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Forums - Nintendo - Eurogamer trashes Grand Slam Tennis. 5/10

famousringo said:
leader_e said:
saviorx, i think u r right take my nephew as example he loves truma centre but he sucked at pointing the wiimote at the screen

The trick is in resting your wrist on your knee or some other surface to stabilize your aim. This is also why players often look terrible in demonstration footage, such as at E3. The consoles are set up at booths with no place to sit and rest your wrist, so your aim just goes to hell.

I prefer resting my elbow on my knee or thigh while playing CoD:WaW.  If I rested my wrist to my knee it would probably be too low for me to aim right or the way I wanted.  Of course I suppose this tennis game should be best while standing up, but you are right it is best to be sitting down while playing a IR pointer game like FPS , etc.. 



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richardhutnik said:
Didn't EA say it was having issues with WM+? They said, from a gameplay standpoint, it was a problem? The problem being it was TOO accurate. In other words, your real life weaknesses come out in the game, and you then interpret that as the game being flawed.

Yeah, the gist that I got from EA's statement was that true 1:1 has certain issues which can degrade the quality of gameplay. Part of that is people not actually being skilled enough, part of that is that a TV as a 2D output might not provide enough information to match such a very 3D input. Like Ubisoft's Red Steel 2, they used WM+ to provide enhance the fidelity and responsiveness of gestures rather than implementing true 1:1.

IGN's review does look a lot better. There's a learning curve, just like the original wiimote had a learning curve. I remember going crazy the first time I tried tilt control in Excite Truck. I guess Eurogamer never got over the hump.

Now we need to see what Bozon has to say about Virtua Tennis.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

I have to wonder why people say things like "I'll wait for 'X' review" when it could easily be just as BS a review as the rest of them.

The best way to go about these things is to wait till someone you can trust can give you proper feedback.... there are enough people on VGC that will have bought the game early on, and will generally be able to answer any questions you have about the game if you ask them, unlike reviewers who for all we know were on a time limit and were not allowed to do things like sample ALL the options in the game.... I swear there are so many reviews where the reviewer hardly mentions key components, like perhaps online features... or even the difference between using Motion+ with it and not (that was an example by the way... there won't be many reviews doing that exact thing as M+ is not out yet)

I just checked the MetaCritic score of my game collection for the first time.... I have to wonder things like, why is Geometry Wars: Galaxies rated lower than GW Retro Evolved.... Galaxies gives you ~60 varying levels and a 2 player mode.... RE gives you just 1 level (with 2 modes). Perhaps they were thinking about price? ie you pay about 3 times as much for Galaxies if you pay it's full price, but there are 2 problems with that.... first, how does 3 times the price negate more points than what can be thought of as 60 times the content.... and second, why weren't they thinking of price when Wii Play was reviewed as a lowly 58, I mean Wii Play has more content than some of the mini-games from 3rd parties that achieve similar scores... yet it only costs about 1/4 of the price, if not less.
Or another thing... why BWii, SSX:Blur, and the Wiiware Dr. Mario are all around 70-75.... a score which is percieved by MetaCritic as "average".