IGN has had some alone time with Radiant Dawn. Here are their impressions:
We've only just kicked off our quest, and can only share media on the first chapter of the game, but already we're finding that Fire Emblem: Radiant Dawn is exactly what it looked to be; an experience devoted entirely to the traditional, hardcore Nintendo crowd. It's a shame that things like IR pointing weren't included to make unit movement faster, as it's a serious no-brainer, but if you're looking for the most hardcore, by-the-books classic offering Nintendo has put out in years, you'll find it here. The story seems to be pretty solid thus far, but what it's really all about is moving the units, developing strategies, and dominating in tactical combat. That aspect is still just as fun now as it was on Cube, or even years back for that matter. If you're expecting to get a full-fledged "Wii" version of the game, however, that's not going to happen.
Cinematics:
Gameplay:
Classes:
A big thank you to Dolla Dolla, for showing me the error of my embedding ways.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.










