By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Do You Think Capcom is Happy With Monster Hunter Tri Sales?

noname2200 said:
psrock said:
naznatips said:
psrock said:
MaxwellGT2000 said:
Would have sold better on the PS3... lol I'm kidding, but they've shipped a million, it's doing well for a console MH game, most of the fanbase is on the handhelds, maybe if another MH game comes along on Wii it might push more fans to pick up a Wii and the game.

MHF on PSP did alright compared to MHF2 but that's what kick started things for the handheld. Maybe we'll see a similar trend with the Wii games.

To be fair, it would have sold about the same maybe a litle less on the PS3.

I seriously doubt that. It outsold every PS3 game's lifetime Japanese sales by the end of its 2nd week... it's hard to argue it would have done better on PS3. It's also by far the best selling 3rd party console game this gen, and likely to double MGS4's lifetime Japanese sales or more.

It's obvious Capcom made the right decision by releasing this game the console with the bigger user base and will make way more money due to lesser devolopment cost, but I really think this game would have been huge no matter if itson the Wii or PS3, it's one of the biggest franchises right now in Japan thanks to the PSP.

I have to agree with psrock: while I think the lower dev costs of the Wii mean that Capcom's making more money off a game that demonstrably isn't really about HD graphics, if they HAD put the title on the PS3 (or even 360), it would be doing about as well right now (or only a smidgen worse). I think Monster Hunter just has a very devoted core fanbase in Japan by now, moreso than nearly every other franchise.

There's a very good reason why Nintendo's made this game a target of moneyhats, especially in light of how they almost never do that nowadays.

I do have to wonder how the game would've sold on ps3, though.  With the prevalence of ps3/psp cross compatible games these days (GT5/GTPSP and ACII being the latest), they probably could've tied a ps3 version heavily into the inevitable MHP3, possibly having your character carry over between the two or something.

I'm sure this would've helped sales of a PS3 iteration.



Around the Network
MaxwellGT2000 said:
Viper1 said:
EA just noted that it must sell 1.1 million copies of a PS3 or X360 title to break even given that it receives $35 per sales and average costs for games are $38.5 million.

For the sake of argument, let's say Capcom has similar requirements and that Wii development is 1/3 of HD console development (as suggested by many publishers).

At 1 million already shipped, Wii has provided Capcom with $22.3 million in profit while the HD iteration at even 66% of Wii shipments (660k) would leave Capcom with $15.2 million in debt at this point.

Sure, lots of estimations and variables but even with a margin of error of a few million dollars, it's hard to imagine Capcom not being happy with Wii profits already versus what would assuredly still amount to debt along the same time frame.

Wow 1.1 million?  That's just.... stupid... no wonder there's such an advertising push for game sales on PS360/PC games... I mean it's obvious some games don't need that but if you're trying to push graphics I'm guessing those numbers are a fair estimate to how many copies need to be sold.

I'm sure it varies depending on the game.  Because of Japan's open pricing on games, franchises that are highly successful there probably require fewer sales to break even, given that publishers are able to charge $80+ for a game and get away with it, and given that a majority of sales happen within the first week or so, while the game is still full price.  This would explain why Yakuza 3 is getting a sequel.

I'm sure MH is in the same boat.



makingmusic476, while you may feel that MH3 on PS3 could have done well enough (and by well enough I mean both in sales and profits), apparently Capcom didn't think so, or they wouldn't have stopped PS3 development of MH3 and gone ahead with a Wii version.



Currently Playing: Shin Megami Tensei: Devil Survivor Overclocked, Professor Layton and the Curious Village

Anticipating: Xenoblade, The Last Story, Mario Kart 7, Rayman Origins, Zelda SS, Crush3D, Tales of the Abyss 3DS, MGS:Snake Eater 3DS, RE:Revelations, Time Travellers, Professor Layton vs. Ace Attorney, Luigi's Mansion 2, MH TriG, DQ Monsters, Heroes of Ruin

Yea, but I think they'll be unhappy if they don't see at least similar sales in the 2 big regions.




The question should be: are Capcom and all the other big japanese companies happy with the sales of their PS3 games in Japan?

Just take a look:

http://vgchartz.com/games/index.php?name=&keyword=&console=PS3&region=Japan&developer=&publisher=&genre=&boxart=Both&results=200&order=Sales

Only ONE 3rd party PS3 game has sold more than 500.000 copies in Japan: MGS... of course, it's also a title doing quite well in the West, as many Capcom titles (but not Monster Hunter so far)... so the global sales may be OK... BUT... for the most famous franchises only...

I'm getting sick of this double standard: a Wii game with 1 million sales may be considered a flop, while all PS3 games under 500k will be considered as perfectly normal?

Something ain't right, if you also remember that the budget for any PS360 title is 2 or 3 times the one of a Wii title: is it supposed to be an healthy situation for the japanese devs? What would be their financial situation this gen without the profits made on DS games?

That "high budget" situation is the exact reason MH3 is a Wii title, btw: the expected poor sales in the West don't justify it to be released on the so-called "hardcore" consoles, it's more a game for the domestic market, and budget has been kept as low as possible, thanks to Wii (and its larger japanese userbase)...

But of course, Nintendo is the one to blame, always...




 

"A beautiful drawing in 480i will stay beautiful forever...

and an ugly drawing in 1080p will stay ugly forever..."

Around the Network

Without question Capcom is happy with these sales. No one could expected more or PSP like sales.



N.Genckel said:
Yea, but I think they'll be unhappy if they don't see at least similar sales in the 2 big regions.

This is why Nintendo is working with them. Nintendo would like to help make the series big in the West, same as they want to help breakthrough S-E's Dragon Quest.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

z101 said:

Without question Capcom is happy with these sales. No one could expected more or PSP like sales.

Cough, cough... I still do...



naznatips said:
scottie said:
Killergran - and what of the fact that (as you conveniently ignored) the PSP games are free to play online?

The PSP games are not online at all...

There's an unofficial, pirate-free route. Still, officially, PSP iterations are online-less.



well the game is getting legs now (according to the japanese preview) so it might sell more than the first shipment which IMO is not very good considering the first shipment is taking a long time to be sold. I say this because i see some games selling more than the first shipment on the first week, or those are just huge success?
Wasn't this game the one at bargain price a couple weeks after launch?