| Xxain said: ^ im not even goin to comment on this..that was resolved in a previous post |
lol ok, I'm updating reading the other posts, hope I found some good answer 4 that.
F.U. Fun University.
| Xxain said: ^ im not even goin to comment on this..that was resolved in a previous post |
lol ok, I'm updating reading the other posts, hope I found some good answer 4 that.
F.U. Fun University.
Here's where I think it is controversial. Final Fantasy VI and Chrono Trigger played a major part in the SNES being able to come back against Genesis in the 16-bit wars.
If Final Fantasy VII had come to the N64 in the 32 bit era instead of the PS1, Nintendo would have won that era handily and Sony would have lost. No question about it. Final Fantasy VII and Square's games made the PS1 the victor in the 32 bit era.
Final Fantasy X, XII, and Kingdom Hearts likewise contributed heavily to the success of PS2 in the 6th gen. There were other big games like GTA that appeared on the scene but there is no way that PS2 could have been as succesful as it was without the Square and Square Enix support.
In this gen, PS3 fans thought they would get the same support. And the truth is Sony fans haven't been getting the same kind of exclusive support from Square as in past gens. If FFXIII had made it out as a Sony exclusive worldwide Christmas 2008, there can be little doubt that the PS3 would have ruled Christmas 2008 instead of coming in third. And if Versus was coming out this year as another PS3 exclusive there would be a strong chance of PS3 ruling this year's holiday season.
However, with FFXIII coming to 360 as well it took away a lot of success that would have been coming to the PS3 this year and last year. See by putting FFXIII on 360, Square has managed to take away something that really could have put PS3 over the top.
The same thing did happen to Nintendo in the 32 bit era too though (and I believe the Nintendo resurgence started with Square games started coming to the GBA).
So far, I don't think Japanese gamers have demonstrated that they are very fond of the 360. And this contributes to the controversy. Having a leading Japanese games studio that has frequently been ranked with Nintendo over the years as the favorite Japanese games studio by many people putting their games on a console that most Japanese people and fans of Japanese games seem to actually loathe.
I'm not saying if it's right or wrong I'm just saying where I see the controversy coming from.
My biggest personal problem is I don't want to miss out on Versus, and I don't have a 360 or PS3 right now. I know which one I would pick if I knew Versus was going to be multi-plat.
themanwithnoname said:
The only example we have is Eternal Sonata, which has sold better on the 360. |
Enchanted Arms sold better on PS3......
Honestly, either isn't a good example.
gera4390 said:
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Xxain said:
that was at manwithnoname |
I guess I had an orgasm reading this whole thread. I think everyone will get over it, and play FF13 happy :D. except that dude that said that he will be frustrated while playing it because he knew it would be better as an exclusive :P
F.U. Fun University.
I don't see what the big conspiracy is. The examples and quotes given clearly show that SE made FFXIII to increase the amount of sales. Especailly seeing how the PS3 was selling the least over time, they probably scrambled to find a way to make the game come out sooner. Realizing that wasn't going to be possible, they came up with an alternative plan to put it on the 360 to try to get more people in America/Europe to buy it.
Yet again, I think this is an example of people who like one or another console a little too much and feel their exclusive was hijacked. And have to come up with an elaborate reason why. But their reasoning does have one grain of truth behind it. The majority of games on the PS3 and 360 are going multiplatform now. And the reason is staring them right in the face. The only way a game on the 'HD' consoles can move the same amount of software as on the Wii is if you put it on both of the consoles. Both because each console has a smaller amount of hardware in comparison and because there's all these biases going on. One guy will only buy a game if its on the PS3, while another will only buy a game on the 360. How do the third parties get around this? They have to put all their games on both systems now.
Fans can't complain about their exclusives when they're causing the problem.
| MikefromHaddonfield said: If Final Fantasy VII had come to the N64 in the 32 bit era instead of the PS1, Nintendo would have won that era handily and Sony would have lost. No question about it. Final Fantasy VII and Square's games made the PS1 the victor in the 32 bit era. |
...no. FFVII didn't make the PSX 'win'. It didn't even come out until 2 1/2 years after the PSX released. I wish people would stop inflating the role of this game. There was a number of pivital and important games that came out before FFVII. Suikoden, Twisted Metal, Resident Evil, etc.
