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Forums - Gaming - Wii Motion Plus > Sony Purple Wand > Natal

FilaBrasileiro said:
jetrii said:
FilaBrasileiro said:

Natal tech demo didn't seem too accurate, but has potential, the vids showed it. Facial + Voice Recognition is a plus, seems like a PS Eye on steroids, if you don't believe me, look what the PS Eye can do on vids of EyePet, problem is not enough games for it. Another problem is it's an add-on, will MS ship this with every new 360? If so that will drive up the cost of the machine, and it won't change the fact that the current 30+million owners won't have Natal in hands. Speaking of cost, if this comes out at $200 like it's rumored, it'll fail. Plus am I the only that thing people look stupid just waving their arms around? Or driving and shifting gears......without a wheel and stick?

 



Wii Motion + looks good, doesn't seem like it's 1:1 though, but a major improvement from what we have now. Will the old games support it? I will have to say that Nintendo is in the best position though because their only problem is if older games will support the device, and that's not too big a problem to have to be perfectly honest. They just need to get more hardcore games out on the market. I know Nintendo fans are pissed because MS and Sony "copied" Nintendo and are offering their own motion solution.

Sony dildo, I mean wand lol - Looks the most accurate out of the 3, but does it require a camera AND an extra dildo? If so, will customers have to buy not 1, but 3 accessories? That is not gonna happen, also how do you move your character since there's no button on the wand? And like the 360's offering, it'll have the problem of being an add on, if Sony packs it in with the slim, then will the price still go down? How much will this add on cost? If it requires a camera that's already 40 bucks, if it's as much as a normal DS3, then that's a total of 90 bucks, if it requires two dildos and the camera that's $140 bucks, and it'll fail miserably.

 

We'll only know which motion solution is the best when ALL 3 are out, based on the tech demos (not videos), I say Natal is last, Motion+ is 2nd and Dildo is 1st, Natal probably has the most potential and Motion+ is in the best position right now.

 

1.) Comparing Natal's technology to the EyeToy is a joke, check out my thread to see why.

2.) Natal is based on Microsoft's own internal technology and technologies by other vendors which have already been proven to work well.

3.) People already look pretty stupid waving the Wii wand around, so I doubt anyone will care. All the arguments you are making could be made against the Sony wand.

4.) You've never used the Wii Motion Plus or seen it in person, saying that it doesn't look like 1:1 motion is just speculation and fanboyism.

5.) You've never used the Sony wand or seen it in person, saying that it is more accurate than the Wiimote is pure speculation and fanboyism.

6.) Calculate the cost of 4 Sony wands VS 1 Natal for the entire family.

7.) You're extremely uninformed about this topic.

Take a chill pill pimp

1) Natal looks like PS Eye on steroids, yes it does, no I don't care to look at your thread.

2) Proven? Not really, it's a prototype and MS just finished the acquisition of the company recently.

3) Agree but people look stupidier waving their arms around without anything in their hands unless it's a game of boxing or MMA or something

4) You didn't watch E3 conferences?

5) You didn't watch E3 conferences?

6) WTF does this mean? I said both will probably be expensive and it'll probably be their downfall

7) As informed as you, so that means you're also extremely uninformed about this topic.

1.) Both your ignorance and arrogance are shining brightly. There is not much I can say if you don't even bother to look at a thread that will explain to you why you're wrong.  

2.) The 3D party technologies which Microsoft is using have been proven to work and 3D cameras are nothing new, they are just expensive. So yes, what they claim is very much possible.

3.) Matter of opinion

4.) So you're calling Nintendo a liar? You're saying they are fooling everyone by advertising a fake 1:1 motion detection device and your proof is a video?

5.) So you're saying Sony's technology is more accurate based on a video which could have been rehearsed to death and back? Wait until the damn product is out before making claims on something you've never used.

6.) A 40 dollars wand for 4 people is 160 dollars. One Natal can be used by many people at once. You are not being forced to buy the addon, it is just there (much like the wii fit)

7.) No, you are far from being as informed as me. If you were, you wouldn't be making such posts that just ends up making you look more and more ignorant.



Good news Everyone!

I've invented a device which makes you read this in your head, in my voice!

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jetrii said:

1.) Both your ignorance and arrogance are shining brightly. There is not much I can say if you don't even bother to look at a thread that will explain to you why you're wrong.

2.) The 3D party technologies which Microsoft is using have been proven to work and 3D cameras are nothing new, they are just expensive. So yes, what they claim is very much possible.

3.) Matter of opinion

4.) So you're calling Nintendo a liar? You're saying they are fooling everyone by advertising a fake 1:1 motion detection device and your proof is a video?

5.) So you're saying Sony's technology is more accurate based on a video which could have been rehearsed to death and back? Wait until the damn product is out before making claims on something you've never used.

