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Forums - Nintendo - Pachter: Core Wii audience only want Nintendo games

Onyxmeth said:

I think he's right to a degree. There's always a sampling of excuses thrown around this site as to why such and such third party title failed. It's either bad reviews, or little marketing, or limited appeal. For some reason though, this hardly ever affects Nintendo published titles. They don't have to get held up to the light and explain their weaknesses, because they sell regardless. This is not something new, and I don't know why it's such an issue with Nintendo, to the point of denial. Nintendo is a trusted brand, and games can damn well sell some extra copies for having that label on the box.

Look at Super Paper Mario. It's ridiculously niche, it had little advertising, and yet the title has sold nearly 3 million copies. Why? Because there is a built in fanbase that buys Nintendo platforms primarily for Nintendo titles. How about a scuba diving simulator featuring no actual goals selling damn near a million copies? It had like no marketing, bad reviews and if anyone else made it, you'd all have called it the most niche game ever.

It's not just the Wii either. Every complaint I typically see about the Wii's third party efforts isn't reflective of the DS's third party situation. Third parties put big effort into DS titles, bring mainstream franchises to it and get undersold by similar Nintendo titles time and time again.

Now obviously both platforms aren't devoid of customers willing to spend on third party published traditionalist titles. But to deny there isn't a huge advantage for Nintendo's own published titles is just ridiculous. It's the only major console maker in history where third parties were and still are not able to compete with the first party publisher.

What I think it is starts right here on forums. It's the word of mouth we all give out. Nintendo console owners are constently laying down excuses highlighting how imperfect the newest third party title is but giving Nintendo the benefit of the doubt anytime a mistake is made on one of their own games. It's the double standard that starts right here. We have had a Smash Bros. thread going on for ages that is primarily used by people playing online together. The online is absolute shit compared to any other game in existence that is known for it's online multiplayer. If this was any third party Wii game, this would be exactly why such and such new fighting game couldn't sell on Wii, crappy online. We do it all the time here. People defend New Super Mario Bros. Wii and Wii Sports Resort for not having online, and then turn on third party titles for making the same decisions. For some reason, these same problems will never affect a Nintendo published title. Bad graphics? So what. No online? Who cares. Nintendo titles will still sell, and we will tell ourselves bad graphics and no online is why everyday third party title didn't sell very well.

The bottom line is, Pachter is wrong with his way of making this demographic all encompassing as the Wii's "core audience". It's not. However, it exists, and it's a big fucking demgraphic, and third party titles will never be given the same consideration, no matter if they do everything in the world right.

Exactly what he said ! 100% with you !



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I'm tired of people tellin' me what games i should buy...

Nintendo's games are usually worth a full price, and give me entire satisfaction, but how many 3rd party games do offer me the same quality/price?

Some are worth a rental, some are worth a second hand purchase, and rare are the ones i'd buy day one... so far, after THREE years, the only 3rd party games matching Nintendo's quality are (for me of course) Little King's Story, De Blob, Okami and Resident Evil 4...

House of the Dead and No More Heroes were nice, but are worth 20/30 euros max, like many others, Mad World was too violent and i didn't like it at all, and the Conduit will be a future rental, not even a second hand purchase for me...

If 3rd parties want my money, they have to offer me masterpieces, and not games "nice", "cool", "decent", with only 5 to 10 hours of gameplay, shallow visuals, and few gameplay innovations... then we'll talk...

In a near future, the only ones comin' that could do it for me at full price are Muramasa, Fragile, Crystal Bearers and Monster Hunter Tri: all japanese games with very decent to high production values...

Most western devs are lazy and uninspired, and treat Wii gamers like they were all dumb, uninformed casuals buying dumb games or 2nd grade efforts: why am i supposed to support them, and give them my precious euros when there are so many other great things to buy in this world? I'm not a millionaire, and 99.9% of the humans on Earth aren't either...




 

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I think most people are just confused CORE with NICHE.



Squilliam said:
Nintendo core is your regular Nintendo audience, its not surprising if you take the audience that bought the NES, SNES, N64, GC, Wii and the one unifying force for those consoles are the Nintendo games.


I think the N64 era is a counter example to pachter's point - everyone bought Rare.



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JUG said:
Squilliam said:
Nintendo core is your regular Nintendo audience, its not surprising if you take the audience that bought the NES, SNES, N64, GC, Wii and the one unifying force for those consoles are the Nintendo games.


I think the N64 era is a counter example to pachter's point - everyone bought Rare.

rare was nintendo milk cow.... they owned rare and helped them... it was prety much nintendo with another name !



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The guy makes a good point, I guess he's only getting flak because what he is saying is blasphemy to the ears of fanboys with no sense of reason....

One thing is clear, new 3rd party IP aimed at the core doesn't sell well on wii, what does have good sales to a degree is well established IP from popular 3rd party franchises which is aimed at the core, like COD:WaW and resident evil 4 on wii.

