE, i want a FFT remake a la Valkyria chronicles
| pic414 said: They should just remake them in order so the fans of each will have to wait roughly the same amount of time. And they would have to fix the monster levels in FF8 so they don't match your own. I remember the easiest way to get through the game was to draw all the high level magic to beef up your characters but flee from battles so no one leveled up. Totally lame. |
The easiest way was to refine bought items and junction them to strength and HP.
If anyone only powered up the way you suggested, then I would understand why they didn't like the game. That method is WAY too tedious for me to consider; even worse than 1-uping to 99 lived in the coin castle on Pipe World in Super Mario Brosthers 3. It would take forever.
I describe myself as a little dose of toxic masculinity.
| Aion said: I rather have a FF X remake. |
I would want an enhanced Wii release since that is my system of choice this generation (well, until FF13 comes out, then I will probably go dual-systems with the PS3), I am surprised that this hasn't been done yet, and it is especially frustrating when considering I lent my PS2 copy out to a co-worker years ago, and never saw it again.
I describe myself as a little dose of toxic masculinity.
Jumpin said:
The easiest way was to refine bought items and junction them to strength and HP.
If anyone only powered up the way you suggested, then I would understand why they didn't like the game. That method is WAY too tedious for me to consider; even worse than 1-uping to 99 lived in the coin castle on Pipe World in Super Mario Brosthers 3. It would take forever. |
The point is that you are stronger compared to the monsters you are fighting if you have a low level and strong magic than if you are high level with strong magic. That doesn't make any sense. That is broken. They should have had a minimum level for monsters that increased as you proceeded.
And it wouldn't be as tedious as you make it sound. You just had to get a GF early that could learn Encounter None and then run through the game One Hitting the bosses with High Level magic or your upped strength stat.
All of the FF games are flawed in some way; but these games excell in certain areas that other series' do not. Square-Enix, to me, are by far the most important third party developers; it isn't even close.
Final Fantasy 8 captures something in its setting, its locations, its atmosphere that other FF games do not (except perhaps the opening areas of Midgar in FF7). The techno-victorian era society really blows away anything I have ever seen before in a game. The characters mesh very well into society, and it is one of the few romance stories that I ever REALLY loved. I like the short, seemingly irrelevant, portion involving Julia and Laguna; Laguna stepping out the door not knowing he'd never see her again - but her theme remains throughout the game. Then there is Raine whose story is less obvious and more powerful when it is thought about - and ultimately the centeral reasoning for the entire game's plot.
I hate using the word "epic", but I can't think of another word to accurately describe the game. I found it very powerful in a way that no game I have played since has been.
I describe myself as a little dose of toxic masculinity.