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Forums - Sales - Conduit June sales (NPD - 2 weeks) - 71,913

hanafuda said:
Soriku said:
When were Wii games supposed to get judged by the first two weeks? Shouldn't you guys know by now that Wii games have long legs? Oh but wait, let's totally ignore that to make a completely fanboyish point.

Saying that Wii games have long legs is a completely fanboyish point, and also far from the truth.

My sarcasm detector is off the charts.



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.

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Not all wii games have long legs though



 

mM
Soriku said:
hanafuda said:
Soriku said:
When were Wii games supposed to get judged by the first two weeks?


Ha ha ha ha ha.



 

 

Try not to use the Wii Fit example for any other game than Wii Fit.

If you seriously think other games on the Wii are going to follow the same trend like clockwork, you need to take off the fanboy goggles.

And it's actually games like Conduit that stand greater odds of fading into obscurity as time goes on once the buzz is gone if there's no active effort by the limited number of buyers to play the role of evangelist for the game.

About the only newsworthy thing about it may well be its continued underwhelming performance at retail.



silentmac said:

^
Stop calling my grandma and grandpa assholes!

You need to convince them that FPS shooters like the Conduit are a natural progression from their Wii Bowling tournies and get them to buy a copy.



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Undying said:
bazmeistergen said:
Undying said:
CGI-Quality said:
Undying said:
I knew this game was gonna tank. People on this site said the game was gonna sells millions. Its good to be optimistic, but that was crazy talk.

What makes you so positive that it "tanked"?

And, you speak as if you enjoy taunting it's sales....

It was a big budget (for wii) game with a very big advertising campaign. It only sold 72k.

 

It tanked.


Out of interest what was that budget?

I can imagine that a small development company funding itself must have had millions to spend on it.

 

I'm with Zucas on this one. People say things based on no evidence whatsoever, just hearsay and speculation.

Still, at least nonames threads still rule.

 

Yeah, i'm sure Saga did not help at all with the development costs. Saga probably did not even pay one cent in the ad campaign. It was all on High Voltage's dime.

/sarcasm

You know, good sarcasm doesn't need /sarcasm in the endo to be understood as it.

So, try harder next time...



     

 

Shadowblind said:
Torillian said:
Shadowblind said:
Undying said:
CGI-Quality said:
Undying said:
I knew this game was gonna tank. People on this site said the game was gonna sells millions. Its good to be optimistic, but that was crazy talk.

What makes you so positive that it "tanked"?

And, you speak as if you enjoy taunting it's sales....

It was a big budget (for wii) game with a very big advertising campaign. It only sold 72k.

 

It tanked.

For reference, TheSource posted the usual sales of a game to begin making a profit:

Wii: 180k

Xbox 360: 204k

PS3: 242k

Could you find a link for that?  Just seems like weird numbers considering what most assume about the comparison of budgets for Wii and HD games.

FUCK YEAH! I FOUND THEM! I feel so accomplished

http://vgchartz.com/forum/thread.php?id=78322&page=1

TheSource said:

Normal PS3/360 titles are supposed to cost $5,000,000 to $10,000,000 to make with top titles costing $20,000,000 to $30,000,000.

Supposedly after all the costs are factored in to consideration, the game maker gets $31 for a PS3 title, while a game maker gets $38 for a 360 title.

Most Wii games are supposed to cost $2,000,000 to $5,000,000 to make by comparison. PSP is probably $1,500,000 to $3,500,000, DS is maybe $800,000 to $2,000,000.

Essentially you can be profitable at the following thresholds with an average game, but it varies alot:

DS - 100k

PSP - 125k

Wii - 165k

360 - 200k

PS3 - 242k

 

 


huh I don't trust these numbers

 

the costs of developing games for the next-generation of consoles such as Microsoft's Xbox 360 and Sony's PlayStation 3 is estimated to be roughly $10 million as compared to $3-$5 million for the Xbox, PlayStation 2 and GameCube. The exact licensing fee varies based on the manufacturer (Nintendo, Sony, Microsoft), as well as any deals they may give a publisher, but it can generally be anywhere from $3 to $10 per unit. Wholesalers typically pay around $30 per game and with the costs of getting the goods to the wholesalers, any co-op advertising or marketing, and return of good contingencies being roughly $14 per game, the publisher is going to typically get $16 for every unit sold

 

Leading on from this, an Ubisoft executive gave a breakdown of the company's average development costs per game - with a DS title costing between 500,000 to 1,000,000 euros ($785,000-$1.57m), PS3/Xbox 360/PC titles averaging 12 million to 18 million euros ($18.8m-$28.2m) to create for all 3 SKUs, and a Wii game expected to cost 5 million to 6 million euros ($7.8-$9m) to develop

And when the costs of translating games to multiple formats and marketing them are included, expenses may reach as high as $50 million to $60 million, software executives said.[9] Valve's spent $10 million marketing Left 4 Dead

It took $5 to $10 million to develop a PS2 game versus $800,000 to $1.7 million for the original PlayStation

 

http://vgsales.wikia.com/wiki/Video_game_costs



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

"the costs of developing games for the next-generation of consoles such as Microsoft's Xbox 360 and Sony's PlayStation 3 is estimated to be roughly $10 million as compared to $3-$5 million for the Xbox, PlayStation 2 and GameCube"

"It took $5 to $10 million to develop a PS2 game "

Uh.... yup.



huh I don't trust these numbers

Speaking as someone who has worked at various game companies over the years, Well you shouldnt trust those numbers since they're far too low.
Even a layman should be able to quickly see that if those numbers were on average all thats needed to attain profitability then you wouldnt have so many of the game companies posting losses.



All bow to me the VGChartz current reigning 3DS prediction champion 

 Bet with tbone51: Pokeon X & pokemon Y will not sell more than 8 million in 2013

 jarrod said:The Xbox360 or ps3 will not sell more than 75million units

July 2009 daveJ saidTrue the wii has a large lead now but by 2017 the most likely result will be 1. ps3 2. xbox360 3. wii <-- wii's successor launched in 2011 effectively killing sales of the wii

 2009 daveJ said: The wii will not break the 50% marketshare barrier it will go below the 40% marketshare barrier though in the future. VGChartz members: Impossible, youre an idiot that knows nothing about sales

Soriku said:
@Montana

Ha ha ha.

...I don't get it.

I thought it was pretty funny.