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Forums - Sales - Piracy not theft because its a copy..

@LCEC. Jesus wouldn't be a pirate. Turning water into wine is not a breach of intellectual property as the 'design' of wine doesn't belong to anybody. If he had turned the water into a specific wine perhaps he would have case to answer to.



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Rath said:
@LCEC. Jesus wouldn't be a pirate. Turning water into wine is not a breach of intellectual property as the 'design' of wine doesn't belong to anybody. If he had turned the water into a specific wine perhaps he would have case to answer to.

Yes, but someone had to have invented wine? Why didn't we find it as a crime(As I'm sure the Pharases[SP?] wanted to)? Wine has a history dating back to around 6000 BC so if they'd acutally cared back then, then I'm sure they would have been angry at him. Even if you want to go to a more specific copyright, the wine he made was probably: 1. locally influenced, or 2. actually a copy of someone else's. If Jesus invented his own brand of wine, I'm sure, since everyone loved it at the party, it would exist today. However, since I've never heard of "Jesus Wine", I'd say this is not true.

Because there were no intellectual property rights, no-one cared, because the people who made the wine still depended on sales, not a paycheck from other people using that "Intellectual property".




I didn't realise that when I bought something I bought a master.

They must make a lot of masters.

Hold on!



I'd like to address the commonly used argument here that "Used Game Sales are just as bad as piracy"

Actually, not really. When your buying a used game, that game at one point was a profit for the developer. When you pirate a game and lets say torrent the .iso or make multiple copies, then you are essentially making a version of the game that the developer didn't even benefit from in the slightest.

Yes, I buy used games often. How many times has that game I purchased been returned? 3-4? That means

- Probably about 100 + dollars went into the economy, like gamestop, which allowed gamestop's employees to keep working,which allowed them to spend money in the economy, which kept those businesses open , and so on, and so forth. If you don't think I'm right then please feel free to take an economics class, or look at the current recession.

- The developer benefited from the original sale of the game

- I benefited from paying a cheaper price

--

The problem with piracy is it has little risk/high reward, and human behavior appeals to that in a huge way. It's very difficult to resist something thats free, especially in this society where many people don't even have a job to start with. The laughable part is when these same people are confronted with the question "why would you commit piracy" and they come up with such absurd reasoning for it. I would honestly rather these people just come out and say "I was lazy and I wanted something for free", at least then I would know they were telling the truth.



L.C.E.C. said:
Rath said:
@LCEC. Jesus wouldn't be a pirate. Turning water into wine is not a breach of intellectual property as the 'design' of wine doesn't belong to anybody. If he had turned the water into a specific wine perhaps he would have case to answer to.

Yes, but someone had to have invented wine? Why didn't we find it as a crime(As I'm sure the Pharases[SP?] wanted to)? Wine has a history dating back to around 6000 BC so if they'd acutally cared back then, then I'm sure they would have been angry at him. Even if you want to go to a more specific copyright, the wine he made was probably: 1. locally influenced, or 2. actually a copy of someone else's. If Jesus invented his own brand of wine, I'm sure, since everyone loved it at the party, it would exist today. However, since I've never heard of "Jesus Wine", I'd say this is not true.

Because there were no intellectual property rights, no-one cared, because the people who made the wine still depended on sales, not a paycheck from other people using that "Intellectual property".

Actually if we are for some reason applying modern laws to that time the copyright on wine would have long expired anyway. Also you are making baseless assertions that Jesus would have copied the wine from somebody else.

Your assertion that if the wine had been good and original then it would still exist today is stupidly absurd. It requires the fact that a) it could be replicated (he made it using divine powers ffs!) b) it was actually real (atheist here) and c) the 'recipe' would both still exist and d) the wine would still be remembered as being made by Jesus.

All of these seem very unlikely to have occurred.

 

Just face it, your Jesus comparison doesn't actually make any sense.



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My question is here is why is Piracy called Piracy? I think it's called Piracy for a reason.



I said what I wanted to say earlier. Nothing to add there.

I just wanted to say that I was called a luddite for the first time in my life. That's the only intersting thing to happen in this thread besides for the usual I want things for free and to not feel badly about it stuff.



