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Forums - Nintendo - Motion Controls?!?! What's next???

Pyro as Bill said:
L/R buttons, analog stick, rumble. I don't call that sitting back.

As I said...n64 was the first time nintendo said "oh shit...we have to innovate". Analog stick and rumble were n64 innovations. they still didn't innovate enough back then. Sticking with cartriges cost them a lot back then...

They were hammered by sega with new ideas and technology. Sega was trying to re-invent the wheel all the time...and they failed more than they tried but they were definetly more resorceful than Nintendo in the 90s.

I will give you the argument that nintendo knows how to make their innovation heard by everyone and make $$$...but just cause nintendos balance board sold 20 million and Genesis Sega Channel service sold 300,000 doesn't mean the Balance board is a greater innovation.



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Destroyer_of_knights said:
well the next logical step for Nintendo would have been something like Natal, since not only would the technology have been cheaper but also more refined, and what better way to make a system that all can play by completely removing the controller and making one's own motions do things....

Only one problem with this...Microsoft beat them to the punch!!!

I suppose Nintendo could still do it, and just have a more refined system....the question would be if Nintendo could do it with out paying Microsoft any royalties nor infringing their patents.

So, this leaves Nintendo with 2 possible solutions for there next console:-

1) A more powerful machine with a more enhanced motion controller, essentially an incremental upgrade from what they have now.

2) A brain controlled controller, basically a thin small helmet like thing a user would wear, and they would control the game with just there thoughts.
The technology already exist now, but it's applications are limited. By the time Nintendo release their next machine, this type of controller will be more refined and much cheaper to make, also if launched as a primary control scheme like the wiimote, then it should in theory be more successful, the questions are, will 3rd party support it, and how games work, but it's a possibility.

QFT XD



Destroyer of Knights.
That's the thing with Nintendo, they never go where you think they will. Motion control, ok, done. Balance board? Whah? Vitality sensor? Whah?

Nintendo doesn't give you what you think you want. They give you something you never realised you wanted until it arrived.



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

@prof - LOL the Sony E3 demo wasn't something to claim as a good thing. A lot of latency in response for their archery, amonst a few others. Sony has a lot of tweaking to do yet to at least compete with WM+. Of course, they have a year before it releases. Expect the final product to look and feel quite different. What was shown was a prototype shell, not an official product. They have to change their "wand" or they'll have the product removed for patent infringement.



disolitude said:
L.C.E.C. said:
disolitude said:

People that have been around videogames for a while know that innovation doesn't come form the same company.

First ninteno innovated, then Sega took the torch, then sony did it...

I wouldn't look for the "next big thing" from nintendo again.

When has sony come out with ANYTHING innovative? Putting games on a disc (like sega)? Last Time I checked they copied... A LOT...

You may have a point...but its hard to deny sony's leadership position prior to the PS3. They basically took ideas form other companies which failed and made them successful. I mean, Phillips CDi is still calling and wants its multimedia console idea back :)

Of course it's easy to take what is moderately successful (Analog Stick, Rumble, CD's, SNES-Style layout) and make it extremely successful...

Ya know what's funny about that? Some guy tried to tell me that apple and the iPhone were great for consumers and really wonderful because they took other people's ideas and just put them together again, for more money and hyped the shit out of it after continuously doing the same thing for every ipod/iphone for every 6 months with slight incremental improvements... I told him he was an idiot, and that innovation is key to keeping a market thriving... but no-one really thought I was right (ifans)...

 

Then the next day, the same guy talks about how he wishes apple would buy Nintendo and how great it would be for Nintendo and Apple, and my point was proven.




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disolitude said:
Pyro as Bill said:
L/R buttons, analog stick, rumble. I don't call that sitting back.

As I said...n64 was the first time nintendo said "oh shit...we have to innovate". Analog stick and rumble were n64 innovations. they still didn't innovate enough back then. Sticking with cartriges cost them a lot back then...

They were hammered by sega with new ideas and technology. Sega was trying to re-invent the wheel all the time...and they failed more than they tried but they were definetly more resorceful than Nintendo in the 90s.

I will give you the argument that nintendo knows how to make their innovation heard by everyone and make $$$...but just cause nintendos balance board sold 20 million and Genesis Sega Channel service sold 300,000 doesn't mean the Balance board is a greater innovation.

So you're saying the SNES was the least innovative of Nintendo's consoles. OK, i'll agree with that.

Sega had it easy, Nintendo had basically shown everyone what to do, all you have to do is copy it to have some moderate success.



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

A game played entirely with the Vitality Sensor



(Former) Lead Moderator and (Eternal) VGC Detective

put ones penis in the vitality sensor, and let the game take you an a thrilling emotional ride, there's ya mature game from nintendo.

how about playing mario purely by controlling one's heart beat....so a heart beat of 0 = invincible mode, and the hospital gets called automatically for ya, so you can at least reach level two XD

trolling a side, the Vitality sensor is stupid, and all I can see is limited health applications....and in my opinion this generation is simply bursting at the seams with so much add-on peripherals...how about you choose a peripheral or two, concentrate on them, and make magic from them.



disolitude said:

People that have been around videogames for a while know that innovation doesn't come form the same company.

First nintendo innovated, then Sega took the torch, then sony did it...

I wouldn't look for the "next big thing" from nintendo again.

Seriously? Who invented motion control, touch screen control, analogue stick, rumble packs, memory expansion, 3D visor tech, etc?I cant figure that one out. Oh and Sony never invented anything for the PS1 and 2, they used cd's.

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

megaman79 said:
disolitude said:

People that have been around videogames for a while know that innovation doesn't come form the same company.

First nintendo innovated, then Sega took the torch, then sony did it...

I wouldn't look for the "next big thing" from nintendo again.

Seriously? Who invented motion control, touch screen control, analogue stick, rumble packs, memory expansion, 3D visor tech, etc?I cant figure that one out. Oh and Sony never invented anything for the PS1 and 2, they used cd's.

 


Motion control - Nintendo

Touch Screen control - Pocket PC, Palm Treo and other PDA's which ran games with touch screens WAAAAY before DS did it

Analog stick - Atari 5200 http://en.wikipedia.org/wiki/Atari_5200#Controllers

Rumble pack - Nintendo

Memory Expansion - Sega with the saturn memory cart

3d Visor - Sega with the Master system 3d glasses which came out before NES ones - http://en.wikipedia.org/wiki/Sega_Master_System#SegaScope_3-D_Glasses

You went through pretty much all nintendo innovations half of which were done somewhere else but made famous by nintendo...just like with Sony.

Let me know if you'd like a list of Sega innovations form 1986 to 2001. It will be very long...