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Forums - Microsoft - Mass Effect 2 Demo Gameplay

Dose.ca has been kind enough to get their hands on a Mass Effect 2 demo, which shows of the latest gameplay in the sequel.  The game looks sharp, both visually and in terms of gameplay.  Hit the jump for a viewing!

Source: http://www.kokugamer.com/?p=4981



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The AI cover is funny. They might aswell just crouch in the open.



Cool! Thanks for posting this.



Tease.

Sweet Video!




 

This looks so good. Just getting rid of all the technical faults from the first game is going to be big but they seem to have really taken the extra step to deepen the universe in this sequel. This has gotten me in the mood to boot up ME and play through again, I think I'm going to be as evil as possible this time around :)



                                           

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I am not so sure about the fact that weapons hit where your crosshairs are. Seems like that negates the need to increase your weapons skills.

Otherwise, this game looks bad ass. Definitely gonna pick it up.



Your welcome! I just came across this and had to post it. The gameplay looks slick, but the A.I in the game was questionable at the beginning of the video.

I'm currently playing Mass Effect on the Xbox 360 and its an amazing game, started out boring but after getting to the meat of the combat and upgrading and exploring the various areas. I'm beginning to really drawn into this world that BioWare created. I'm so looking forward to the end of the game and for Mass Effect 2!



JaggedSac said:
I am not so sure about the fact that weapons hit where your crosshairs are. Seems like that negates the need to increase your weapons skills.

Otherwise, this game looks bad ass. Definitely gonna pick it up.


That makes the Soldier classes a lot less desirable(actually it downright breaks the class) if other classes are able to utilize all weapons with the same degree of accuracy. On the other hand if we are starting the game with around a level 30-40(new) or 60(save game mutiple playthrough) character they ought to be pretty damned accurate with a weapon. I kinda hope the later is his meaning.



SpookyXJ said:
JaggedSac said:
I am not so sure about the fact that weapons hit where your crosshairs are. Seems like that negates the need to increase your weapons skills.

Otherwise, this game looks bad ass. Definitely gonna pick it up.


That makes the Soldier classes a lot less desirable(actually it downright breaks the class) if other classes are able to utilize all weapons with the same degree of accuracy. On the other hand if we are starting the game with around a level 30-40(new) or 60(save game mutiple playthrough) character they ought to be pretty damed accurate with a weapon. I kinda hope the later is his meaning.

Soldiers, Vanguards and Infiltrators have always been able to hold heavy weaponry and armor. Soldiers and Vanguards are frontline attackers, while gifted biotics such as adepts and sentinels stay behind and use biotic/tech attacks. There will be more classes in the next game and as soon as I find out all of them for sure I will make another post. The weapons aren't all deadly accurate. The game will be harder than you think. The enemy AI has been raised and the bosses as Bioware is already said.



^ i agree i hope we can start with our characters at the level we left off at. Also having our Spectre X weapons wold be awesome too!!! IM way looking forward to this but with Halo: Reach its been moved down to number 2 on my list Still gonna be a day one purchase for me



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