So like I said before, Nintendo hasn't expanded the market as a whole, what they'd done is expanded a particular segment, the causals and then offered a console which has them as their primary audience.

Put it this way, if the market was truly expanded as claimed, then games like the conduit, mad world, and no more hereos would have done better than they have, they wouldn't have set the world on fire but definitely done better, but what we actually have is a segment of the market , the casuals, that are not interested in any traditional core games, instead games have to be tailored specifically to this new market in order for them to sell, these tailored games however in general don't appeal to the core gamers. Their still exist a core on the wii, but this core is like the article says are there for the Nintendo made games. For those core who only own the wii, then these may be the ones buying core games, but clearly their isn't enough of them to make a significant effect, but at this stage most core owners own a wii plus a 360 or PS3 so they can get the core games they want.

I know allot of people will disagree, so take what I said as you like it.



Onyxmeth said:

I think he's right to a degree. There's always a sampling of excuses thrown around this site as to why such and such third party title failed. It's either bad reviews, or little marketing, or limited appeal. For some reason though, this hardly ever affects Nintendo published titles. They don't have to get held up to the light and explain their weaknesses, because they sell regardless. This is not something new, and I don't know why it's such an issue with Nintendo, to the point of denial. Nintendo is a trusted brand, and games can damn well sell some extra copies for having that label on the box.

Look at Super Paper Mario. It's ridiculously niche, it had little advertising, and yet the title has sold nearly 3 million copies. Why? Because there is a built in fanbase that buys Nintendo platforms primarily for Nintendo titles. How about a scuba diving simulator featuring no actual goals selling damn near a million copies? It had like no marketing, bad reviews and if anyone else made it, you'd all have called it the most niche game ever.

It's not just the Wii either. Every complaint I typically see about the Wii's third party efforts isn't reflective of the DS's third party situation. Third parties put big effort into DS titles, bring mainstream franchises to it and get outsold by similar Nintendo titles time and time again.

Now obviously both platforms aren't devoid of customers willing to spend on third party published traditionalist titles. But to deny there isn't a huge advantage for Nintendo's own published titles is just ridiculous. It's the only major console maker in history where third parties were and still are not able to compete with the first party publisher.

What I think it is starts right here on forums. It's the word of mouth we all give out. Nintendo console owners are constently laying down excuses highlighting how imperfect the newest third party title is but giving Nintendo the benefit of the doubt anytime a mistake is made on one of their own games. It's the double standard that starts right here. We have had a Smash Bros. thread going on for ages that is primarily used by people playing online together. The online is absolute shit compared to any other game in existence that is known for it's online multiplayer. If this was any third party Wii game, this would be exactly why such and such new fighting game couldn't sell on Wii, crappy online. We do it all the time here. People defend New Super Mario Bros. Wii and Wii Sports Resort for not having online, and then turn on third party titles for making the same decisions. For some reason, these same problems will never affect a Nintendo published title. Bad graphics? So what. No online? Who cares. Nintendo titles will still sell, and we will tell ourselves bad graphics and no online is why everyday third party title didn't sell very well.

The bottom line is, Pachter is wrong with his way of making this demographic all encompassing as the Wii's "core audience". It's not. However, it exists, and it's a big fucking demgraphic, and third party titles will never be given the same consideration, no matter if they do everything in the world right.

So much truth in this post



This year I can only think of one title I want from Nintendo so far, and that's New Super Mario Bros Wii.  Everything else I want is coming from third parties.  Little Kings Story, Muramasa, Dragonball: Revenge of King Piccolo, Tatsunoko vs. Capcom: Ultimate All-Stars, A Boy and his Blob, etc.



Six upcoming games you should look into:

 

  

Many of the Wii people (i only have a wii, sold my ps3) buy Nintendo games, compare the nintendo sales to 3rd party games, and im mad because of excuses niche titles, low budget titles, see sales of X fitness game compared to the conduit , madworld or house of the dead, it sells more compared to those titles and dont tell me a fitness game is a niche title, people should be less complaining about 3rd party sales and start buying those games, in the near future buying okami, de blob, guitar hero metallica and tenchu, and please buy new games not used games , no profit to developer= less games for the wii.

See ya



If you go with Nintendo, 99% of times you're sure to get a good/great/worth money game. Instead, with enstablished franchises you know what you're gonna get, with games with little advertising, new teams behind or something else not. So, if you don't know what games to buy, and you're one of the, so called, casuals, you'll buy everything from nintendo...the average Games/Wii rate is 6.17, which is so poor considering Wii Sports/Fit/Play sales (adding also MK Wii and SMB B): this means a lot of people owns just Nintendo titles, and the others are diveded between all the 3d party; this means poor 3rd party sales. Summering: Pachter this time has a good point, but we don't need him to say that a lot of people buy only N titles, IMO.



CURRENTLY PLAYING: Xenoblade (Wii), Super mario 3D land (3DS), Guild Wars (PC)