| TheGuardianFID said: I think some of the ladies and gentlemen here are misunderstanding what the main focus of Heavy Rain is!!! The graphics, which IMO look freaking amazing, are great, as are the animations, but the focus or heart of the game lies in puting you, the player in these intense life or death situations, that is part of the reason why the game has no GAME OVER!!! If you're in a strugle for your life and you miss a punch here and there, you don't tell your attacker timeout and rinse and repeat!!! In this game the QTEs act as every single one of those punches and actions which in the consequences of the game could mean life and death!!! That's why it's vital to get each action right, because once you're into the game and the more you start caring about these characters, those life and death situations are gonna become, more and more intense, because you're gonna care if your character lives or dies and you'll strugle and fight to keep them alive!!! That sort of imersion is what makes Heavy Rain so special, I hope I helped some of you understand the focus of the game a little better, besides it's still early, the game will improve it's graphics and animations as developement continues, I have faith!!! |
Its a button command game...no different than DDR. Basically, it is a simulation/movie of terrorizing people without true adventure gameplay. There is no way a person can feel immersed in the game, besides for the fact that they are responsible if the person gets hit.











