So we've heard how Natal/SonyMo doesn't have analog sticks and buttons (yet?), which clearly excludes many game genres but their is something else Natal/SonyMo can't do.
I'm sure most PS3/360 users won't be interested in this (or maybe they are now) but I am very suprised that neither Sony or MS appear to be interested in this feature either.
It's something that people seem have forgotton about when comparing each company's motion tech.
When announced it was quoted as being able to "take our big leads in audience expansion and effectively lap the competition".
It's something that has allowed Wii to sell over 40M units of software and hardware in about 80 weeks (~500,000/week).
Something that was widely scoffed at but now appears to be years ahead of it's time.
What is it? ........................ THE WII BALANCE BOARD.
Expanded audience - Like I said, I'm sure many/most 360/PS3 users aren't that interested but in my opinion, MS and Sony have just made a massive mistake. A large part of Wii's success at expanding the audience can be directly attributed to the balance board and Wii Fit. Maybe Sony/MS have no intention of using their motion to attract the expanded audience in which case, support will be pretty thin. Maybe they will release a BB at a later date. 2011 maybe, 2012? Either way, it doesn't bode well.
If the BB was a console, it would be ~7M behind Wii at this stage of it's life (Wii 27M, BB 20M, PS3 12M, X360 10M).
For MS/Sony to ignore this really suprises me. I thought the skateboard thing at the 360 conference was a BB at first. I thought MS were taking serious steps to compete with Wii. Then I saw that it was a gimmick that can't even tell you your weight. IMO Sony/MS should have just gone for a BB. I don't see how selling motion to those who already own the console leads to console sales. Had they appealed to the wife/girlfriend/mother, they would have stood a much better chance at increasing sales.
Core gamer - Like most I was impressed by the tech shown at E3. But I have to ask, excluding the face/voice rec stuff, is their anything Natal/SonyMo can do that Wii, M+(x2?) and the balance board can't do? I can't think of anything. Not only can the Wii already do most of what Natal/SoMo can today but the Wii also seems to be much more precise. Precision in gaming. Reggie seemed to make a point of this at E3 in regards to M+.
Does Nintendo already know the disadvantages of camera tech? Did Nintendo predict years ago how the competition would respond? Is this why they rejected camera motion tech? Are Nintendo really so far ahead of the curve?
Who knows? All I know is that with M+ and a BB the Wii can do everything shown at e3 today (excl Milo) and appears more precise (not sure how precise the pet thing is).
(side note, I predict the Wii Vitality Sensor to sell more than SonyMo/Natal combined)
Nov 2016 - NES outsells PS1 (JP)
Don't Play Stationary 4 ever. Switch!












