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Forums - Nintendo - Rumor: Marvelous porting Wii game to PS3/360

Joelcool7 said:

Well I think its a pretty stupid decision. Even if the games are underperforming on the Wii, the cost of upgrading them to PS3 graphics will cost a mini fortune. Your talking 6-8 million USD to port the title or titles. Then you'd have to be really sure its the hardwares fault and not just a lack of interest in your software. Because to be honest its better to just break even with the Wii then to go in the hole trying to make a title a success on 360 let alone being suicidal and porting to PS3.

I can almost gaurantee if the title isn't a success on the Wii it won't be much if any better off on PS3. Maybe on 360 they'll see equal success to the Wii. But I highly doubt they will see a flop game turn into a golden egg!


I totally agree with everything you just said



Nintendo Network ID: Sherlock99

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Sherlock99 said:
Joelcool7 said:

Well I think its a pretty stupid decision. Even if the games are underperforming on the Wii, the cost of upgrading them to PS3 graphics will cost a mini fortune. Your talking 6-8 million USD to port the title or titles. Then you'd have to be really sure its the hardwares fault and not just a lack of interest in your software. Because to be honest its better to just break even with the Wii then to go in the hole trying to make a title a success on 360 let alone being suicidal and porting to PS3.

I can almost gaurantee if the title isn't a success on the Wii it won't be much if any better off on PS3. Maybe on 360 they'll see equal success to the Wii. But I highly doubt they will see a flop game turn into a golden egg!


I totally agree with everything you just said

I completely disagree.  I sincerely doubt they will do anything but use higher grade source textures (basically the textures won't mip out as much), and the 2D stuff in games like Muramasa probably started out higher rez to begin with.  6-8 million... lol.  If it costs them that much, sign me up as an artist at the studio they do it at.

Its probably a cheap move, or they wouldn't do it, obviously.  They're smart businessmen, not college dropouts.  If it truly cost that much extra, they wouldn't do it -- believing that games companies, or any major companies, are run by business fools is... self-descriptive, if you get my meaning.  You'd have to have a mighty high opinion of yourself to believe otherwise.

Companies die by making poor R&D decisions regarding unknown futures, by bad economic conditions, and by brutal competition.  They don't go under because the business types can't do basic math.



 

Procrastinato said:
Sherlock99 said:
Joelcool7 said:

Well I think its a pretty stupid decision. Even if the games are underperforming on the Wii, the cost of upgrading them to PS3 graphics will cost a mini fortune. Your talking 6-8 million USD to port the title or titles. Then you'd have to be really sure its the hardwares fault and not just a lack of interest in your software. Because to be honest its better to just break even with the Wii then to go in the hole trying to make a title a success on 360 let alone being suicidal and porting to PS3.

I can almost gaurantee if the title isn't a success on the Wii it won't be much if any better off on PS3. Maybe on 360 they'll see equal success to the Wii. But I highly doubt they will see a flop game turn into a golden egg!


I totally agree with everything you just said

I completely disagree.  I sincerely doubt they will do anything but use higher grade source textures (basically the textures won't mip out as much), and the 2D stuff in games like Muramasa probably started out higher rez to begin with.  6-8 million... lol.  If it costs them that much, sign me up as an artist at the studio they do it at.

Its probably a cheap move, or they wouldn't do it, obviously.  They're smart businessmen, not college dropouts.  If it truly cost that much extra, they wouldn't do it -- believing that games companies, or any major companies, are run by business fools is... self-descriptive, if you get my meaning.  You'd have to have a mighty high opinion of yourself to believe otherwise.

Companies die by making poor R&D decisions regarding unknown futures, by bad economic conditions, and by brutal competition.  They don't go under because the business types can't do basic math.

I agree in part. But making a game for Sony's cell proccessor doesn't have everything to do with graphics. It is really difficult to develope something for PS3. Even porting a 2D game to PS3 would cost over a million at least if not 3-4 million. I'm betting they are only refering to Microsoft when talking about porting. In which case they could probubly port it for a mill or two.

500k is way to cheap to port a title to even 360 as a low budget 360 title costs 4-6 mill to make according to EAGames Canada. Now I know 2D games are low budget but less then a million dollars is just irrational even to port to a single platform like 360.

My bet is to port to 360 it would cost them about 2 mill maybe a little less, to port to PS3 at least 4 mill do to the cell proccessor.



-JC7

"In God We Trust - In Games We Play " - Joel Reimer

 

Joelcool7 said:
Procrastinato said:
Sherlock99 said:
Joelcool7 said:

Well I think its a pretty stupid decision. Even if the games are underperforming on the Wii, the cost of upgrading them to PS3 graphics will cost a mini fortune. Your talking 6-8 million USD to port the title or titles. Then you'd have to be really sure its the hardwares fault and not just a lack of interest in your software. Because to be honest its better to just break even with the Wii then to go in the hole trying to make a title a success on 360 let alone being suicidal and porting to PS3.

I can almost gaurantee if the title isn't a success on the Wii it won't be much if any better off on PS3. Maybe on 360 they'll see equal success to the Wii. But I highly doubt they will see a flop game turn into a golden egg!


I totally agree with everything you just said

I completely disagree.  I sincerely doubt they will do anything but use higher grade source textures (basically the textures won't mip out as much), and the 2D stuff in games like Muramasa probably started out higher rez to begin with.  6-8 million... lol.  If it costs them that much, sign me up as an artist at the studio they do it at.

