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Forums - Nintendo - Wii games that don't get the credit for graphics you think they deserve.

hsrob said:
Scoobes said:
Metroid Prime: looked nice due to the art-style but I felt they could have done more on the technical side. X-box1 had normal mapping, why couldn't Metroid.

Disaster: Day of Crisis

Zelda TP: Although a Gamecube port, I thought they were pretty good. Look forward to the next Zelda where they'll hopefully improve on them.

Well in the theme of games not getting the credit they deserve, Metroid Prime did run at 60fps with almost no slowdown.  Halo was more like 30 with pretty significant slowdown in some areas.  For each game there was a trade-off.

Yes, the 60fps really did make the game feel smooth and slick, but from a purely visual perspective I still think that although its one of the better looking Wii titles, it could have done more. As long as the frame rate remains constant I usually don't mind a game running at 30fps.



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Wii games with amazing graphics (not "for a Wii game", but really, with amazing graphics)

Super Mario Galaxy
Metroid Prime 3
Super Smash Bros. Brawl
Okami
Muramasa

Those games would look good on any system, even on a high end PC. I played Crysis and while it's technically very well done, the above games look just as good in the end.



MP3 WAS very well recieved for its graphics, only fanboys claim it sucked.

CoDWaw Wii had quite a bit of slowdown from its 30fps, but it did pull off some impressive partixal effects imo.




Okami! It is a very beautiful game.