When do we see how well The Conduit is selling?
7 days after its released

American sales for it's launch there will be up sometime this week (so probably 2-4 days)
It is not yet released in Europe... it releases on the 10th July so it will be a further 2 weeks between getting the American and PAL figures for it's launch.

Ii guess we will have to wait till the end of the week. Otherwise, do not ecpect high numbers, just higher than Madworld, 60-90K range. If it is higher, I would be surprised.
theres a stack of over 50 copies of the conduit at my frys electronics. biggest for any game.
I pre-ordered The Conduit today in a Gama Mania (Netherlands). The Game Mania was just new there, it's been there for less than 3 weeks. And yet, there were already 3 pre-orders for The Conduit.
Anecdotal data, I know, but still!
I'm expecting pretty good numbers, maybe more than 100k
"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."
"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."
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