Zizzla_Rachet said:
wholikeswood said:
Zizzla_Rachet said:
wholikeswood said:
I reckon no because:
(a) primarily, a different genre with the Halo branding would get more sales - a TPS with Gears elements or a sandbox with Crackdown elements, for example, would for sure hit 2.5mil.
(b) and... what could you really do new in HW2 that would make it a substantial step forward?
This said, however, if Microsoft could get Robot w/ a few MS Game Studios employees to knock out a sequel on a small budget, then it would definitely be worth it, since even an unambitious sequel would break 1mil and thus, on a small budget, be pleasantly profitable.
So, lol, I guess maybe also 'yes' then. Who knows? XD
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I don't get what your getting at...the Halo Wars Game already turned over 1 million....I doubt it has not turned a profit....MS can Easily judge for them selves based on the online traffic and DLC downloads when A sequal should hit ...You act like this game was called Ninja Blade
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Huh?
I didn't say that HW hadn't turned a profit.
I'm saying that a Halo name in a more popular genre, say TPS or sandbox, might be a more profitable future venture than a HW sequel, but that perhaps they will do a Halo name in a more popular genre and then also keep a small team with a modest budget working on a HW sequel because then even if that only crawled to 1mil LTD (due to being unambitious/not much of an update or step forward) the conditions of light staff & budget would guarantee profit; big profit from the primary venture plus small profit from an unambitious HW sequel > medium profit from a normal HW sequel.
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I did not say that you said that...But I did say I did not get where you where going with your post....Here are some Example. (in Bold)As it stand the game is not 6 months old and has hit over 1mill....
What can you do in Starcraft II Or in 2 games after Warcraft that you did not in the first of both these RTS games?
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For the two things you bold:
(a) to my mind, it seems likely that a sandbox or TPS Halo would sell more copies than an RTS Halo, and therefore be a more profitable venture. Therefore, I could see them not continuing the HW path but instead turning to creating a Halo game in the sandbox or TPS genres.
(b) just personal view, I suppose - I have a feeling they worked hard to cover a lot of the Halo universe in HW and that anything left out could be more efficiently provided by DLC, e.g. inclusion of Flood race, rather than by an unambitious sequel that might potentially leave fans feeling short-changed.