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Forums - Gaming - Is the Ps3 the Golden Era of this Generation? Let's have a discussion!

Well I own a wii and a 360...and have no desire to buy a ps3 yet other than Killzone 2...and a few blurays



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PS3 is reaching the highest level thanks all the new releases



well i understand where your coming from but i dont think the PS3 has managed to grab or expand itself onto the casual audience yet as the numbers clearly show. Whereas the 360 is starting to get into the casual market



Long Live SHIO!

disolitude said:
Well I own a wii and a 360...and have no desire to buy a ps3 yet other than Killzone 2...and a few blurays

Dont be so mean lol, ey add me on xbl!



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Can some1 please explain to me what the terms Downstream games and Upstream games mean?Also,what gaming generation are we in?The 7th?



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tolu619 said:
Can some1 please explain to me what the terms Downstream games and Upstream games mean?Also,what gaming generation are we in?The 7th?


Yes, this is the 7th.

Downstream and upstream are not popular terms.

These are terms Onyxmeth uses and I believe he came up with them as well. Ask him about it, he'll answer it best.



Pharaoh said:
the ps3 has definitely had great games stretching across its entire life. It has had at least one must own title in every quarter since its been released . (Oh yes this even includes the first year, when you didn't own a ps3 but would claim it didn't have games)

The wii has had great games but too far in between each one.

The 360 although very solid up to last christmas has had nothing to offer as a must have game these first 5 months to my and many gamers dismay. It looks like we will even have to wait until Halo ODST drops in the fall for one of these games.

Definitely THE golden console of this generation. Looking into the future, its no contest who has the greater game lineup. Ps3 owners don't have to HOPE that something is announced for their console, but can instead be consoled in the fact that they have superb games coming their way

I'm sorry what have Sony and Nintendo offered in the first 5 months this year? Killzone sold about the same as Halo Wars so I don't think that theory of "not offering what gamers want" works.



 

Stopped reading at "Games that appeal to Casual Gamers and Hardcore Gamers alike: Valkyria Chronicles"



dcIKeeL said:
dahuman said:
dcIKeeL said:
Onyxmeth said:
dcIKeeL said:
Onyxmeth said:
dcIKeeL said:
Onyxmeth said:

I don't see what's so particularly diverse about that list of games. I mean we've got three racing games(two of which are from the same franchise), and a shit ton of games primarily about shooting enemies(inclusing two first person shooters). On top of that, the list of upcoming games that are supposed to continue the diversity are mostly made up of sequels of currently released PS3 games(Uncharted 2, Gran Turismo 5) and a game cut from the same cloth as Heavenly Sword(God of War III), so how does that make the console more diverse? I would think sequels would be the least likely titles to diversify a console lineup.

Frankly, if we're talking about diverse lineups, your answer is the Wii. Why even argue this?


I agree with mostly everything except the final statement. I honestly don't think a truly diverse console library exists in this gen as of now. The wii is very high on casual but very low on hardcore as of now. Many games on the ps3/360 libraries are completely absent on the Wii or of comparble low quality.

Again, I don't think any console has a truly diverse library.

I don't equate the words "casual" and "hardcore" the same way you do, so I won't judge the Wii's library in those eyes. Also, the quality of said games is far too subjective to be a legitimate talking point when we're discussing variety.

You and I are on two completely different thought patterns, so we'll probably never reach a middle ground. You continue to think your way and I'll continue mine.

Well, I have my quibbles with defining hardcore and casual as well. I usually assume the popular stance in these type of arguments just for the purpose of people understanding what I mean. Care to share your definition of casual and hardcore?

I don't agree with the ideology of attaching names to a sector of games that are pidgeonholded into being either A or B. "Hardcore" and "casual" are two empty terms. They mean whatever someone wants them to mean to serve their current argument/discussion. You attaching them to the Wii's library in a way to draw a line down the middle is exactly what I don't agree with. The two words don't matter. You could have said apples and oranges and I still would have gotten the message. I just don't agree with sectioning games like that in the first place.


Well, I think you make very good points. To elaborate, I used the terms because of a lack of words really. Meaning, I don't know what words to use to appropriately convey what I mean. For example I could have used more specific terms like generic and art but that would automatically deem my view of the Wii's library generic by the conventional definition and every game that falls under 'art' art and that's simply not what I mean.

When I say generic, I mean highly accesible games, games that don't concentrate or put great emphasis on battle systems, or implementing a cover system, or adding destructible environments to increase the realism or very deep storylines to increase the level of immersion the player can possibly achieve. The Wii's bread and butter games aren't games with much substance, they aren't deep, they are designed to be picked up and played and instantly you're just in the thick of the game. This isn't neccesarily a bad thing. Alot of these games are very fun. The other day I played punch out in gamestop for about 30 mins and had a blast. But the people that these games are designed for don't have the experience or knowledge of battle systems and such to even look for their presence. I am your traditional gamer, and although i can definitely enjoy these types of games, you can see why a gamer like me would eventually tire of the game. Additionally, you can understand how I would  need games that introduce new aspects of gameplay or evolve old one's. A gamer like myself views gaming as an art moreso than entertainment. Whereas the casual gamer views it vice versa.

aren't you describing the Wii right now? please tell me that you have a Wii.

The motion control of the Wii is a new innovative way to play the game, but it's implemented for use in simplified games. Games that don't push the boundaries of how games tell a story or immerse a player etc. As your traditional gamer, I prefer to be entertained in a different way. I have no problem with us coexisting, it's fine, i enjoy the Wii's games. However, I wonder how long the Video Game industry can survive with the existence of both sides in it's current form. Working in the same way it works now, with the same cycles and same dynamics. I mean...idk.

And no, I dont own a wii.

I play everything personally, but even if a game has a good story and graphics, if it plays like crap, then it's still a bad game, the fundamentals of video gaming is the gaming part, immersion is how devs make their games, you don't need crazy ass graphics to do so anymore since last gen, it's up to the game designer and project managers.



I agree. I never said anything to dispute that. Gameplay is the most important aspect of a game. Just so we're clear I barely mentioned graphics or put emphasis on it. I mentioned battle systems and cover systems etc first. Storytelling is very important as well though. Really I was pointing out the intangibles of games which really are neccesary for a gamer like myself. The manner in which I am entertained is different.

Gameplay is what i set out to emphasize. Not graphics.