6.) A 40 dollars wand for 4 people is 160 dollars. One Natal can be used by many people at once. You are not being forced to buy the addon, it is just there (much like the wii fit)

7.) No, you are far from being as informed as me. If you were, you wouldn't be making such posts that just ends up making you look more and more ignorant.


So I'm ignorant and arrogant huh? Says the guy who called me names on both replies to me......yeah tells a lot about your character sir. I'm done conving with you, I did not read your reply and would put you on ignore if this forum supported such a function. Please do not reply to any other posts of mine that you see on this site. Thanks and have a good day.

 



I checked all three evolutions of controllers and even though they were impressive, WM+ is by far the better of the three. In sony's Eye camera with the wand and on NATAL I found many problems in terms of game design and gaming experience

NATAL:


Microsoft made one step forward and three steps back with this technology, and even though it's impressive, it fails to be a competent input device on it's own for gaming. The step forward it took was with the camera technology and it's capabilities to track different movements by different people and reacts accordigly, this step in technology is forward by reuniting different people to play a game with just one input device for the console: the camera itself.

The first step back is that by removing the controller from the player's hands, it actually disconnects from the game more than with a standard controller, because thhe number of outputs from teh system to the player is reduced to just audio and video. With a standard controller, when you crash in a racing game, your controller shakes and the amplitude of that motion depends on the force of the impact, you know, besides seeing the OMG scene and hearing the sounds of metal becoming scrap, you feel how hard that hit was. With Natal, you only see and hear, not feel.

A simple solution will be having peripherals that will deliver that rumble feedback to the player, these peripherals will differ depending on the game in otder to feel more immersive to the game (racket for tennis, wheel for racing, etc). However, by having these extension, the concept of hand-free playing is nullified, and will seem much more similar to Sony's solution for motion, only with cheaper peripherals and a more expensive camera. This is the second step back. Now, if this peripheral is made (i.e. a glove --put power glove joke here--), what should give the rumble commands to the feedback devive? The Camera, it will increase it's cost; so the solution will be the console, and that means you have two devices: one that serves as input and one as output. That's the third step back

Under this analysis, even thought the technology is the most advanced of the three it comes last place as a capable gaming input device

 

PS EYE + MOTION CONTROLLERS

I watched the demos during the conference and it impressed me with the real time 1:1 response that is faster than WM+. the augmented reality to add a virtual add-on to the controller is also interesting. A step in the right direction far better than Microsoft, however, they have a very long way to go, because it's the technology that is way behind Natal. They did the right thing by keeping a controller in the gamer's hands, that way a feedback can be given to the pleyer in the form of rumble -and audio if they manage to copy from the wii remote- when an action is performed.

The first issue I see is that the "ball" in teh controller (will be replaced in the future) acts as a reference to the camera to locate the controller's position in space, so in that you can tell that the accelerometer technology is behind SIXAXIS to have it cheap. Only tilt sensors (gyroscopes) are used to detect the controller's rotation whle teh position is detected by the camera itself, so you can hide the refenrence to teh camera and teh controller is as good as a plastic stick.

The solution will mean to have accelerometers or ultra sonic sensors to pintpoit the location of the controller besides the camera, that could be in the same controller on in the extension that it will have. However, this will rener the camera useless and relegated only as a simple expensive eye toy and teh controller will look very similar to the Wii remote+nunchuck. This is the problem I see that Sony needs to resolve and that takes more time that the development of the technology.

Besides, as it is now, you have two input devices and one serves in extra feedback to the player, is not integrated

 

Wii MOTION+

The Wii sensor bar is not an putput device, it only receives energy from teh console. So you can replace it woth two candles or any sensor bar with infrared emmiters and batteries. and games like Mario Kart does not use the IR in a race. The technology resides entirelly on the Wii-remote.

With the Wii remote you have one input device that delivers feedback to the player in rumble and the added speaker that deliver sounds that are not in your TV or audio system. The nunchuck and the WiiMotion+ are just extension that makes teh remote a fully integrated input device that to the Wii it's still one and one only.

WM+ adds not just more presition to the movement, but more responsiveness and more accurate position placement that reduces the sensor bar to just a reference to point at the tv screen.

 

CONCLUSION:

Even though in sense of technology NATAL>PSEYE + MOTION CONTROLS>WM+ in actual gaming applications as integrated systems

1. WM+ => done right and ready for production on almost any kind of game

2. PSEye + Motion => good concepts but with many, many roadblocks

3. NATAL => It will be far more successful in PC applicactions than in actual gaming

 



The Wiimote & Nunchuck is the combination of conventional controls, motion controlls, and an IR screen-pointing interface. After using the controls for almost 3 years I have come to the conclusion that the control system works best when you map an action to the simplest, most expressive and most intuitive control scheme needed to perform the action. Even if you include the Wii Fit balance board into the mix, the analogue stick and D-Pad are superior controls for moving you character around the world because they're simpler, more intuitive, and more expressive than walking in place.

