| richardhutnik said: Didn't EA say it was having issues with WM+? They said, from a gameplay standpoint, it was a problem? The problem being it was TOO accurate. In other words, your real life weaknesses come out in the game, and you then interpret that as the game being flawed. |
Yeah, the gist that I got from EA's statement was that true 1:1 has certain issues which can degrade the quality of gameplay. Part of that is people not actually being skilled enough, part of that is that a TV as a 2D output might not provide enough information to match such a very 3D input. Like Ubisoft's Red Steel 2, they used WM+ to provide enhance the fidelity and responsiveness of gestures rather than implementing true 1:1.
IGN's review does look a lot better. There's a learning curve, just like the original wiimote had a learning curve. I remember going crazy the first time I tried tilt control in Excite Truck. I guess Eurogamer never got over the hump.
Now we need to see what Bozon has to say about Virtua Tennis.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







