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Forums - Nintendo - Call of Duty: World at War is the best-selling Wii FPS*

I'm not sure why you're calling the Wii version crappy. It's one of the 2 best WWII shooters we have (my personal fav is MoH Heroes 2). Just because it doesn't have the graphics of the PS360 doesn't mean it's crappy. I think it controls quite well and is a blast to play. I personally will take other 'watered down ports' if they are like Wii WoW. I bought my Wii for a fun system with great controls, not for its graphics. If I want a certain game in high-def, I just buy it for my PC, which will always have far superior graphics to the PS360.



Hardware is only a means to enjoy great games!

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moondeep said:
I'm not sure why you're calling the Wii version crappy. It's one of the 2 best WWII shooters we have (my personal fav is MoH Heroes 2). Just because it doesn't have the graphics of the PS360 doesn't mean it's crappy. I think it controls quite well and is a blast to play. I personally will take other 'watered down ports' if they are like Wii WoW. I bought my Wii for a fun system with great controls, not for its graphics. If I want a certain game in high-def, I just buy it for my PC, which will always have far superior graphics to the PS360.

This generation has really lost the meaning of what truly makes a crappy game. Anything they don't like now becomes crap or shit. Or they use even worse words that for all reason should be reserved for games that are so bad you can barely play them. When Wii Music is described with the same venom as E.T. 2600, you know gamers have lost perspective of what a truly bad game is.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Video_Game_Critic said:
famousringo said:
Video_Game_Critic said:
Why did Red Steel continue to sell so many copies even after gamers acknowledged it is a terrible game?
Why is a watered down port selling so well?
Maybe Wii owners do not deserve quality FPS like "Call of Duty: Modern Warfare". Why bother to make great FPS if Wii owners will buy any FPS with pretty box?

1. Because it was a launch game. After that, sales came because it cost $20 or less.

2. Because it's one of the best on the platform. Of course, if it didn't sell, people would just say that proves there's no market for FPS on the Wii. Nice catch-22 you've set up there. You're so clever.

3. Yeah, why bother competing at all? Superior products never attract more customers than inferior ones. Your wisdom is astonishing.

Your third statement sums up many of the games for Wii.  Terrible games like "Mario Party 8" and "Mario and Sonic Olympic Games" outsold "The Legend of Zelda: Twilight Princess".

Carnival Games, Wii Music, Game Party, Sonic and the Secret Rings, High School Musical Sing It, Red Steel and Ben 10: Protector of Eath all sold more than 1 million copies.  Furthermor Hannah Montana: Spotlight World Tour almost reached 1 million in sales.


Yes, why bother trying to make superior products when Hannah Montana: Spotlight World Tour can reach 1 million copies sold?

I see that you're frustrated mostly by party games and licensed IPs.

This might be news to you, but there's a rather large market of people who really like party games and titles like Mario Party and Mario and Sonic are amongst the best games in the genre. Carnival Games and Game Party aren't as good, and that's why they've been budget priced since launch, yet still don't sell as well as the best party games. As with Red Steel, it's no surprise that cheap games move a lot of units; they don't need as much value to justify their price.

As for licensed IPs, they're selling to fans of the license. A superior Ben 10 isn't going to draw people who don't like Ben 10 to begin with, so you only need enough quality to draw the fans of the license. I'm sorry that you found the quality of Hannah Montana's games so disappointing. Maybe the next one will live up to the expectations of more demanding fans like yourself.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

LordTheNightKnight said:
moondeep said:
I'm not sure why you're calling the Wii version crappy. It's one of the 2 best WWII shooters we have (my personal fav is MoH Heroes 2). Just because it doesn't have the graphics of the PS360 doesn't mean it's crappy. I think it controls quite well and is a blast to play. I personally will take other 'watered down ports' if they are like Wii WoW. I bought my Wii for a fun system with great controls, not for its graphics. If I want a certain game in high-def, I just buy it for my PC, which will always have far superior graphics to the PS360.

This generation has really lost the meaning of what truly makes a crappy game. Anything they don't like now becomes crap or shit. Or they use even worse words that for all reason should be reserved for games that are so bad you can barely play them. When Wii Music is described with the same venom as E.T. 2600, you know gamers have lost perspective of what a truly bad game is.

Moondeep:

I think graphics are one of the least important parts of the game.  Call of Duty: World at War has a stripped multiplayer feature limited to death match and the controls are not that good.  I hate dual analogue as much as anyone here, but I also hate bad Wii controls too.  "Medal of Honor: Heroes 2" and "The Conduit" are the only two FPS for the Wii with quality controls.

LordTheNightKnight:

I played E.T. for the Atari 2600.  I was too young, but my cousin owned it.  You are correct, Wii Music is infinitely better than E.T., but that is like saying something tastes better than dirt.



famousringo said:
Video_Game_Critic said:
famousringo said:
Video_Game_Critic said:
Why did Red Steel continue to sell so many copies even after gamers acknowledged it is a terrible game?
Why is a watered down port selling so well?
Maybe Wii owners do not deserve quality FPS like "Call of Duty: Modern Warfare". Why bother to make great FPS if Wii owners will buy any FPS with pretty box?

1. Because it was a launch game. After that, sales came because it cost $20 or less.

2. Because it's one of the best on the platform. Of course, if it didn't sell, people would just say that proves there's no market for FPS on the Wii. Nice catch-22 you've set up there. You're so clever.

