| Tallgeese101 said: I think you guys are getting confused. In most games the PS3 sends a 720p signal to the TV which does the upscaling to 1080p if your screen supports the resolution. A 720p signal thats not upscaled by a 1080p TV would not fill up the screen. All the 360 does differently is handle the upscaling itself. |
No.
Some older TVs, particularly CRT based HDTVs do not support 720p, only 480p and 1080i. For the XBox360, the XBox360 can basically scale any game to 1080i/p and output a 1080i/p signal.
The PS3 can't do this with every game. Many games only support 480p and 720p. If you have one of those older TVs that doesn't support 720p, you are screwed. You will be forced to run the game at 480p because the PS3 can't upscale every game to 1080i/p.
Turn off 720p support on your PS3, and try playing Resistance 1, Mirror's Edge, Valkyria Chronicles, R&C: Tools of Destruction, and any other of the many many PS3 games that don't support 1080i/p and you will get a 480p signal.
Then there are games like Uncharted. If your TV supports 720p, the game will output in 720p, even if your TV can also support 1080i/p. That's because when running in 1080i/p, Uncharted renders at 960x1080 instead of the normal 1280x720. I believe Killzone 2 also does this (defaults to 720p, otherwise renders at 960x1080 for 1080i/p support).
EDIT: And it shouldn't really matter for 95% of the people who own a PS3. Unless you have a really crappy TV with a horrible scaler, there will be minimal difference in image quality between the console doing the scaling or the TV doing the scaling. Or if you are one of those suckers who has an old 1080i TV.