ZenfoldorVGI said:
Well, I don't think the numbers would back you up on that. Not sure though. I know that there are a lot less exclusives, than multiplats, so I'm sure that at first glance, the multiplats would appear to be worse, but the top 10 games of this generation...are they exclusive? I don't think they are. Sure, exclusives have more money and hype poured into them, but the best multiplats this gen have also achieved the level of graphics and quality the top tier exclusives have, and in most cases surpassed them. RE5, Modern Warfare, Fallout 3, GTAIV, The Orange Box, Braid, Bioshock. Those games are vastly better than most of our overhyped exclusives. That said, do you really think Gears 2 couldn't be done on the PS3, or that MGS4 couldn't be done on the 360? That's just silly, imo. MGS4 has no large open areas without loading, and the "extra content" we got due to BR, was the ability for Kojima to dumb extra languages and 1080p unrelated video in our laps, because he could, not because he needed to(opening gameshow scene anyone?). Also, with secondary installs, DLC, and mulitple discs, space isn't a issue for the 360, anymore than disc speed is an issue for the PS3. Now, with KZ2, we've seen what's possible on a console. However, the next game in line to surpass that mark, is on the 360. It's Forza 3. I'm not saying the 360 is as powerful as the PS3. I'm saying that it's close enough, that it's not going to make a difference in the case of a high budget multiplat. It's almost childish to me, to assume that "It's on the 360, that means the game will be worse because of the hardware." I mean, it's that a huge generalization? Isn't it wrong? The small amount of stuff that they would have to cut out of the game, or reduce, wouldn't make or break the game, and in fact, it very likely wouldn't diminish the experience whatsoever. There is no PS3 game I've played that has impressed me to the level of Crysis. The difference there is vast. However, if Crysis was ported to the PS3, it wouldn't be any worse. Not really. There would be some small differences graphically, but it would still be the same game, a port. I think the mindset is this: They are going to have to spend a lot of time working on the differences between versions, so the game will suffer from a development perspective.......or......they are going to halfass the game because they don't put as much importance into it as they would a multiplat.....or......the game would have been so much better as an exclusive. It wouldn't have been. It would be the same great, or sorry, piece of shit, just in a slightly different, shinier or duller package. The consoles are so similar, that it's just not feasable. This isn't just any multiplat. It's Final Fantasy. Square screws it up on their own, or wins on their own, imho. I direct this last paragraph at the original article: The article in the OP is obviously built up angst and frusteration over losing FFXIII as a PS3 exclusive, and there is so much paranoia and ignorance being built up around that anger, it's like a wall. It's hard to break through that wall, and the article in the OP is reinforcing it with concrete, and trying to bring every nar-do-well's fears to the forefront of discussion, and it is absolutely frusterating. |
Looky here. I'm not saying any game may or may not be done on another platform. I'm saying that I think an exclusive has a higher chance of being a better and more polished title in the same time frame. I wouldn't use Fallout 3, The Orange Box as examples as the PS3 versions sucked because Valve didn't have the manpower/time to do the PS3 version by the deadline. Story is the same with Bethesda.
But I think it's silly to deny that some things that they could include (like more languages on disc) are being cut due to the 360.
ClaudeLv250 said:
Pretty much this. I would think the butthurt was over by now, but I've long since learned that I've been underestimating the power of pathetic, indignant fanboys. |
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if SE are so into games being on ALL platforms so that EVERYONE can enjoy them, why did they make SO4 and TLR x360 exclusive? even if they would sell MUCH better on the ps3?
Thats why people are getting angry at SE...Because they are a lying 2-faced corporation
If SE were true to their reason for bringing XIII to x360 why dont they also release all those x360 rpg exclusives on ps3 as well?
Predictions
GT5 will sell 3.2million + first week on ps3 (made 06 March 2010)
FFXIII Versus will have higher Metacritic scores than FFXIII after the first month.... Bet going on with perpride - loser changes sig for a month
KH3 will be PS3 EXCLUSIVE - willing to bet removal from vgchartz for a month

| aher052 said: if SE are so into games being on ALL platforms so that EVERYONE can enjoy them, why did they make SO4 and TLR x360 exclusive? even if they would sell MUCH better on the ps3? Thats why people are getting angry at SE...Because they are a lying 2-faced corporation If SE were true to their reason for bringing XIII to x360 why dont they also release all those x360 rpg exclusives on ps3 as well? |
1. Why would they have sold better on the PS3? The PS3 is doing badly in all regions, including Japan. If anything, it would have sold better on the Wii (or DS). The best strategy using the 'HD' setup would have been to sell it on both PS3 and 360.
2. The reason they made them an exclusive is most likely because they were 'targetting the American market', as they have said in the past.