S.T.A.G.E. said:
bugrimmar said: sure, what you guys say is true.
but how come the 360 attach rate is higher than the ps3? |
Most 360 owners don't even know that you can pirate a 360 game. I didn't even know that until now.
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I agree with you bugrimmar, except that piracy is not a massive issue on the 360. (not as big as you think)
Aside from the people that don't know about it (like S.T.A.G.E) you also have to consider that deters people:
- Potential to be banned from xbox live. There are always a healthy supply of xbox live banned 360's on ebay.
- RROD. If you've got a modded console (voided warranty), you're basically screwed if RROD happens. (I know somebody who specifically hasn't done it yet just because they are worried about this).
So piracy isn't as big of an issue on the 360 as the PS2, DS or PSP. Piracy won't explode on the 360 until RROD is truly gone. Also, MS does a good job at ensuring most games are XBL compatible. So in particular in this day and age, if you pirate, you'll only be pirating a 6-12 hour single player experience.
Plus, the stereotype of 360 owners (male, 16-30 etc) is actually quite true in most cases and they tend to play alot of games (yearly sports games anyone), so that'd explain why the attach rate is much higher (if we assume piracy is not as substantial).
But yeah, Lack of piracy is actually hurting the PS3 sales wise imo, but it certainly isn't hurting the industry though (and by extension, the developers sony has under it's thumb).