Lol, well I laughed and smiled throughout, but even so I think despite a few spot-on details he doesn't really describe the game very well at all.
Welkin is a generic JRPG hero, effeminate with funky hair? Err... because he's a scientist he's effeminate? And the hair... is weird because it's... ?
...?
Things like only being able to take cover behind sandbags and having to end your turns as quickly as possible are definitely things that seem weird and unrealistic when you first start playing, but anyone who keeps playing for an hour gets used to it, as I'm sure he did, too -- he probably just had a notepad and wrote down all the things that felt strange right off the bat, because things everyone notices make for good jokes.
It's kind of like my girlfriend saying she hates Portal because it's supposed to be first-person, but it doesn't let her have any peripheral vision and she can't see a freakin' machine-gun robot when its right next to her. Anyone who plays the game gets used to it, of course, no matter how weird it seems at first.
That said, if Sega makes a sequel, I'd like them to make the cover system realistic, too -- I'm just not sure it's worthwhile or realistic to expect a japanese developer to do that in a game that's less than half action-based.










