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It's the usual yawn (GB aside) these comparisons have turned into recently. The MP games always have a fractional edge on 360 due to ease of development and easier architecture and each version has some plus/minus down to individual console design. Occasionally like BC there is a title that is slightly ahead on PS3.

However it's been a while since we've had a big miss like GB - clearly if those guys thought they'd reached an acceptable level of capability on PS3 HW they were wrong, although it does show how relatively forgiving the 360 architecture is vs the PS3 for poorer code/engine work.

Funny how it essentially reinforces what most people who are interested should no by now.



Try to be reasonable... its easier than you think...