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Forums - Gaming - Dissapointing Modern Warfare 2 graphics

MikeB said:

@ Selnor

I certainly prefer Killzone 2's single player and online multi-player over what Halo 3 provides overall.

The game wasn't designed for offline co-op, similar to the bulk of PC shooters aren't (before this gen I was a PC gamer). For example Bioshock didn't even support online multi-player, let alone co-op, it was loved by many 360 fans though (Game of the Year 2007 for many).

Offline co-op, if done right can be a value add feature, it's by no means a default requirement for a game. I guess for the 360 offline multiplayer is relatively of more importance, as you have to pay extra each year for online multi-player and there's a lack of virtually lag free dedicated servers.

Actually the offline multiplayer is because the 360 dominates the LAN scene of consoles.  Also, they may not have many lag free servers, but they have a ton of lag free P2P matches on nearly every game!  I do wish they would move to dedicated servers to eliminate "host advantage" but with the majority of shooters playing best at 16 players or less, that's more than capable and well implemented on the 360 using P2P.

 



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kowenicki said:
@selnor

On Live and PSN connection and lag... I am in the UK too... and I agree.

Never had any issues with anything on LIVE, except maybe Gears 2 early on. far worse problems with slow PSN connection and downloads and LBP was shocking for a long time.

Im in the US and I had more issues with PSN connection and lag as well.  Granted the games I played were CoD4, SOCOM, and CoD5 which all have horrible PS3 online for some reason.

 



kowenicki said:
wow... those PS3 fans sure love their shooters this gen....

@Staude... Most balanced people wont agree with you....

PS3 fans love their shooters? Huh, looking at sales, I see a very, very different picture.



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The graphics will be fine.



selnor said:
MikeB said:

@ Selnor

I certainly prefer Killzone 2's single player and online multi-player over what Halo 3 provides overall.

The game wasn't designed for offline co-op, similar to the bulk of PC shooters aren't (before this gen I was a PC gamer). For example Bioshock didn't even support online multi-player, let alone co-op, it was loved by many 360 fans though (Game of the Year 2007 for many).

Offline co-op, if done right can be a value add feature, it's by no means a default requirement for a game. I guess for the 360 offline multiplayer is relatively of more importance, as you have to pay extra each year for online multi-player and there's a lack of virtually lag free dedicated servers.

 That was an impressive twist on the whole pay for Live thing. I see what you did there. Your entitled to your opinion, but KZ2 is not in the same sentence as Halo, Half Life and Doom for me. Sorry. It's good, but not spectacular. And the enormous amount of support Bungie give to Halo MP will alwaysmake sure of that.

EDIT: On the lag free thing. All of us that play online with 360, barely get cut off and have great matches. Whenever we have played on the PS3's we have between us, we regularly give up due to massive amounts of disconnections on the same internet provider that we use our 360's on. It's a bit of a joke really. I'm in the UK, no idea what USA is like. But we run 20mb connections in my house and my mates. 360 online has given us way less problems.

 I have never ran into any severe lag on PSN ever. I'll see a small hitch every once in a while, but nothing that would hurt the game too much. Things have gotten better for me over LIVE, but I've had plenty more issues. I can hardly ever finish a match in Gears 2 because of disconnects. CoD2,4, and Halo 3 have ran into severe lag where the person will die 3-5 seconds after you've killed them.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

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It is ok imo.



twingo said:
They wont be K2 for sure but hopefully better then its predecessor.

 

I'm pretty sure I don't have to bet you that MW2 will sell more copies opening week than KZ2 and also sell more life time...And Just on the PS3..Becuase you already know that....



 



Zizzla_Rachet said: 

I'm pretty sure I don't have to bet you that MW2 will sell more copies opening week than KZ2 and also sell more life time...And Just on the PS3..Becuase you already know that....

 

Of course it will cause it's a bigger francise with more players



Don't see what all the fuss is about the Graphics. Here is the way I see it. As long as MW2 looks as good as COD4 its fine by me. Now add in the FACT that MW2 will run at 60fps.



EMULATION is the past.....NOW.......B_E_L_I_E_V_E

 

 


What's actually the difference between 30fps and 60 fps? Does it make the game less smooth or what? And yes, I'm a graphics noob, but that's just bc I don't care for graphics. I care for design art, atmosphere, gameplay more.