Its probably a cheap move, or they wouldn't do it, obviously.  They're smart businessmen, not college dropouts.  If it truly cost that much extra, they wouldn't do it -- believing that games companies, or any major companies, are run by business fools is... self-descriptive, if you get my meaning.  You'd have to have a mighty high opinion of yourself to believe otherwise.

Companies die by making poor R&D decisions regarding unknown futures, by bad economic conditions, and by brutal competition.  They don't go under because the business types can't do basic math.

I agree in part. But making a game for Sony's cell proccessor doesn't have everything to do with graphics. It is really difficult to develope something for PS3. Even porting a 2D game to PS3 would cost over a million at least if not 3-4 million. I'm betting they are only refering to Microsoft when talking about porting. In which case they could probubly port it for a mill or two.

500k is way to cheap to port a title to even 360 as a low budget 360 title costs 4-6 mill to make according to EAGames Canada. Now I know 2D games are low budget but less then a million dollars is just irrational even to port to a single platform like 360.

My bet is to port to 360 it would cost them about 2 mill maybe a little less, to port to PS3 at least 4 mill do to the cell proccessor.

 

Sorry bud, the Cell has nothing to do with it.  The PPU of the Cell is easily capable of handling anything the Wii's CPU can do, all by itself, and in that regard, the Cell is just a plain ole CPU.

Porting this game would consist of (a) buying a PS3 devkit, (b) getting the PS3 C compiler running, and a project built for it, from your Wii project, and ( c ) compiling it.  You also will have to port the fixed pipeline graphics code you used on the Wii over, to some rudimentary RSX shaders you could probably download for free off the WWW.  As far as art goes, you probably just have to ask your artists "hey, where's the source art for Muramasa again?"  Then you run it through your toolchain and make sure you don't chop the resolution as much.  Voila.  PS3 Muramasa (or whatever).

Not hard.  Certainly not expensive.  500K, unless the devs were really, really dumb.

The expensive bit of HDs comes in when you want to start adding all sorts of other textures to your stuff -- normal maps, bumpmaps, other wierd stuff.  I sincerely doubt these ports will involve some sort of crazy graphics overhaul.  That would kinda defeat the purpose of the styles of hand-drawn art typically present in these games, wouldn't it?



 

I laugh heartily at anyone who thinks the game going to the 360/PS3 will be upgraded graphically. Expect achievements/trophies, but don't look for anything grander than HD support for the exact same graphics. I don't know why any of these games being on the Wii is such a problem for people.

And what's with people in this thread being so in love with the idea that the PS3 is a haven for every Weeaboo niche game? For the love of god its not like any game being put on the Wii by Marvelous comes even close to pushing the Wii to its graphical limits. Yet you think they can magically double the graphical output at no cost just to make a notable difference for weeaboo PS3 gamers?

Newsflash, Japanese oriented games sell terribly on the HD consoles. You know why? Both HD consoles are aimed almost exclusively at western subnormer gamers. Sure the PS3 is a little more classy and artsy about it, but there's a reason why the PS3 isn't getting its own Tales of game where as the Wii is, there's a reason why the PS3 isn't getting a Monster Hunter where as the Wii is, there's a reason why the PS3 isn't getting a Dragon Quest where as the Wii is. The only thing the PS3 has going for it is the Last Guardian (which good luck getting that game to sell on the fairly obscure notorioty of Team Ico) and FF13 and FF14 (which both harken the imminent fall of any remaining respect the industry may have for Square-Enix).

The PS3 is not the artisan high quality console people keep trying to tell themselves it is, its just a more pretentious and expensive jock gaming platform, boasting Western targeted franchises with handful of Japanese targeted franchises it still has bomb in sales.

Stop acting like its such a damn insult to see a game with any integrity put on the Wii. Like you don't have enough damn games on the HD consoles as it is, god forbid the Wii actually have a game you want. Maybe you should be worrying first and foremost about the decline and worrisome sales of Japanese targeted franchises on all platforms rather than which one your PS3 gets.



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Onimusha12 said:


The PS3 is not the artisan high quality console people keep trying to tell themselves it is, its a more expensive jock engine, boasting Western targeted franchises with handful of Japanese targeted franchises it still has bomb in sales.

Stop acting like its such a damn insult to see a game with any integrity put on the Wii. Like you don't have enough damn games on the HD consoles as it is, god forbid the Wii actually have a game you want.

So bitter.  Why do you care so much that some folks.. maybe even many folks, prefer their PS3 to their Wii?  Why should it matter that Wii games get HD ports, if the Wii is such an awesome console, or the "console of choice"?



 

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Procrastinato said:
Onimusha12 said:


The PS3 is not the artisan high quality console people keep trying to tell themselves it is, its a more expensive jock engine, boasting Western targeted franchises with handful of Japanese targeted franchises it still has bomb in sales.

Stop acting like its such a damn insult to see a game with any integrity put on the Wii. Like you don't have enough damn games on the HD consoles as it is, god forbid the Wii actually have a game you want.

So bitter.  Why do you care so much that some folks.. maybe even many folks, prefer their PS3 to their Wii?  Why should it matter that Wii games get HD ports, if the Wii is such an awesome console, or the "console of choice"?


It matters because games can't be ported to the Wii, only ported off, thus exclusives are all it has going for it.

And are you implying that I'm of the opinion the Wii is "awesome" or the "console of choice"?



How do they expect their games to sell if almost no people know about it??



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

I know they could afford to port them to 360, but probably not PS3. 360 has all kinds of tiny devs in japan putting interactive novels and other crap on it so it's probably cheap enough to port a Wii game on it.