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hsrob said:
Scoobes said:
Metroid Prime: looked nice due to the art-style but I felt they could have done more on the technical side. X-box1 had normal mapping, why couldn't Metroid.

Disaster: Day of Crisis

Zelda TP: Although a Gamecube port, I thought they were pretty good. Look forward to the next Zelda where they'll hopefully improve on them.

Well in the theme of games not getting the credit they deserve, Metroid Prime did run at 60fps with almost no slowdown.  Halo was more like 30 with pretty significant slowdown in some areas.  For each game there was a trade-off.

Yes, the 60fps really did make the game feel smooth and slick, but from a purely visual perspective I still think that although its one of the better looking Wii titles, it could have done more. As long as the frame rate remains constant I usually don't mind a game running at 30fps.