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Forums - Gaming - How Halo killed the 360

A pretty superficial take ... Halo is designed as a MP game from the start with the campaign being secondary. In order to maximize the MP potential compromises have to be made based on basic internet bandwidth issues - not necessarily 360 issues.

With the huge online player base that put in millions of hours with Halo2 the focus has been to make Halo3 an even better MP experience with a longer online life - Forge is an iceberg in terms of impact on MP play and people have only seen the exposed tip at this point.

The 360 has a lot of life left in it. Given that the PS3 has a long ways to go to even match 360 sales this is a huge change in the console landscape compared to PS2 vs. Xbox. Todays developers are swayed much more by installed base then console "potential" so it will be a long time if ever before developers feel that the financial reward favors porting to 360 from PS3 instead of the current port to PS3 from 360 model.

At this point MS will be even further along the console lifecycle curve and able to jump in front of Sony by 2 years if not more when the time comes to introduce the "next next" gen console.



ioi - "I have always endorsed NPD and have always conceded that their figures are obviously far more accurate than ours ..." - Posted on: 06/14/07, 22:22

http://www.vgchartz.com/news/news.php?id=355

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While giving gamers several good games is never a bad idea, part of me does think that by the end of this year, ALL of the major consoles will have shot their load. Look back at every other console. Did Super NES games really evolve far beyond Super Mario World? Did later N64 games really blow Super Mario 64 and Wave Race out of the water? Did XBOX games go light years beyond Halo?

Generation after generation, new consoles put their best software out in the very beginning. This is it. This is what the new gen consoles are gonna be remembered for: Gears of War, Zelda, & Resistance. From this point until the end of this console cycle, it's gonna be evoloution, and not revoloution.

........and if you're reading ladies, d21 uses all his best tricks early on too. Awwwww yeaaaah! Giggidy giggidy.



I just wanna know what games will come to the 360 next year. MS at TGS and E3 only talked about a flew games that are slated for 2008 like Lost Odyessey, Fable 2, Ninja Gaiden 2, Halo Wars, and Too Human, Splinter Cell: Convictions. Hopefully there is more than that. (not counting games that come out for the PS3)



"I could make Halo. It's not that I couldn't design that game. It's just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design." - Nintendo's Shigeru Miyamoto

PSN joshmyersBV Global rank in Warhawk: 1734 Rank: Wing Leader Over 200 Mine kills

If this is what getting killed means, I want to get killed too...



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I'm sick and tired of idiots comparing BioShock and Gears to Halo. It's a ridiculous argument.

BioShock takes place entirely indoors and there are few environments that take more than a few seconds to run across. Largely, the same applies to Gears. It's also only fair to mention that both of these games had vastly inferior lighting systems when compared to Halo 3 (which is very impressive).

Put a Gears or BioShock environment into the Halo setting, increase the draw distance to a ridiculous amount (for example, let's use the double Scarab level from H3), and watch those games turn into slideshows.

Sacrifices have to be made in games. You can have two of the following:

1. High framerates
2. Super-detailed textures with AA
3. Large environments

You can't have all three.




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This is just some geeks opinion and nothing more. If he believe the XBox 360 has already reach it's maximum potential he's gravely mistaken. They said the same thing about the PS2 and the SNES. Then we got God of War, Okami, Donkey Kong Country and other incredible titles that people couldn't believe were created on those systems. The PS3 hasn't reached it's full potentional because developers are still trying to figure out the Cell. By the time the PS3 does reach it's full potention the next XBox and Wii systems will be getting ready to be released.



__________________________________________

'gaming till I'm gone'

How can you take an author's opinion seriously who makes an article called "The Top 6 Greatest Fighters Ever!" and has Battle Arena Toshinden in that list? And yes I'm not joking, I went to look at his other articles and he has nonsense like that.

And anyone who continually has to put something like this at the front of his articles "At the risk of making our site seem Sony biased" you have to take everything they say with a grain of salt.

Oh and in case anyone was wondering he gave Lair an overall review score of 8.9.

Anyways the article that this thread is linked to is ridiculous, we may as well unban Hus again and get him to write up an article about the 360, it might actually be more fair and insightful. 



rocketpig said:
I'm sick and tired of idiots comparing BioShock and Gears to Halo. It's a ridiculous argument.

BioShock takes place entirely indoors and there are few environments that take more than a few seconds to run across. Largely, the same applies to Gears. It's also only fair to mention that both of these games had vastly inferior lighting systems when compared to Halo 3 (which is very impressive).

Put a Gears or BioShock environment into the Halo setting, increase the draw distance to a ridiculous amount (for example, let's use the double Scarab level from H3), and watch those games turn into slideshows.

Sacrifices have to be made in games. You can have two of the following:

1. High framerates
2. Super-detailed textures with AA
3. Large environments

You can't have all three.

 Uhm it is not only the environement, just look to the charaters of those games.






Legend11 said:
How can you take an author's opinion seriously who makes an article called "The Top 6 Greatest Fighters Ever!" and has Battle Arena Toshinden in that list? And yes I'm not joking, I went to look at his other articles and he has nonsense like that.

And anyone who continually has to put something like this at the front of his articles "At the risk of making our site seem Sony biased" you have to take everything they say with a grain of salt.

Oh and in case anyone was wondering he gave Lair an overall review score of 8.9.

...Lair is a spectacular game! It just all goes to the likes of the player...because some can't stand the controls, others (like myself) find it amusing ^^



At first, I thought it was going somewhere; saying Microsoft played their cards early, then shot to the realm of stupid fanboy rants where anyone who has half a brain can figure out is a load of crap.

And that is what this is. A load of crap. Even though he claims otherwise, the logical fallicaly is too much, and the fact that the game industry doesn't work like that means this blows. No one can use a console's full potential in the first two years. It's never been done, and never will be. Also, this has no effect on sales becuase at this point, a console is locke din how well it will do.

Article phails hard.