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Forums - Nintendo - Do you think Metroid (Prime) is a hard series?

I personally don't think the games are 'hard', just much longer and richer experiences that can't be completed quickly in an 'easy' fashion.

So while I didn't find them 'hard', they still took awhile to beat and were very rewarding since time was invested to beat it ;)

Anyone else GREATLY looking forward to the Prime trilogy getting released on Wii in August!
I can't wait since I love all Metroid games!

Finally they BETTER NOT LOWER the difficulty in Metroid: Other M!
They can make an 'Easy' difficulty for any casual gamers but they better have a challenging difficulty level and a VERY HARD difficutly level.

(Example: The Hard difficulty on Prime 3 should've been much harder, in my opinion, I want a CHALLENGE!)

Thanks  ;)



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DSLover said:
The Prime series is indeed quite hard. I'm hoping that for Other M they either ease up on the difficulty or it has that feature from NSMBW that helps you along.


I hope they dont. Prime 3 was to easy, even with Hypermode. Multiple difficulty modes would be a better choice.




I didn't have any problems with the difficulty of Metroid Prime 1 but I never did manage to find that ice super missile upgrade ( which annoyed me).

MP2 was a lot harder. I played MP1 the month it came out but I only got round to playing MP2 a few weeks ago. It was a lot harder but certainly not to the point of affecting my enjoyment of the game. I used a guide for the moth boss because I didn't realize I had to get behind it to shoot its weak points (I felt stupid afterwards). There were generally a lot more bosses which racked the difficulty up.

Looking forward to playing MP3 soon.



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Alright guys, I have finished Metroid Prime 3 now, making it the first Metroid game I ever finished.

It really was a good bit easier than the other two Prime games. After I had a couple of energy tanks, almost all boss battles were a breeze. The only one I died in before the final encounter with Dark Samus was against Gandrayda, and that was only because I only had for energy tanks left (You can't save before that battle for those not remembering).

The last encounter gave me something to bite though, I think I had to try it five times. The first time I was almost dead after Dark Samus, the second time I died during the second stage of that battle. After that I could always enter the final stage with quite a lot of energy left, but I had trouble against the head. During my final (succesfull, thus final) try, I changed my strategy a bit and could win the fight with ease. I don't even understand anymore why it took me so many tries actually.


However, I really enjoyed the game a lot and now I am even more looking forward to Metroid: Other M. And to finally answer the question of this thread, I would say that Metroid Prime 3 is a game with a good amount of difficulty compared to most other games on the Wii this gen. Compared to its precessedoers however, it is quite easy. This should make it clear that the series can considered to be hard.

Mission completed.



Currently Playing: Skies of Arcadia Legends (GC), Dragon Quest IV (DS)

Last Game beaten: The Rub Rabbits(DS)

The original Metroid Prime is tough.



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hard series yes but i wouldnt have it any other way. these are great games and now im really lookin forward to other m cant wait



A bit late to the party, but anyway...

The Prime series can be thoroughly confusing and difficult in the 'I don't know where to go' sense. It's usually not too difficult to just stay alive, except during boss battles. I'm very chuffed with myself if I manage to beat a boss on the first try.

Prime 1 was initially very hard and confusing for me because I didn't play it how it's supposed to be played. Then I came back to it after playing Starfox/Mario/Zelda and everything just clicked. I EXPLORED the world instead of trying to get to the next area as quickly as possible. In the end it wasn't too hard, except for some of the boss battles and that final one was hell of course...

Prime 2 was the same formula, but I got confused by the backtracking at certain points. Overall I would say it was harder.

Prime 3: I opted for Veteran difficulty from the outset and still found it pretty easy. I didn't like the beginning, but pretty soon the magic started flowing. What an amazing game. I was stuck twice I think, but overall easier than the oher two. I LOVED the controls.

