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SpookyXJ said:
JaggedSac said:
I am not so sure about the fact that weapons hit where your crosshairs are. Seems like that negates the need to increase your weapons skills.

Otherwise, this game looks bad ass. Definitely gonna pick it up.


That makes the Soldier classes a lot less desirable(actually it downright breaks the class) if other classes are able to utilize all weapons with the same degree of accuracy. On the other hand if we are starting the game with around a level 30-40(new) or 60(save game mutiple playthrough) character they ought to be pretty damed accurate with a weapon. I kinda hope the later is his meaning.

Soldiers, Vanguards and Infiltrators have always been able to hold heavy weaponry and armor. Soldiers and Vanguards are frontline attackers, while gifted biotics such as adepts and sentinels stay behind and use biotic/tech attacks. There will be more classes in the next game and as soon as I find out all of them for sure I will make another post. The weapons aren't all deadly accurate. The game will be harder than you think. The enemy AI has been raised and the bosses as Bioware is already said.