3. Yeah, why bother competing at all? Superior products never attract more customers than inferior ones. Your wisdom is astonishing.

Your third statement sums up many of the games for Wii.  Terrible games like "Mario Party 8" and "Mario and Sonic Olympic Games" outsold "The Legend of Zelda: Twilight Princess".

Carnival Games, Wii Music, Game Party, Sonic and the Secret Rings, High School Musical Sing It, Red Steel and Ben 10: Protector of Eath all sold more than 1 million copies.  Furthermor Hannah Montana: Spotlight World Tour almost reached 1 million in sales.


Yes, why bother trying to make superior products when Hannah Montana: Spotlight World Tour can reach 1 million copies sold?

I see that you're frustrated mostly by party games and licensed IPs.

This might be news to you, but there's a rather large market of people who really like party games and titles like Mario Party and Mario and Sonic are amongst the best games in the genre. Carnival Games and Game Party aren't as good, and that's why they've been budget priced since launch, yet still don't sell as well as the best party games. As with Red Steel, it's no surprise that cheap games move a lot of units; they don't need as much value to justify their price.

As for licensed IPs, they're selling to fans of the license. A superior Ben 10 isn't going to draw people who don't like Ben 10 to begin with, so you only need enough quality to draw the fans of the license. I'm sorry that you found the quality of Hannah Montana's games so disappointing. Maybe the next one will live up to the expectations of more demanding fans like yourself.

I disagree because quality party games exist for the Wii.  "Super Smash Brothers Brawl", "Mario Kart Wii" (I do not like it, but it does make a good party game), "House of the Dead: Overkill", "Rayman Raving Rabbids" and "Boom Blox" to name a few.  Some of these games sold very well, but others did not.  Why is Mario Party 8 outselling Boom Blox and its sequel?  Both are party games?



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@ Video_Game_Critic

COD WAW Wii BLOWS CONDUIT AWAY!



uno said:
@ Video_Game_Critic

COD WAW Wii BLOWS CONDUIT AWAY!

I agree this is an opinion call, but the complete lack of objective missions in "Call of Duty: World at War" is such a large flaw.  "The Conduit" is starting to have more online issues as more people join, but it still offers several types of objective missions.



Maybe it's just me, but Smash Bros and Mario Kart aren't 'party' games. Sure, they appeal to the masses, but so have all super mario bros games. A 'party' game (in my mind) is a collection of mini-games, or a very simplistic game that can be played quickly.



Hardware is only a means to enjoy great games!

Video_Game_Critic said:
famousringo said:
Video_Game_Critic said:
 

Your third statement sums up many of the games for Wii.  Terrible games like "Mario Party 8" and "Mario and Sonic Olympic Games" outsold "The Legend of Zelda: Twilight Princess".

Carnival Games, Wii Music, Game Party, Sonic and the Secret Rings, High School Musical Sing It, Red Steel and Ben 10: Protector of Eath all sold more than 1 million copies.  Furthermor Hannah Montana: Spotlight World Tour almost reached 1 million in sales.


Yes, why bother trying to make superior products when Hannah Montana: Spotlight World Tour can reach 1 million copies sold?

I see that you're frustrated mostly by party games and licensed IPs.

This might be news to you, but there's a rather large market of people who really like party games and titles like Mario Party and Mario and Sonic are amongst the best games in the genre. Carnival Games and Game Party aren't as good, and that's why they've been budget priced since launch, yet still don't sell as well as the best party games. As with Red Steel, it's no surprise that cheap games move a lot of units; they don't need as much value to justify their price.

As for licensed IPs, they're selling to fans of the license. A superior Ben 10 isn't going to draw people who don't like Ben 10 to begin with, so you only need enough quality to draw the fans of the license. I'm sorry that you found the quality of Hannah Montana's games so disappointing. Maybe the next one will live up to the expectations of more demanding fans like yourself.

I disagree because quality party games exist for the Wii.  "Super Smash Brothers Brawl", "Mario Kart Wii" (I do not like it, but it does make a good party game), "House of the Dead: Overkill", "Rayman Raving Rabbids" and "Boom Blox" to name a few.  Some of these games sold very well, but others did not.  Why is Mario Party 8 outselling Boom Blox and its sequel?  Both are party games?

First off, Mario Party 8 hit the market almost a full year before the first Boom Blox. By the time Boom Blox showed up, the party genre on the Wii was well-saturated. Now that Boom Blox Bash Party is out, the well has almost completely run dry. For a dramatic demonstration of this over-exploitation, see how Deca Sports 2 bombed on the heels of the original Deca Sports.

Second, Mario Party is an old and well-defined franchise from arguably the most trusted publisher on the planet. Boom Blox is a completely unknown IP coming from a publisher which many people harbour a lot of antipathy towards.

Third, calling the first Boom Blox a party game is a little bit of a stretch. The second game obviously shifted focus heavily towards local multiplayer, but at least half of the content in the original is geared towards single player. Multiplayer wasn't exactly an afterthought, but it's clear that EA didn't go into that game with the intent of making a party game. Compare that to Mario Party 8, which barely even supports single player. The original Boom Blox is more puzzle game than party game.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

uno said:
@ Video_Game_Critic

COD WAW Wii BLOWS CONDUIT AWAY!

I second this opinion with my opinion.