Slimebeast said:
shio said:
Slimebeast said:
PC genre is dying for hardcore gamers, all because of piracy. No big budget exclusives are made for the PC anymore. Even Critek started to develop their games for consoles. Blizzard makes their games for old PCs, but I fink they too will soon start to make games for consoles.
There is not much use of these high end grafix cards for PC because the age of PC grafix power house is over.
Console is the platform of choice for developers that want to make money with developing something else than just MMOs and Flash games.
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How is PC dieing for hardcore gamers when it's the only platform for hardcore genres like Adventure and Simulation?!
Big Budgets?! HAH!! How much money are developers/publishers losing money on those games?! That's why we're seeing EA, Square-Enix and Capcom developing more and more for PC, while leaving HD Consoles behind somewhat.
There are definitely more Big Budget games coming to PC than any console anyway.
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I agree that the width of genres is greater on PC, and that's great. But honestly those two u mention are very small niche.
I disagree about budgets. Yes, many big budget multiplatform like RE5; Assssins Creed and CoD still get their PC version (often with a few months delay though), but when it comes to exclusives, Crisis and Mpire Total war was the last big budget PC xclusives.
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Any decent MMO has a big budget. Age of Conan has a budget of over $20 millions, and Warhammer Online probably has several times that. Even that low-profile MMO called Darkfall (which was involved in that Eurogamer scandal where the Eurogamer reviewer only played like 2 hours of the game and gave Darkfall a bad rating) has a budget of $20 millions.
By MMOs alone, PC has more big budgets than any platform.
Crysis and Empire aren't the only games with big budgets over $10 millions: The Witcher, Dawn of War 2, Stalker, Spore, Company of Heroes, World in Conflict, etc...