By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft Discussion - Official: ( Forza 3 ) Thread

Demo is out. You can download it over here:

http://marketplace.xbox.com/nl-NL/games/media/66acd000-77fe-1000-9115-d8024d53084d/

Can't find it on the normal marketplace (over my x360) thought. But it downloads after adding it with the link.

 

EDIT:

It's on the normal marketplace over your xbox 360 now too.



Video: Samsung 37" LCD, Topfield 7700HSCI (HD-Sat), Denon DVD-2500BT (BluRay), Denon DVD-1940 (DVD)
Audio: Teufel System 5 THX @ Denon AVR 1910
Consoles: Homebrew Xbox 360 (500GB), Xbox 360 Slim (4GB) + Kinect, Homebrew Nintendo Wii, Homebrew Playstation 3 Slim (250GB)

A hero need not speak. When he is gone, the world will speak for him - BELIEVE

Around the Network

I had to use the link to find it, was not on my dash, thanks



PS4 Preordered - 06/11/2013 @09:30am

XBox One Preordered - 06/19/2013 @07:57pm

"I don't trust #XboxOne & #Kinect 2.0, it's always connected" as you tweet from your smartphone - irony 0_o

Forza 3 Demo - 60FPS Videos
http://www.gamersyde.com/news_forza_3_demo_videos-8569_en.html

Enjoy!



Here are my thoughts on the demo:

- the graphics look a lot better than what some of the pictures people are posting in the other threads (Selnor's specifially) are showing, and more or less what I was expecting. At first things looked really off with the cars looking super bright and fake, but I tweaked my TV settings (42" Panny Plasma) and after than things looked really good.

- I didn't get a great sense of speed from the game, but it could be from going through the cars 1 by 1 from the slowest to fastest and not noticing a big change that way, but overall it felt a little slow (especially after playing Dirt2)

- I played on the advanced mode with all of the assists off and full damage modeling and whatnot and the cars handled as was to be expected I guess (I'm not a race car driver, nor have driven those cars so I really don't know). Maybe I don't know enough, but I didn't notice a dramatic change in how thing controlled over how things felt in PGR4. Maybe that's a testament to PGR4 though? heh

- the replay's were awesome, as was to be expected, but it would nice if there was a little more manual control over the camera angles/movement.

- I felt the demo was very limited and got a little stale after a short period of time (hopefully not a sign of what's to come!). I would have rather had a couple less cars in exchange for another track--maybe even some drag racing? Obviously it's just a demo, but I also d/l'd the Trails HD and Dirt2 demo's and they ended up sucking up more of my time.

- the damage was extremely dissapointing. It was cool that there was mechanical damage, but the physical damage might as well be non-existant (again, Dirt2 does a much better visual representation of this, with a bit of mechanical damage, but not much). I did some demolition derby action and was running into walls trying to flip my car and running into other cars head-on and while a few bumpers flew off, the cars were more or less just showing some small dents, cracked windows and rubbed off paint (Dirt2 damage crumples the front ends of cars when you run into a wall head-on, blows out windows, breaks off bumpers and will even have them dragging along still attached to the car before eventually working loose and falling off completely--arcady or simmy? who knows, but pretty sweet either way). However, after doing this for a little while my car was so messed up mechanically that I couldn't even drive up a small hill because my gearbox and engine were shot and I couldn't get out of first gear lol.

- it seemed to be running at 60FPS in both out-of-car and cockpit views, and it looked smooooooth.

- the cockpit view seems like they modeled it for a 5' tall person looking out the window since they have to sit so close to the wheel. I guess they were trying to maximize the viewing area, but it seems a little weird.

- the track they included in the demo is amazing visually, I can't wait to see more. However, I did notice some rather 2D looking trees and shrubs with terrible textures and whatnot at points in some of the replays which lead to a few "WTH?" moments.

- the issue with the track dissapearing under the cars happened in every replay when I was using the "Slow Spin" camera angle while it was going around and the road was higher than the car. It also flew through walls along the cliffs as well.

Overall I'm left feeling a little "meh" towards the game now after playing the demo to be honest. Obviously the full game will have more to do so I'll have to wait and see and probably rent it before immediately buying it.



Consoles Owned: Atari 2600, NES, Sega Genesis, Sega Saturn, N64, Gamecube, Wii, XBOX360

^^
-I think you'll get a better sense of speed in the final version since your body will move in the car when you accelerate, brake, and turn

-about the damage: Turn 10 wanted an 'E' rating and there's certain things they couldn't do with damage, like flipping down a mountain or over a rail, and damage that would harm the driver. I don't think that getting a Teen rating would have hurt sales, so I'm not sure that sacrifice was worth it.

-they moved the cockpit view up so that you can see the track, it used to be further back if you saw the E3 videos

-if you want more laps, go to the leader boards and race a ghost for infinite laps

And meh=Microsoft Entertainment History



Around the Network

Amazon has an exclusive Forza 3 playest with a free copy of the game http://www.amazon.com/gp/feature.html/?docId=1000428551

 



matt247 said:
^^
-I think you'll get a better sense of speed in the final version since your body will move in the car when you accelerate, brake, and turn

-about the damage: Turn 10 wanted an 'E' rating and there's certain things they couldn't do with damage, like flipping down a mountain or over a rail, and damage that would harm the driver. I don't think that getting a Teen rating would have hurt sales, so I'm not sure that sacrifice was worth it.

-they moved the cockpit view up so that you can see the track, it used to be further back if you saw the E3 videos

-if you want more laps, go to the leader boards and race a ghost for infinite laps

And meh=Microsoft Entertainment History


- are they going to add the body movement in the cockpit mode?  Curious why they wouldn't have it in the demo.  I saw how they did it in a NFS: Shift video and it looked pretty cool, but I haven't actually tried it myself to see what it's like.

- interesting.  I don't see why there would be a difference in ratings because of it, but it's lame that they copped out for that if that's the case.

- I'll have to take another look at the older videos.  Thanks for the heads up.

- I didn't really need more laps, I wanted more tracks :).

 



Consoles Owned: Atari 2600, NES, Sega Genesis, Sega Saturn, N64, Gamecube, Wii, XBOX360

matt247 said:
^^
-I think you'll get a better sense of speed in the final version since your body will move in the car when you accelerate, brake, and turn

-about the damage: Turn 10 wanted an 'E' rating and there's certain things they couldn't do with damage, like flipping down a mountain or over a rail, and damage that would harm the driver. I don't think that getting a Teen rating would have hurt sales, so I'm not sure that sacrifice was worth it.

-they moved the cockpit view up so that you can see the track, it used to be further back if you saw the E3 videos

-if you want more laps, go to the leader boards and race a ghost for infinite laps

And meh=Microsoft Entertainment History

So it is confirmed that the demo was from a non final build of the game?



Hi, guys.

Take a look at these two pictures that somebody posted elsewhere.

This one, before the race starts:

And this other, during the replay:

It's just weird that the car model has less polygons and detail (look at the edges around the tires and the detail of the center of the rim) during the replay.



"I think that I don't think."

- Soli Deo Gloria -

The FUTURE is the FUTURE. Now... B_E_L_I_E_V_E!

Looks like the only difference to me is lighting.