While the motion controls on the Wiimote and Nunchuck do allow for more intuitive and expressive controlls than buttons alone, and games that demonstrate this really shine. At the same time, the lack of precision of the Wiimote has limited its use in many ways to big motions which are only as expressive as a button press and are barely more intuitive. Nintendo (seems to) have realized this a couple of years ago, and will soon be releasing the Wii MotionPlus which should enable games to have more motion controlls which are simpler, more intuitive and more expressive than Wii games currently have; and the Wii MotionPlus is already receiving decent support and will (almost certainly) sell well because it is bundled with several games which will (almost certainly) sell well.

 

Now, I'm not convinced that Sony or Microsoft's new control methods lead to simpler, more intuitive, or more expressive controls than will (soon) be available with the Wii Motion plus; and without an effective way to combine conventional controlls with new control schemes makes me doubt that these devices can really be used for as complicated of games as can be done with the Wiimote and Nunchuck. Essentially, Red Steel 2 seems to be a game that is fairly complicated in the number and complexity of the controlls that are available ... Can anyone explain how you could play Red Steel 2 using any of the controllers available for Nintendo's competition without making the control scheme more complicated, less intuitive, and without losing the expressiveness of the controlls?



fadetoone said:
Seems to me that Sony's system would be better than Wii because of the camera. There's no Wii camera for controlling.

I would say Sony (camera + motion + buttons) > Wii (motion + buttons) > Natal (motion + voice)

Actually sonys has voice as well :p the ps eye also has a mic.



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1337 Gamer said:
lol obviously the amazing technology and the potential of the natal is lost on you just because you dont want to believe that microsoft have completly left the PS3 behind and are trying to create a NEW experience for gamers dosnt mean it hasnthappened. Nintendo will keep on keepin on with WM+ and SONY will continue to try and copy everything nintendo does to try and gain market share which it will not gain. only way it can do that is to drop the price to $199. M$ is attempting to differentiate itsekf from the wii and the PS3 and do something revolutionary.

yeah have fun saying pew pew pew everytime you shoot something in a game.



Check out my game about moles ^

CAL4M1TY said:
I'm most impressed with Natal, then WM+ and finally Purple Wand.

But in terms of real world application (and how/if it'll change gaming) I'd go with the rankings OP gave.

WM+ clearly showed it can be done, so it gets top spot. Sony's tech demo wasn't impressive, but the foundation was there (FPS, RTS, Action games could all be done.) My only issue is, by the time this rolls out, will any games be good enough to compete on the level of Nintendo (I'm sure developers would have gotten a handle on WM+ by then). Natal I'm not so sure about, sure it'll be great in terms of moving technology forward, but I don't see it being as capable to adapt to as many games as Nintendo's or Sonys. Also I'm not sure it'll be able to replace a physical object (controller) yet.

Anyway, OP, can you link to the IGN article that say Milo doesn't work? All I've found is the one that say Natal does.

well i hope sony will be giving it some support with for instance, allowing dual setup in atleast their exclusives. So if you have a dualshock you'll play it normally but if you have the wand and the cam, you'll be able to play it with motion controls :p



Check out my game about moles ^

jetrii said:
Keep_the_change said:

 

First place: goes obviously to wii motion plus since it is here already, revamping an experience Wii owners have since '06 when Sony and Microsoft weren't interested in fad gimmicks. It acts with 1:1 flawlessly accuracy.

 

Second place: Sony's purple wand. It acts with 1:1 flawlessly accuracy just like the WM+ but it requires a camera. Also, second hand attachment seems not to be available.

 

Third Place: Not in the same field as Sony and Nintendo Motion Control. Feels like a revamped Eye Toy, adds nothing really new in the gaming market. Project Milo was confirmed by IGN that the trailer shown was pure bullshit, unresponsive character that was just able to recognize a shirt color with the help of a developer controlling the game. For further enjoyment just look at my sig.

 

WELL BAM! There it is   :D


You have no idea how Natal or 3D cameras work, don't pretend you do. I am writing a fairly long thread comparing all 3 of the technologies which you may enjoy. I suggest waiting until I finish it before posting more clueless misinformation that to be completely honest, just makes you look ignorant.

