Summary:
Xbox 360: Ghostbusters, Prototype, Fuel, X-Men Origins: Wolverine, and Red Faction: Guerrilla
PS3: Bionic Commando
http://www.eurogamer.net/articles/xbox-360-vs-ps3-face-off-round-20?page=1
Summary:
Xbox 360: Ghostbusters, Prototype, Fuel, X-Men Origins: Wolverine, and Red Faction: Guerrilla
PS3: Bionic Commando
http://www.eurogamer.net/articles/xbox-360-vs-ps3-face-off-round-20?page=1
It's the usual yawn (GB aside) these comparisons have turned into recently. The MP games always have a fractional edge on 360 due to ease of development and easier architecture and each version has some plus/minus down to individual console design. Occasionally like BC there is a title that is slightly ahead on PS3.
However it's been a while since we've had a big miss like GB - clearly if those guys thought they'd reached an acceptable level of capability on PS3 HW they were wrong, although it does show how relatively forgiving the 360 architecture is vs the PS3 for poorer code/engine work.
Funny how it essentially reinforces what most people who are interested should no by now.
Try to be reasonable... its easier than you think...
Euromgamer always favourites 360 over wii and Ps3
Sony first party studios prove PS3 provides the best graphic possible on console. I don't give a shit about Fuel, Wolverine or Ghostbusters when there is God of War 3, GT5 and Uncharted on the radar. You can cheer yourself up with those comparisons though...
I don't get this comparison.....he states both version of the games ups and downs then at the end says both almost looks and plays identically exept ghostbuster which was pretty screwed up on ps3.
| kber81 said: Sony first party studios prove PS3 provides the best graphic possible on console. I don't give a shit about Fuel, Wolverine or Ghostbusters when there is God of War 3, GT5 and Uncharted on the radar. You can cheer yourself up with those comparisons though... |
In this multiplat generation and considering that Sony justify his price by telling they have the most powerful console on the market.. I found those kind of analysis relevant...
Evan Wells (Uncharted 2): I think the differences that you see between any two games has much more to do with the developer than whether it’s on the Xbox or PS3.
Seems like this phenomenon will last the entire gen.
Sony better get developer-friendly next time.
God i hate fanboys, almost as much as they hate facts
“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery
+2Q / -2N (to be read in french)
Sardauk said:
In this multiplat generation and considering that Sony justify his price by telling they have the most powerful console on the market.. I found those kind of analysis relevant... |
I disagree. These comparisons tell you about how easy the consoles are to develop for, how good a job each developer has done with an multiplat title, etc. but not which is truly more powerful (something I believe is a moot point anyway for other reasons).
Exclusives are, generally, the titles that really show each consoles potential more fully as they show (questions of ease of development, balancing cross-development effort, etc. removed from the equation) what the HW is capable of when fully exploited (despite all the posturing from various developers due to cost/effort considerations few, if any, multiplat titles push consoles as much as exclusives).
GT, Forza, Gears, Uncharted, Killzone, Halo, etc. are, for me, the titles you look at to judge potential, not Wolverine or Red Faction or similar titles.
Try to be reasonable... its easier than you think...
Euro always takes the 360s side over everything else.
So there so-called "comparison" is nothing but pure opinion which should and will be taken as a grain of salt.

Reasonable said:
I disagree. These comparisons tell you about how easy the consoles are to develop for, how good a job each developer has done with an multiplat title, etc. but not which is truly more powerful (something I believe is a moot point anyway for other reasons). Exclusives are, generally, the titles that really show each consoles potential more fully as they show (questions of ease of development, balancing cross-development effort, etc. removed from the equation) what the HW is capable of when fully exploited (despite all the posturing from various developers due to cost/effort considerations few, if any, multiplat titles push consoles as much as exclusives). GT, Forza, Gears, Uncharted, Killzone, Halo, etc. are, for me, the titles you look at to judge potential, not Wolverine or Red Faction or similar titles. |
Yes you are right.
But after a couple of years, if one console was better than the other, we should see a snowball effect on the general qualities of the games ... and for the moment it is pretty similar.
Evan Wells (Uncharted 2): I think the differences that you see between any two games has much more to do with the developer than whether it’s on the Xbox or PS3.