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richardhutnik said:
Didn't EA say it was having issues with WM+? They said, from a gameplay standpoint, it was a problem? The problem being it was TOO accurate. In other words, your real life weaknesses come out in the game, and you then interpret that as the game being flawed.

Yeah, the gist that I got from EA's statement was that true 1:1 has certain issues which can degrade the quality of gameplay. Part of that is people not actually being skilled enough, part of that is that a TV as a 2D output might not provide enough information to match such a very 3D input. Like Ubisoft's Red Steel 2, they used WM+ to provide enhance the fidelity and responsiveness of gestures rather than implementing true 1:1.

IGN's review does look a lot better. There's a learning curve, just like the original wiimote had a learning curve. I remember going crazy the first time I tried tilt control in Excite Truck. I guess Eurogamer never got over the hump.

Now we need to see what Bozon has to say about Virtua Tennis.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.