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Forums - Sales - Does anyone still believe in a major turnaround this gen?

@ Lord Flashheart

1, the 360 is doing that right now on a lot of games so what makes you think a machine that can do that all the time isn't a big deal?


Yes, most 360 ports aren't on the technical level of recent and upcoming PS3 exclusives yet. But I don't think it matters much, there probably are quite a few mullti-platform PS3/360 owners out there, yet we often see better software sales on the PS3 taking a look at a purchases per month of ownership ratio.

Of course there often has been a lot of turmoil amongst vivid 360 fans regarding expectable porting issues (like for example early Atari ST to Amiga ports). But the PS3 owners I know rather look at the top games like God of War 3, Uncharted 2, Gran Turismo 5, etc. The multi-platform games are usually as good as identical (as game review results also underline).

Basically a storm in a glass of water usually.

As for your question, I refer to my Bioshock comment.

2, Solid 30fps? neither console is doing that across all games but the ps3 suffers far more


Not really. But I was more referring to what can be done technically, it's possible to lock a game to 30 FPS and optimise for that. Issues can arise while porting games however, like a few early Atari ST game ports ran a little slower on the Amiga than intended due to porting issues, but of course the Amiga ran circles around the ST technically regarding such games.

The PS3 has nothing but AA issues


LOL

If the PS3 struggles against the xurrent xbox then how will it cope against a new xbox or even WiiHD?


Why do I prefer Bioshock on the PS3 vs the PC version? This is a game designed first and foremost for the PC/360. I don't think super high levels of AA will matter that much, AA like in games such as Killzone 2 and Uncharted is already great, I don't think there's much need for higher resolutions neither (especially in combination of low quality assets like is often the case often due to devs optimizing for DVD storage), etc.

I think what matters most is delivering a solid experience. Instead of great resolution vs super great resolution (especially in combination with identical assets) is < than better assets and true game design changing elements like be able to produce more game complexity, more onscreen acitivity, etc. For example a simple example, I think Bejeweled 2 looks better in 640p than Tetris does rendered in 1080p+.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

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Lol, MikeB.





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

@Mike

"yet we often see better software sales on the PS3 taking a look at a purchases per month of ownership ratio."

Thats moving the goalpost. If you look at actual sales it's usually in the 360's favour. Your comment is Spin.

@CGI
In multiplats which make up the majority of games.


As for exclusives we was told how much more powerful the PS3 was to the competition yet I haven't seen anything that can't be done on the 360 if MS would invest the time and resourses that Sony do with 1st and 2nd party devs.
Look at the games coming out for the 360 aswell with the new dev kits and software from MS the quality on the 360 will improve. Forza and Alan have shown it hasn't reached its plateau like we keep hearing about and if the promises (or hints) are to be believed Halo reach will rival KZ2. MGS:Rising they are aiming for MGS5 quality across multiple platforms so that always leaves room for more on exclusives.

Basically nothing on the PS3 is head and shoulders or timotei above the 360. It takes a lot of effort to get those exclusives to look that good so that's a struggle in itself and the 360 keeps throwing out the best looking graphics only for Sony to improve on that (Gears 2 then KZ2) and it will keep going back and forth like that.

Also Multiplats themselves are increasing in quality and starting to rival and beat the former best looking games on each console.
When one finally reaches its plateau it wont matter that the other will beat it as it'll be time for a new console.



I find funny in a sort of schadenfraude-ish way he's still flailing an 80's fanboy war (atari vs. amiga).

Hey guise let's pretend it's early 90's again and have fanboy discussions! Should the player be punished with death in point-n-click games? Lucasfilm Games vs. Sierra GO!





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

Lucasfilms.

I pick LeChuck's death in Monkey Island 2.



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Lord Flashheart said:
Lucasfilms.

I pick LeChuck's death in Monkey Island 2.

Yeah, I heard you had a cunning plan for that occasion.



Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

I think you'll find that's my old matey SlackBladders house dog.



Oh, of course ;)





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

hellonearth said:
CGI-Quality said:
hellonearth said:
Squilliam said:
hellonearth said:
and how exactly do you "prove" that it's impossibile?

Because you assume the systems will continue to sell at the same rate they are currently selling?

Because you neglect that there will be huge boosts in Ps3 sales when FFXIII comes out in Japan this winter...when God of War III comes out in March...when GT5 comes out...when there is a price cut...etc.

Seriously. I didn't read through the entire thread and do not intend to. Did you factor any of that into your claims?

Nothing is impossible but its improbable enough to make people consider you to be wacky when you bring it up as if its likely. The math is all over this thread, no point in repeating.

A large boost is in the order of 100k or 200k or even 300k consoles sold for the really really large boosts. Next to that 9M its nothing. So even if GT5/FFXIII boost sales by half a million combined it still leaves a gap of 8.5M to overcome and they are the final pieces of software which could boost sales.

God Of War 3 will do very little for sales, if MGS4 didn't do that much and it was a series which was both bigger and popular in Japan.

I think you're not factoring anything into your claims, go check past precedent. The data for the MGS4 release is available and that was with a $100 cut in America, BC 80GB available temporarily and the biggest hardware spike in Japan to date for the PS3.

Why do people neglect this: http://vgchartz.com/hwlaunch.php

 

The ONLY reason 360 is higher in sales is because it's been out a year longer. However, Ps3 will MORE THAN LIKELY be on the market atleast a year longer than 360.

You guys act as if this gen is over as soon as the first next-gen system comes out.

 

You must remember though that for that info to be relevant, PS3 would need to be catching up to the 360. It currently is not, so graphs and year head starts prove nothing here, except that Sony had brand name on it's side more this gen than any other.

 

Again - what makes ppl think that sales figures will always stay the same?

 

PlayStation's three biggest titles havent even released yet. The freakin DEMO of FFXIII pushed alot of hardware in Japan, what do you think is going to happen when the actual game comes out?

 

 

 

 


People that bought a PS3 for the demo will purchase another one for FFXIII.



Its libraries that sell systems not a single game.

^same with the 3 million who bought GT5:P