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Forums - Nintendo - Rune Factory Frontier questions

When you have your monsters doing some harvesting for you, do they harvest everything on your field in a day? I ask this because I know when you send a monster to collect wood or rocks, they don't clear the whole field in a day. I know they are on schedules and maybe they are limited to clear whatever they can within their schedule? I assume this would apply to harvesting too? If so, how many crops of nine can be harvested in a day by a monster?

Also, I don't think I understand the levelling system wrt creating your own items/tools/food etc. For example, I want to create something with the forge that requires level 35, my forge level is 20 but I can still create it. Is it 20 + your character fighting skill?

Thanks in advance. I'd like to ask about runeys but that's too much headache. I know most of it tho, like green factories and the amounts you need to create them, and starting areas at 12-12-12-12- etc. but...yuh know...i just don't get the little details. It's just too difficult to go collecting X amounts of certain runeys to redistribute, so i'm currently just sticking with 2-3 areas in prosperity.



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1) No, they harvest depending on how many hearts they have, i.e. a monster with no hearts harvests little, while one with ten hearts can do the whole field. Mine is at three, and that's enough for my needs (he goes through roughly nine 3x3 squares).

2) No. If you have the proper book, you can be 20 levels lower in skill than the item requires, and still make that item successfully (albeit with only a small margin for error). If you don't have the book, but try to make the item anyways (i.e. picking the right materials and trying to see what comes out) you HAVE to be at least at that skill level.

3) For runeys, it IS complicated, but I think I wrote something about it in the official thread. Give me a few minutes please.



http://www.vgchartz.com/forum/post.php?id=2087823

http://www.vgchartz.com/forum/post.php?id=2087940



noname2200 said:
1) No, they harvest depending on how many hearts they have, i.e. a monster with no hearts harvests little, while one with ten hearts can do the whole field. Mine is at three, and that's enough for my needs (he goes through roughly nine 3x3 squares).

ah, thanks


2) No. If you have the proper book, you can be 20 levels lower in skill than the item requires, and still make that item successfully (albeit with only a small margin for error). If you don't have the book, but try to make the item anyways (i.e. picking the right materials and trying to see what comes out) you HAVE to be at least at that skill level.

ah finally, so i need a 45 skill to create a level 65 once you have the book. nice

3) For runeys, it IS complicated, but I think I wrote something about it in the official thread. Give me a few minutes please.

"First, runeys don't die during the first week of each month. In fact, for all of those days each zone gains one of each type of runey that it contains (so to gain more grass runeys, there must at least be one grass runey there at the start of the day)."

This is the only thing i didn't know about, when refering to your posts. I need to use this to my advantage more.


Thanks for all the help man! But...is there noone else ? i mean, are owners of this game too few here? yup.

 



i'm planning on getting this game eventually (aka when i have the monies), and the runey system crap is kinda scaring me. is it something you really have to do? what happens when it gets out of wack?



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you can view a few screenshots from the game in my photo album here; http://www.vgchartz.com/photos/album.php?album=2312

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^^ yes you kinda HAVE to do it. If it gets out of wack you will not be able to grow any crops....thus killing the game entirely. Fortunately there is a lot of room for error and you only really need to check on it once or twice a week (a game week)