 

Read your thread, and it was an interesting read. Though I don't see how the original poster of this thread is ignorant. We all saw with our eyes that it wasn't quite matching your body's movements. But again, this is a minor problem. If I'm playing say a baseball game, and it projects the angle of my swing accurately so that I hit the ball when I'm supposed to, that's all that matters. And in the demo, with the girl, she seemed to hit the red balls accurately. Though it was hard to tell. She was moving too fast, and it was obvious the character on screen wasn't keep up. Again, it's a minor problem, but isn't one of the selling points of Natal is that what you do, the character mimics exactly?

I think you're looking at this wrong. You're impressed with the technology involved (Which is rather impressive) and not looking at it from the gaming perspective. Would the casual gamer be impressed by this? Would any worthwhile game be made for it to help sell more consoles? These are valid questions, ones that will get answers soon.

Again, don't look at the technology involved. Look at how that technology is applied. Doing so, I believe the original poster isn't so 'ignorant' afterall.



dahuman said:
ssj12 said:
dahuman said:
ssj12 said:
Keep_the_change said:

 

First place: goes obviously to wii motion plus since it is here already, revamping an experience Wii owners have since '06 when Sony and Microsoft weren't interested in fad gimmicks. It acts with 1:1 flawlessly accuracy.

 

Second place: Sony's purple wand. It acts with 1:1 flawlessly accuracy just like the WM+ but it requires a camera. Also, second hand attachment seems not to be available.

 

Third Place: Not in the same field as Sony and Nintendo Motion Control. Feels like a revamped Eye Toy, adds nothing really new in the gaming market. Project Milo was confirmed by IGN that the trailer shown was pure bullshit, unresponsive character that was just able to recognize a shirt color with the help of a developer controlling the game. For further enjoyment just look at my sig.

 

WELL BAM! There it is   :D

Sony's tech is actually far more advanced then Nintendo's.

Think of this. The Wii Remote can only track arm motions. Even with the balance board you would have limited body motion.

In a game like red steal 2 you have to use the nunchuck joystick to move. Imagine a sword game when while you do have a joystick to do m assive large scale movement. If your bring charged you just take a step to the left, stick the wand aka sword in game out, and the moronic AI charging you rams his head into the sword blade while you side stepped in real life while moving the controller into position for where the sword ingame would be to accomplish the scene I just made up.

So really the real loser in this race is Nintendo. They only track the arms while Sony tracks everything and Microsoft tracks body movement but just not specific point tracking. I don't believe Microsoft's tech would be good at quick and accurate motions of the arm like Sony's wand and the Wii Motion + but should be able to track it well enough to put them ahead of Nintendo.

uh, the obvious problem with the Sony tech is the light tracking itself, it's basically a wiimote with special lights for the camera to track, so what happens when your motion is a little further back or you are wearing clothes that are more loose? poof light's out of the way of the camera! another problem is you can't have mirror like thing where you use it because well, for obvious reasons as well, those are the problems that the WM+ doesn't have. If we want real motion control, lol check this out SSJ, 4 Natals, front, back, left, and right, with 2 Wiimotes with WM+ AND the light on the top of the motes, wanna know how much that'd cost? I don't.

actually the light on the end of the controller isn't really a good thing to question. Its like mo-cap stages' lovely suits. All those lovely purple balls are what the cameras use to track motion. The light just acts as a point of reference. There doesn't even need to be a light as long as lighting is good in the area and the ball or whatever they end up shaping the controller and it has some form of inteligent software to track specific points on an object like mo-cap stages.

if i remember right the PS Eye handles darkness quite well too as I have done some late night video chats with little issue with darkness.

Still yes that would be an amazing and perfect setup. But why not just install a mo-cap stage into the room?

but then again you are describing software, it'd be more advanced software, the Wiimote/WM+ is still more advanced tech by itself, Sony is just adding in the camera tracking, the Sony wand as far as I can see only has basic wiimote functions.

 

edit: mo-cap stage costs even more duh =P

I think Nintendo has this market and they both need to save their technologies for next gen. Nintendo has too much of a market on this and without a serious inovation no one is going to take it away from them.

I'll admit the tech demo's are nice. I think Sony's was only in prototype form so I wouldn't be certain that there are features not yet implemented.



-- Nothing is nicer than seeing your PS3 on an HDTV through an HDMI cable for the first time.

CAL4M1TY said:
Okay well I haven't managed to find the IGN article that says it doesn't work.

But I did find the IGN page for Milo at:
http://au.xbox360.ign.com/objects/143/14354412.html

None of the "latest articles" have any word on how the IGN crew's demo went down...

Seriously, there's grasping at straws and then there's making crap up. I'm not sure how well Milo will work either, but at least I'm not going out and saying it won't work with false evidence.


You can find a hands on demo impressions of Natal on IGN. It doesnt mention Milo, but Milo in reality is a Proof of Concept on using Natal's abilities.

http://xbox360.ign.com/articles/989/989269p1.html



Its libraries that sell systems not a single game.