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"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

L.C.E.C. said:
Rath said:
@LCEC. Jesus wouldn't be a pirate. Turning water into wine is not a breach of intellectual property as the 'design' of wine doesn't belong to anybody. If he had turned the water into a specific wine perhaps he would have case to answer to.

Yes, but someone had to have invented wine? Why didn't we find it as a crime(As I'm sure the Pharases[SP?] wanted to)? Wine has a history dating back to around 6000 BC so if they'd acutally cared back then, then I'm sure they would have been angry at him. Even if you want to go to a more specific copyright, the wine he made was probably: 1. locally influenced, or 2. actually a copy of someone else's. If Jesus invented his own brand of wine, I'm sure, since everyone loved it at the party, it would exist today. However, since I've never heard of "Jesus Wine", I'd say this is not true.

Because there were no intellectual property rights, no-one cared, because the people who made the wine still depended on sales, not a paycheck from other people using that "Intellectual property".

 LOL It starts getting weird...

Another ridiculous example would be, that since every use of copirighted material counts as copyright infringement, even many of the avatars, signatures, article screensots, and other materials on this site are illegal to use. 

Every time you take a screenshot, create or use a modded game, watch some Rick Astley music video on youtube, or quote from a book, you illegally manipulate with someone's IP.

Of course pirating the whole thing is a bit extreme, but it just shows that old laws and new technologies don't make much sense together. 

 

amp316 said:
I said what I wanted to say earlier. Nothing to add there.


I just wanted to say that I was called a luddite for the first time in my life. That's the only intersting thing to happen in this thread besides for the usual I want things for free and to not feel badly about it stuff.

"The Luddites were a social movement of British textile artisans in the early nineteenth century who protested—often by destroying mechanized looms—against the changes produced by the Industrial Revolution, which they felt were leaving them without work and changing their entire way of life.

The term "Luddite fallacy" has become a concept in neoclassical economics reflecting the belief that labour-saving technologies (i.e., technologies that increase output-per-worker) increase unemployment by reducing demand for labour." -Wikipedia

 

You  clearly stated that you wouldn't make your own copy of a Ferrari, if it would be possible, because this would harm the industry.



Sorry but piracy is big and it's not going anywhere, sad (for some of you) but true,

Every console I have owned (except PS3) I have flashed it or chipped it to play certain types of games, if I come across a game that is good then yes I do normally go and buy them, Halo Wars, COD 4, World At War, GRiD, DiRT etc I have bought after downloading a copy, so yes, some people will go out and buy games after downloading them for free but I do also admit that there are a LOT of games I would not go out and buy as I would simply not spend that amount of money on them,

So if I feel a game is worth the price after downloading it then normally do go and buy the game from a store, if i don't feel a game is worth it then I won't, i'm mainly talking about 360 games here and Wii games as I haven't bought a PC game in about 10 years,

And to be totally honest I REALLY don't care what anyone else thinks here, If you don't agree with it or think its wrong to download stuff for free then that's fine, don't do it but it really won't affect the people out there that do it all the time. at least i do go out and buy *some* of the games I download.



Most products that are pirated are items where the cost associated with making an additional item is (essentially) $0 and can be readily done by anyone with little skill or equipment. The only way to truely eliminate piracy is to offer a product at a price where it isn't worth people's time to try to get it from an "illegal" source.

The problem is that far too many companies have built up the belief that since people were willing to pay a certain ammount for a product when there was little choice but to pay that price that they're willing to continue paying that price when they have the option to get the same product (essentially) for free. For example, if the music industry charged $0.25 per song or $2.50 for an album they would probably make more money because more people would be buying music and everyone would be buying more albums, but they continue to charge $1.00 per song because thats what they could get away with when CD was popular.

At least with the game industry there is some awareness that digital distribution is probably going to be the future of the industry, but there is an unfortunate habit of companies pocketing the savings from manufacturing, distribution and cutting out retailers when they should be passing these savings onto their customers. Hypothetically speaking, if "Next Generation" consoles were fully digital distribution and companies sold their new release games at $20 and older games at $10 the elimination of used game sales, renting of games, piracy, and the increase in sales from people buying more games would result in higher revenues in spite of having a lower price on the game.