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Forums - Sales - Does a player base know quality?

Zizzla_Rachet said:

 

 

 

And the Sales are over 2 million......

X360 Fable II
Lionhead Studios/Microsoft Game Studios, 2008
88.38%
79 Reviews

 

 But is it in the top ten rated games for 360?   No,  so thats why he didnt include it.   He didnt include Uncharted for ps3 and it has similar numbers to Fable 2



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Vetteman94 said:
Zizzla_Rachet said:

 

 

 

And the Sales are over 2 million......

X360 Fable II
Lionhead Studios/Microsoft Game Studios, 2008
88.38%
79 Reviews

 

 But is it in the top ten rated games for 360?   No,  so thats why he didnt include it.   He didnt include Uncharted for ps3 and it has similar numbers to Fable 2

I think 88.38 is very high....

 



 



SmokedHostage said:
This thread is garbage because... well.. Gamerankings is an awful site to measure quality with because the reviews are intended for one audience and quality is subjective.

The word quality is subjective. It can mean a whole range of things.

 



Tease.

coolbeans said:
SmokedHostage said:
This thread is garbage because... well.. Gamerankings is an awful site to measure quality with because the reviews are intended for one audience and quality is subjective.

 

 Yea I like metacritic more than gamerankings, since they normally have more reviews about a game than gamerankings does. 

That's not what I meant.  What I meant to say is that Gamerankings is a compilations of reviews written by gamers for gamers.  While that's fine and dandy in itself, the numeric system of assigning a game a score out of 5, 10, etc. is not the best way to judge a game's quality.  Opinions are opinions are opinions and that doesn't mean that everyone's opinion can be grouped in a fashion that can accurately depict a game's quality via a number.

What might be a fault to one person might very well be a plus in another person's perception.  One man's trash is another man's treasure if you will.  It's because every reviewer has his or her own tastes that are not necessarily congruent with their readers that make +85% on Gamerankings so meaningless.

In short, reviews are written for gamers but numbers aren't the best way to go about rating a game because it's only reflective of the reviewer's tastes and not the reader/other gamer.

 



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Zizzla_Rachet said:
Vetteman94 said:
Zizzla_Rachet said:

 

 

 

And the Sales are over 2 million......

X360 Fable II
Lionhead Studios/Microsoft Game Studios, 2008
88.38%
79 Reviews

 

 But is it in the top ten rated games for 360?   No,  so thats why he didnt include it.   He didnt include Uncharted for ps3 and it has similar numbers to Fable 2

I think 88.38 is very high....

 

I do too......   But it still falls below the mark he used.   Which is a good thing cause if that game didnt make it then there must be alot of high quality games out there for the 360.  Which, may only mean 10 more, but its still a good thing.

 



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Dodece said:
@Rainbird

Delays are irrelevant to the question. The quality should sell regardless of release date. In fact it only proves a point if the PS3 owners steer clear of a game due to it being released first on another platform. That means they are allowing an outside influence to taint their affinity for quality. That is a weakness.

I don't think delays are irrelevant. If Bioshock had had a years headstart on the PS3 compared to the 360, then I think the 360 version would be in almost the same situation that the PS3 version is in now. Many things play into the sales here, like hype and advertising. And in the case of Rock Band 2, we don't even have the Others sales.



Dodece said:


@NJ5

Actually the sway in ratings proves that reviewers as a group can maintain their objectivity in the face of public pressure. We have to trust in the fact that they care about how they perform their jobs. In fact it probably causes a negative flow. In that they will be more critical in compensating for their own biases. At the end of the day that should cancel much of the hype out of the equation, and that the averaging will do the rest.

I disagree, and I point to games like GTA4 which prove that hype certainly doesn't decrease a game's score, and very likely has increased it.

Another problem with this is list is that titles like Bioshock (PS3), Resident Evil 4 (Wii), Okami (Wii) are not the original versions of the games, which artificially decreases their sales. Not because of their perceived quality among the userbases.

 



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@SmokedHostage

Your arguments are entirely without merit. I have always wanted to say that. What you have failed to do is proper fact checking. Both compilers are 97% in agreement as to the lists. They only differ on one game out of thirty. Which would be the last title listed for the Wii. A mere two hundred thousand unit difference. Which is not enough to alter the rounded numbers I provided. So basically you have no point.

Why did I use one site and not the other? Well the site I used was slightly less cluttered so it made page flipping faster. I was just saving myself a few minutes of squinting. Honestly I have never understood the debate between the sites anyway. They both have their pros and cons. Though in this case it is double the verification.



NJ5 said:
This is of course assuming reviews correlate perfectly with quality, which is a very loaded assumption given the gaming media's susceptibility to hype and other problems.

Agreed.

All that this proves is that the opinions of reviewers are most in line with 360 owners, and least in line with Wii owners.



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@NJ5

If Dodece were to not use ports, then MLB The Show 09 (PS3), Little King's Story (Wii) and Zack & Wiki (Wii) will be added instead. This will either keep the percentage or I think make it even worse for the Wii's case.

Although I could be wrong with the games since Im looking at Metacritic (which I think is a better source since Gamerankings takes from every Tom, Dick and Harry site and does not do weights to the more seasoned journalists).