badgenome said:
MidnightRider85 said:
badgenome said:
MidnightRider85 said:
There are also reasons Itagaki left Team Ninja and judging from his reactions to the 360 having dvd instead of the hd-dvd he was promised early on a feature of the finished 360 which was in direct conflict with the longer cinematic games he was planning to make could very well have been one of those.
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Are you insinuating that Itagaki left Team Ninja because of DVDs?
Maybe you should remind him, since he's working on another game for that dumb old Shitbox 360 even as we speak.
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Give a link that says Itagaki is working on a 360 exclusive. I've looked at Google and all I've seen are some pro 360 sites saying his next game will be on 360 but then I've seen more neutral sites say that the console hasn't been confirmed yet. I have seen an interview with him praising working with Microsoft as a comfortable place for him to work, but I've seen another article where he says it is easier to program for PS3 than the original Famicon, so how would he know that if he didn't have some experience programming on a PS3?
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If you've read the 1UP interview, then you've seen that it's on the 360. Whether or not it turns out to be an exclusive doesn't matter, since he still has to dumb down his vision for those stupid fucking DVD-9s. (disc swapping ninja blade lmaoooooooo)
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I looked at the 1up interview, but actually all he's really doing is praising Microsoft as a nice place to work much in the way that you would normally praise a former employer, but he really gives no hint to where his game will be. And some of the Western sites that always want to hype the 360 say the game is confirmed for 360, but then they give little evidence if any that it is actually confirmed for 360. A site like Joystiq which is more of a Nintendo fansite than anything though says the console the game will appear on has not been confirmed.
EDIT:
"He wouldn't comment on whether it would be an Xbox 360 exclusive, or heading to other consoles such as the PS3, but his past affiliations with Microsoft might suggest a likely path for his future games."
http://www.joystiq.com/2009/05/27/tomonobu-itagaki-returns-with-new-team-new-game-same-badass-at/
They are basing the notion that his next game will be on 360 because that is where his past games have been. However,
this
"
"The screen resolution for Xbox 360 games will be in high definition, so the prerendered movies are going to be pretty large," commented Itagaki.
"If we encoded the Dead or Alive 4 trailer from E3 in high definition in a quality acceptable to us, it will easily be about 2GB." (Xbox 360 DVDs will hold 9GB of data.)
"With DOA4, we'll be using the disc's capacity to its full extent. We started development on DOA4 pretty early, and we didn't know what disc format the Xbox 360 was going to adopt. So when we learned about it, we were really knocked out."
http://www.eurogamer.net/articles/news040705itagaki
and this
"One more thing I would add is that I don't think that developing for the PS3 is hard at all. It was much harder developing for the Famicom. It's true. I mean, give someone who's developing for the PS3 a Famicom and see if they can make a game for it. They won't be able to. Yeah, that'll prove it. We'll bet a drink on it."
http://kotaku.com/5042781/itagaki-bets-you-a-beer-the-ps3-is-easier-to-program-for-than-the-famicom
Make the question more interesting.
beg to differ.