By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - How far has Halo come? Video Comparison.

No game can be perfect, and if graphics had to suffer a bit (a very little bit it seems...) in order to make the gameplay better, then who cares? I may go Wii60 if this game lives up to the reviews and if other games in the 360 attract me enough.

PS: Graphics-wise, the water looks awesome, and so does the detail of bullets making water splash up.

 



My Mario Kart Wii friend code: 2707-1866-0957

Around the Network

I was one of those people who believed Halo 3 looked just like Halo 2 in HD.
Thank you for the video Dolla, it put my sorry belief to rest. I did not realize it looked that different.

It may not be the best looking game out there, but it looks pretty damn fine.



Since launch the comment that "Game X looks just like an XBox game" has been pretty common about XBox 360 games; before launch I heard that comment from several people when I was hanging out at Walmart and they had a 360 on display. For the most part people were not trying to insult the XBox 360 games as much as it was a demonstration of ignorance and lack of an understanding of the underlying graphical effects.

Basically, if you show someone a screenshot from an XBox 360 game one day and the next day show the same person the screenshot from the PS2 build of the same game most would probably assume that it was the same game.



^^ yep goes with all this and last gameing consoles

you wont see a difference till you actually compare



                 With regard to Call of Duty 4 having an ultra short single player campaign, I guess it may well have been due to the size limitations of DVD on the XBox 360, one of various limitations multi-platform game designers will have to take into consideration-Mike B   

Proud supporter of all 3 console companys

Proud owner of 360wii and DS/psp              

Game trailers-Halo 3 only dissapointed the people who wanted to be dissapointed.

Bet with Harvey Birdman that Lost Odyssey will sell more then Blue dragon did.
HappySqurriel said:
Basically, if you show someone a screenshot from an XBox 360 game one day and the next day show the same person the screenshot from the PS2 build of the same game most would probably assume that it was the same game.

It might have been like that with early 360 games (launch ones, etc) but it's definitely not like that anymore.  I can't imagine anybody looking at Madden 08 for the 360 on a HD tv coming back the next day and looking at the PS2 (or even Xbox) versions of the game on the same HD tv and thinking it's the same one, the differences in the games now are dramatic.  It's more just people getting used to the graphics of the 360 or PS3 than there not being a huge difference.  It's like when people play a NES or SNES game and the graphics aren't as good as they remembered it they're surprised by it.



Around the Network
Legend11 said:
HappySqurriel said:
Basically, if you show someone a screenshot from an XBox 360 game one day and the next day show the same person the screenshot from the PS2 build of the same game most would probably assume that it was the same game.

It might have been like that with early 360 games (launch ones, etc) but it's definitely not like that anymore.  I can't imagine anybody looking at Madden 08 for the 360 on a HD tv coming back the next day and looking at the PS2 (or even Xbox) versions of the game on the same HD tv and thinking it's the same one, the differences in the games now are dramatic.  It's more just people getting used to the graphics of the 360 or PS3 than there not being a huge difference.  It's like when people play a NES or SNES game and the graphics aren't as good as they remembered it they're surprised by it.


To a certain extent I agree with you, but it is like everytime I leave a special effects movie and I hear someone say "I couldn't tell which parts were computer generated ..." which shocks me because it is obvious (and typically pretty poorly done IMO). I spent years of University in rendering classes learning about graphical effects that are only just working there way into production and that has trained me to see a lot of things people typically don't see ...

If you show people the XBox 360 and XBox version back-to-back they would tell you that the XBox 360 version looks better but couldn't tell you why they thought it did; they might say that it was more detailed but would have little concept of higher resolution textures, higher polygon count, and advanced shading techniques. If you seperated it by a day and they lost their immediate reference they wouldn't have any ability to tell the difference between the screenshots ... You might hear "I thought it looked better yesterday" but I suspect that only a handful of people would say that.