Slimebeast said:
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I think he's basically saying that until a publisher makes "enough" money (enough to recoup whatever investments they made), they get most of the money. After that point, most of the money would then go back to the developer.
So if a publisher puts up $20 million to develop a game, they might take $25 of each game sale until they make $25 million. After they make $25 million, then they would get just $1 for each game sold instead of the initial $25 they were getting.







