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Forums - Microsoft - Best and Worst Parts of Microsoft's E3 Conference

Munkeh111 said:
outlawauron said:
Munkeh111 said:
@ outlawauron, I assume that they have only done that segment? My brother noticed issues with lip syncing, though I can't say I saw much

Regardless, new news on my most anticipated game is a win.

Well I would say that the Spring release date is the best news!

@ bobbuffalo, firstly in what way is Crackdown a GTA clone. I am not a great fan of the game, but I am not going to rubbish it by calling it a GTA clone, it is a super hero game. Even if you don't like Splinter Cell, I don't, you still had to find the game quite impressive, the animations were great and the tecnique of projecting stuff onto the walls looked nice.

So you are not impressed with the way the voice controls worked, or the way that it accurately captured him, even if it did not look that fun?

Eh, I have to disagree. I think a top notch Square localization should take at least 6-8 months. I hope they don't rush it and completely ruin the games like they did with IU and Star Ocean 4.



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Best - The exclusives, especially the ones shared with the PC, I actually liked the free concept on the kart game

Mediocre - Dealing with Microsoft the way I do I must admit I am suspicious if they can deliver on the Natal promised from the video...

Worst - Fooling me into thinking that MGS:Rising was exclusive...For Shame!!!

Disappointing - Facebook, Twitter, etc...



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outlawauron said:
Munkeh111 said:
outlawauron said:
Munkeh111 said:
@ outlawauron, I assume that they have only done that segment? My brother noticed issues with lip syncing, though I can't say I saw much

Regardless, new news on my most anticipated game is a win.

Well I would say that the Spring release date is the best news!

@ bobbuffalo, firstly in what way is Crackdown a GTA clone. I am not a great fan of the game, but I am not going to rubbish it by calling it a GTA clone, it is a super hero game. Even if you don't like Splinter Cell, I don't, you still had to find the game quite impressive, the animations were great and the tecnique of projecting stuff onto the walls looked nice.

So you are not impressed with the way the voice controls worked, or the way that it accurately captured him, even if it did not look that fun?

Eh, I have to disagree. I think a top notch Square localization should take at least 6-8 months. I hope they don't rush it and completely ruin the games like they did with IU and Star Ocean 4.

Well they said they are aiming for spring release, so a delay is always possible. Anyway, I am sure the guys working on localisation are different to those who are working on getting rid of the bugs in the Japanese release, as you would assume the JP version is nearly done with the release in 4 or 5 months, so as they have clearly done a little bit of localisation, they should be able to get a decent job done by the time this comes out in what is most likely going to be May



d21lewis said:
I laughed at the part where Epic demo'd that 2D game, fought that boss, and it completely disappeared........and the player's character got stuck in mid-air. That made my day!

That's why I love live demos of tech products. There's just so much that can go wrong, especially with products in development :)

 



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NJ5 said:
d21lewis said:
I laughed at the part where Epic demo'd that 2D game, fought that boss, and it completely disappeared........and the player's character got stuck in mid-air. That made my day!

That's why I love live demos of tech products. There's just so much that can go wrong, especially with products in development :)

 

Oh, that was painful to watch. I felt so bad for them.



 

 

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Best- Crackdown fucking 2 and Halo Reach. And after years of waiting, gameplay vids and release dates for Splinter Cell & Alan Wake.

Worst- The complete lack of new IPs, all the social features they showed that I don't care about.



  

Best - L4D2 or Natal

Worst- Epic XBL game (Garbage)