Difficulty: Prime2>Prime1>Prime3

It's definitely harder than most other games. I personally think Prime seperates the men from the boys, but that's just me :P



Wow, way to necrobump! :p

I'm currently playing through the Trilogy and find the games to be much easier that the GameCube versions, I've completed Prime 1 and breezed through it, compared to the way I struggled with the original. It's mainly due to the controls, they make for a much more comfortable, easier and faster experience. I couldn't believe how fast the final boss in Prime 1 went down. The hardest ones for me in that game were the Omage Pirate and Ridley.

Right now I'm on Prime 2, and whereas I stopped way early in the original game and never looked back (never even made it into Dark Aether), I'm finding the Wii version infinitely more enjoyable, again, due to the controls. I've heard some things about how hard the Boost Ball Boss and the final boss are supposed to be, so I wonder how I'll fare against them.

After 2 I'll get started on Corruption, even though I already played and completed the first version. Then I'll probably have a more complete picture of how the games stack up against each other, with all having the same controls.

Also, I think one of the things that make the games hard is the lack of save stations, they're very sparse, few and far between, so if you do happen to die, you'll have to replay a large chunk of game, which might put some people off. I know it did me on the original Prime 1 and especially 2. Still, they're part of what makes Metroid Metroid.



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

Cheebee said:
Wow, way to necrobump! :p

I'm currently playing through the Trilogy and find the games to be much easier that the GameCube versions, I've completed Prime 1 and breezed through it, compared to the way I struggled with the original. It's mainly due to the controls, they make for a much more comfortable, easier and faster experience. I couldn't believe how fast the final boss in Prime 1 went down. The hardest ones for me in that game were the Omage Pirate and Ridley.

Right now I'm on Prime 2, and whereas I stopped way early in the original game and never looked back (never even made it into Dark Aether), I'm finding the Wii version infinitely more enjoyable, again, due to the controls. I've heard some things about how hard the Boost Ball Boss and the final boss are supposed to be, so I wonder how I'll fare against them.

After 2 I'll get started on Corruption, even though I already played and completed the first version. Then I'll probably have a more complete picture of how the games stack up against each other, with all having the same controls.

Also, I think one of the things that make the games hard is the lack of save stations, they're very sparse, few and far between, so if you do happen to die, you'll have to replay a large chunk of game, which might put some people off. I know it did me on the original Prime 1 and especially 2. Still, they're part of what makes Metroid Metroid.


1) What does necrobump mean? (I'm specifically curious about the necro part)

2) Let's get this thread going again so please send updates about how you're finding MP:Trilogy. Unfortunately it's not available in my country.

3) It's important not to have too many save stations as that'll decrease the suspense big time. MP3 had too many imo.



Dr.Grass said:
Cheebee said:
Wow, way to necrobump! :p

I'm currently playing through the Trilogy and find the games to be much easier that the GameCube versions, I've completed Prime 1 and breezed through it, compared to the way I struggled with the original. It's mainly due to the controls, they make for a much more comfortable, easier and faster experience. I couldn't believe how fast the final boss in Prime 1 went down. The hardest ones for me in that game were the Omage Pirate and Ridley.

Right now I'm on Prime 2, and whereas I stopped way early in the original game and never looked back (never even made it into Dark Aether), I'm finding the Wii version infinitely more enjoyable, again, due to the controls. I've heard some things about how hard the Boost Ball Boss and the final boss are supposed to be, so I wonder how I'll fare against them.

After 2 I'll get started on Corruption, even though I already played and completed the first version. Then I'll probably have a more complete picture of how the games stack up against each other, with all having the same controls.

Also, I think one of the things that make the games hard is the lack of save stations, they're very sparse, few and far between, so if you do happen to die, you'll have to replay a large chunk of game, which might put some people off. I know it did me on the original Prime 1 and especially 2. Still, they're part of what makes Metroid Metroid.


1) What does necrobump mean? (I'm specifically curious about the necro part)

2) Let's get this thread going again so please send updates about how you're finding MP:Trilogy. Unfortunately it's not available in my country.

3) It's important not to have too many save stations as that'll decrease the suspense big time. MP3 had too many imo.

A necrobump = bringing a thread back that has been unactive or otherwise dead...

necro = death or corpse