Dodece said: Allow me to educate members about the raw facts. There is no cherry picking here unless you want to argue this sites facts and figures. This is all of the most general relevant data. There is no opinion involved, and if you want to express some outrage take it up with the staff of this site. Call them cherry pickers and fools. These are the numbers according to this site.
Xbox 360 228 million copies of software sold at retail. Attach rate 7.5 titles. PS3 130 million copies of software sold at retail . Attach rate 6 titles.
Xbox 360 title count 621. FPS 61, 10%. Shooter 48, 8%. Total 17.5% PS3 title count 474. FPS 44, 9%. Shooter 36, 8%. Total 17%
Xbox 360 has 131% of the PS3 title count, or you could say PS3 has 76% of the 360s total title count.
In summary the difference between the platforms can be viewed as half a percent or one percent per library. That is statistically dead even. Both consoles libraries are one sixth shooting games. Further more the figures indicate that sales variance can be attributed to higher attach rates, and higher quality games. In fact the 360 has sold 175% of software compared to the PS3.
Now it is time to examine the publishers intentions.
Sony published 47, 3 FPS, 2 Shooters, 5 total for 11% Microsoft published 37. 3 FPS, 3 Shooters, 6 total 16%
Sony published shooting games account for 16% of software sales. Microsoft published shooting games account for 10% of software sales. Microsoft sold 22.1 million copies. Sony sold 8.1 million copies.
The result Sony publishes more games. Microsoft published one more game. Sony has a higher percentage of library sales. Microsoft sold more copies. It balances out the debate is not in the manufacturers.
There is no factual argument that supports a significant difference between these platforms that merits a moniker such as the shooter box. The numbers tell the true story. There is no massive difference to be found. Even stealth attacking the users is bogus due to the sell through that Microsoft enjoys. It is an inevitable outcome of higher sales.
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You do know that market perceptions such as 'the 360 demographic is skewed to shooters' has nothing to do with numbers, facts, etc?
Market perception is often set early and based on initial impressions/peformance. The Xbox was Halo. It only survived because of Halo and Halo 2 is the general perception. Halo 3 was advertised everywhere and is still the most played title on Live. Live is a key part of 360 success is a general perception and Live is all about Halo, Gears and CoD is another. Games sales, etc. mean next to nothing next to the market perception established over time for MS and the Xbox and now the 360.
I know people on this site will use the term deliberately to inflame or insult, and that's wrong. But the general guy wandering around a store with this generalization in his head isn't trying to be insulting - it's what he believes because of an established market perception.
And the more MS push the big shooter titles with marketing, with every headline on sites like this and others about how 'Halo 3 reclaimes the top spot as most played title' or 'Halo 3 attach rate for 360 breaks records for FPS titles' that perception is reinforced and reconfirmed.
The 360 has a broad library, its owners play a lot more than just shooters. But that doesn't change the fact that it has a misaligned market perception. It simply shows an area where MS still have work to do if they want to change that - as they themselves have noted publicly in releases. The brand perception of their console is for shooters/action/mature titles. They need to change it. Just releasing a broad library doesn't change it overnight.
Consider IBM - that company changed inside out, but for years (probably still) most people would generally, if they heard or saw IBM, would think computers, hardware, etc.
Changing you established market perception is hard.
BTW I'm not saying that excuses people deliberately using the term. But it is true to say that the 360 has that market perception, which is what I and some others have been trying to point out - the facts show that the 360 isn't just about shooters, but those facts don't change its image.