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Video_Game_Critic said:
famousringo said:
Video_Game_Critic said:
Why did Red Steel continue to sell so many copies even after gamers acknowledged it is a terrible game?
Why is a watered down port selling so well?
Maybe Wii owners do not deserve quality FPS like "Call of Duty: Modern Warfare". Why bother to make great FPS if Wii owners will buy any FPS with pretty box?

1. Because it was a launch game. After that, sales came because it cost $20 or less.

2. Because it's one of the best on the platform. Of course, if it didn't sell, people would just say that proves there's no market for FPS on the Wii. Nice catch-22 you've set up there. You're so clever.

3. Yeah, why bother competing at all? Superior products never attract more customers than inferior ones. Your wisdom is astonishing.

Your third statement sums up many of the games for Wii.  Terrible games like "Mario Party 8" and "Mario and Sonic Olympic Games" outsold "The Legend of Zelda: Twilight Princess".

Carnival Games, Wii Music, Game Party, Sonic and the Secret Rings, High School Musical Sing It, Red Steel and Ben 10: Protector of Eath all sold more than 1 million copies.  Furthermor Hannah Montana: Spotlight World Tour almost reached 1 million in sales.


Yes, why bother trying to make superior products when Hannah Montana: Spotlight World Tour can reach 1 million copies sold?

I see that you're frustrated mostly by party games and licensed IPs.

This might be news to you, but there's a rather large market of people who really like party games and titles like Mario Party and Mario and Sonic are amongst the best games in the genre. Carnival Games and Game Party aren't as good, and that's why they've been budget priced since launch, yet still don't sell as well as the best party games. As with Red Steel, it's no surprise that cheap games move a lot of units; they don't need as much value to justify their price.

As for licensed IPs, they're selling to fans of the license. A superior Ben 10 isn't going to draw people who don't like Ben 10 to begin with, so you only need enough quality to draw the fans of the license. I'm sorry that you found the quality of Hannah Montana's games so disappointing. Maybe the next one will live up to the expectations of more demanding fans like yourself.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.