I believe that multiplayer gameplay, whether online or not, has a couple of important points where they differ from singleplayer experiences.
Singleplayer experiences are usually designed around making you feel like a hero, an extreme puzzle solver or whatever. They are supposed to drag you away from the dreary grayness of reality and into a world of wonders that is completely centered around you.
Multiplayer experiences are usually designed around beating your opponent. They are usually about competition, and being better than the people you are playing against. Unless you are actually better than the ones you are playing against, it's not going to be at all the same kind of experience.
I have never really been a fan of competition. I always feel sorry for the ones who loses when I win, and I feel bad about losing when I lose. So it's sort of a lose-lose situation for me. Meaning that multiplayer experiences have always failed to capture me. However, I have always loved to get sucked into a story and feeling like the center of the world, so singleplayer has a huge appeal for me.
So when I talk about games, both about specific games and generally, I almost always talk about singleplayer experiences. Any reviews, impressions or just idle chitchat about games that comes from me will completely disregard any multiplayer aspects (unless stated otherwise).
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