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Forums - Microsoft - Xbox 360 with 250GB HDD and Forza 3 spotted on Amazon Germany

goddog said:

when you make people pay for glorified demos that is always the risk..... coincidentally it did make me momentarily remember playstation underground, and how back in the ps1 days i waited for those every month, i dare say only a hand full of games i got i had not demoed in the PU ... got me into test drive 5 back when test drive rocked .... made me think that the gt prolog should have been a part of that revived thing thye have online for PS fans cant remmeber the name of it

 

You bring up a good point.  Providing a limited, free demo can create demand for a title, but making a "pre-release" version that has many of the features of the full game--and then charging for it as well--seems like it would just lower demand for the final product.

An counter-example I remember well was Faery Tale Adventure on the Amiga... my friend let me borrow his copy for a few hours, and I got completely hooked and bought a copy the next day.  I wasn't willing to pirate software, so I bought my own copy, but if a company is going to make me pay for a completely functional "pre-release" version instead of a demo, then it better be something I'm really into to get me to purchase again later.  Unfortunately, racing sims just don't fall into that category.



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crumas2 said:
goddog said:

when you make people pay for glorified demos that is always the risk..... coincidentally it did make me momentarily remember playstation underground, and how back in the ps1 days i waited for those every month, i dare say only a hand full of games i got i had not demoed in the PU ... got me into test drive 5 back when test drive rocked .... made me think that the gt prolog should have been a part of that revived thing thye have online for PS fans cant remmeber the name of it

 

You bring up a good point.  Providing a limited, free demo can create demand for a title, but making a "pre-release" version that has many of the features of the full game--and then charging for it as well--seems like it would just lower demand for the final product.

An counter-example I remember well was Faery Tale Adventure on the Amiga... my friend let me borrow his copy for a few hours, and I got completely hooked and bought a copy the next day.  I wasn't willing to pirate software, so I bought my own copy, but if a company is going to make me pay for a completely functional "pre-release" version instead of a demo, then it better be something I'm really into to get me to purchase again later.  Unfortunately, racing sims just don't fall into that category.

a similar situation got me into rainbow six raven shield, and the original ghost recon.... really all TC games... Jeff you curr, you got me into more fantastic games (back on the PC at the time then to console later when xbox live came out)



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