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Forums - Microsoft - New Magna Carta 2 Gameplay Video (ACTION PACKED!!!!!)

outlawauron said:
mibuokami said:
I fucken hope there's a way to get skip all that if it is a common spell. I'd hate to sit through that 1000 times (the novelty will wear out after the 10th or so). And is it me or is the logo a FF ripoff?

Still can't wait for this game, but damn it easy to pick on it :)

What RPGs don't rip off FF these days?

You and your FF fanboyness i tell you. Final Fanasty is great but not THAT great lol.



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Shadowblind said:
outlawauron said:
Shadowblind said:

The good ones

i.e. "I wonder where Final Fantasy 13 got the idea to no have all enemy encounters on screen?"

What do you mean by this? All enemy encounters are on screen..... (Same with FF12 too)

Cough cough Tales games had it first cough....

>_>

So, you're telling me that Tales was the first game ever to have on screen encounters. (ie. Not random battles)



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mibuokami said:
I fucken hope there's a way to get skip all that if it is a common spell. I'd hate to sit through that 1000 times (the novelty will wear out after the 10th or so). And is it me or is the logo a FF ripoff?

Still can't wait for this game, but damn it easy to pick on it :)

Same. The cinematic seems to drag on, and I also hope there's an option to remove the zoom when a character attacks.



Star ocean hazed it first, then valkyrie.



Mirson said:
mibuokami said:
I fucken hope there's a way to get skip all that if it is a common spell. I'd hate to sit through that 1000 times (the novelty will wear out after the 10th or so). And is it me or is the logo a FF ripoff?

Still can't wait for this game, but damn it easy to pick on it :)

Same. The cinematic seems to drag on, and I also hope there's an option to remove the zoom when a character attacks.

I didn't mind the zooming that much, I assume it was a special move as he produced a can of 'whoop-ass' right after it, so long as it's non-interactive I can tolerate it. But that spell is far too long, at the very least they should introduce a way to skip to the damage portion 'ala' FFVII: Crisis Core where you can skip the summoning cinematic. Otherwise I can feel the fustration mounting as I progress through the game and it extend itself by another 20 hrs due to long spellcasting cutscene.

@Oulawauron/Shadowblind: With regards to on-screen encounters, I believe the first game to use them was Zelda II: The Adventure of Link; so it actually went way back, but arguably the first to impliment them similiar to what we see in games like Tale & FFXIII is actually Mother 2 / Earthbound.




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going off topic here but on screen encounters was also present in an old pc engine game called Dragon Slayer - Legend of Heroes II (1992) but you had to obtain an item to see the enemies on screen..

 

and before that a game called Ys (1987~1989) also had onscreen enemies

 

 

BTW if you got a japanese XBL account you can download those Magna Carta II vids off there and watch them in full screen



This does look good, although I most likely won't get it. Or at least I'll get it a little while after it releases.