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Forums - Gaming - 450 people working on Assassins Creed 2

For some odd reason, I loved AC. I think I'll love this one as well.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

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outlawauron said:
For some odd reason, I loved AC. I think I'll love this one as well.

I loved Assassin's Creed, as well, and I can't wait until this one is released. Guaranteed day one buy.



That's way too many people. If they had an average salary of $50,000/yr it would cost them $22,500,000/yr. But I think a lot of them are working for $20,000-$30,000 so it could be as low as $9 million per year.



holy shit..thats kinda overkill



matt247 said:
That's way too many people. If they had an average salary of $50,000/yr it would cost them $22,500,000/yr. But I think a lot of them are working for $20,000-$30,000 so it could be as low as $9 million per year.

Development teams grow as the project goes on. They liked grew expontiently as mass testing is needed to get a game like this out the door.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

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i hope for good things :0



More people doesn't automatically equal better quality as the more minds you have working on a property the easier it is to lose a coherent vision. Obviously it means the production values are will be extremely high though.

The game is an assured seller so the large size isn't surprising.



Awesome. I think...



4 ≈ One

It doesn't matter how many people work on it. It matters how many skilled people are working on it.



Isn't that a bit overkill just for 1 game? I wonder how much it costs by the time it's on the shelves.