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Forums - Nintendo - CNN Money: Wii on the wane, companies see sales slowing

Poor Nintendo. It sucks to be them. No matter what good they faor in YEARS..a couple of months of slowdown and BAM! IS DOOMED!

What Nintendo did them to receive too much venom? I don't get it.



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Bobbuffalo said:
Poor Nintendo. It sucks to be them. No matter what good they faor in YEARS..a couple of months of slowdown and BAM! IS DOOMED!

What Nintendo did them to receive too much venom? I don't get it.

 

Nintendo has released little information concerning what they are up to, resulting in a massive backlash from gaming joirnalism. Why do you think they are so quick to say Nintendo's strategy is failing?

 

Nintendo didn't follow the conventions of the industry with HD this and processor that, so in addition to the hate for the dearth of software Nintendo,Ninty is hated on for being different too. They can't win. They won't win. But they can make billions.

 

But I don't play sales, so I'll play with the losers while Nintendo decides what they want to do with their lives.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

Squilliam said:
megaman79 said:
@Squilliam, look at the profits and market share and performance of Nintendo and then tell me you actually believe Nintendo shares are overvalued. I dare you.

If they are down under market expections then the shares are over valued until the market corrects.

 

Being that were in a recession the entire market is unvalued right now but this is a company thats outselling two massive competitors with basically the only products, and software, it makes. Assuming that the Wii falls on its ass, with only 40% of the companies entire value included here, isn't it obvious the DS alone makes it a clear leader anyway.

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

@ Savior X - True. Make sense. Is like High school. They all follow the big dumb sexist jock and make fun of the weak intelligent openminded A-student XD



Poor Nintendo. It must suck to only make $5.5bn in operating profit for 12 months...



Gesta Non Verba

Nocturnal is helping companies get cheaper game ratings in Australia:

Game Assessment website

Wii code: 2263 4706 2910 1099

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These are getting really old. The Wii still sells more than either console (almost more than both) and at significantly more profit. It sells more 1st and 3rd party software, though 3rd party software is spread thinner it still totals more.

They also exclude Virtual Console and Wii Ware.

In other words, they are stupid.



I would cite regulation, but I know you will simply ignore it.

it funny how they last year said ps3 sinking ship acutally they tie 360 in sales world wide even though ps3 twice the cost of 360 so hahah to cnn money



*sigh*Not another of this threads.



Star Scream said:

Wii On The Wane: Videogame Companies See Sales Slowing



SAN FRANCISCO -(Dow Jones)- Videogame makers are bracing for slowing sales of Nintendo Co. Ltd.'s (7974.OK) Wii console, the platform that has carried the $20 billion industry for more than a year.

Over the last week, a host of videogame makers have hinted in their quarterly earnings reports that the innovative console's waning popularity may eventually weigh on their results. The latest to fret about the withering Wii is Santa Monica, Calif.-based Activision-Blizzard Inc. (ATVI), which reported the percentage of its first-quarter revenue from Wii sales had slipped to 14% of revenue, from 22% a year ago.

"It certainly causes concerns generally," said Activision CEO Bobby Kotick. " But from a product strategy standpoint, we don't have the percentage of [Wii] market share that other companies have."

Slowing sales of the Wii are a problem for the videogame industry, which has held up well even as the recession dents consumer spending. The game's motion- activated controller made it a hit with younger children, as well as with women and older consumers who generally weren't the target audience for videogames. For much of this year and last, Wii games represented half of any given month's Top 10 games, according to data tracker NPD Group.

Now, the Wii's dominance appears to be ebbing. The signs first emerged in January, when Nintendo lowered its expectations for its fiscal 2009, ending in March, to come in 1 million units lower than forecast.

In March, Wii sales in Japan dropped 63%. Later than month, Satoru Iwata, Nintendo's president, said Wii sales in Japan were the "unhealthiest" since it went on sale in June 2007. The trend is the same in the U.S., where Wii sales fell 16% in March, according to NPD. And softness continued in April, game executives say.

The hardware slowdown likely presages a similar decline in game software, and such publishers as Electronic Arts Inc. (ERTS) and THQ Inc. (THQI) could be hit harder than others. That's because those companies have grown more dependent on the Wii and targeted much of their catalog at the console.

EA, which makes the popular "Madden" and "Grand Theft Auto" franchises, has focused more of its resources on producing games for the Wii. Over the rest of the year, the Redwood City, Calif., company is expected to release more than 20 games for the console - a large percentage of its portfolio - and at least a quarter of its Wii titles will sell a million copies or more.

Los Angeles-based THQ, best known for its "Ultimate Fight Club" games, has also become more dependent on Wii sales, which it acknowledged during its earnings call this week were showing "a little softness." Wii games constituted 17% of its fiscal fourth-quarter 2009 net revenues.

Of course, the popping of the Wii bubble doesn't spell G-A-M-E O-V-E-R for the videogame industry. As Wii sales slumped, Microsoft Corp.'s (MSFT) rival Xbox 360 surged 25% to help fill the void. Some videogame makers, like Activision, for example, have been diligent about keeping a broad mix of titles, a strategy that keeps them well-cushioned.

Nintendo remains confident, though, and is targeting an 8% rise in Wii sales to 220 million units for this fiscal year. Still, with so much riding on the console, investors in videogame software makers are hoping Wii sales hit a power-up button soon. 

-By Ben Charny; Dow Jones Newswires; 415-765-8230; ben.charny@dowjones.com 

  (END) Dow Jones Newswires
  05-07-09 1625ET
  Copyright  2009 Dow Jones & Company, Inc.

 

http://money.cnn.com/news/newsfeeds/articles/djf500/200905071625DOWJONESDJONLINE000999_FORTUNE5.htm

am I mistaken or are they, because I thought EA hadn't officially taken over Take Two and the GTA franchise.

also 220 million Wiis?!?!?!?!? that has to be a typo.

 



Currently dreaming of: DKC4 or Sonic the Hedgehog 4 (classic 2D platformers) for WiiWare, Smash Bros. for DSi, New Super Mario World for DSi, a Wii remake or true sequel of Final Fantasy Tactics.

One down, hopefully more awesomeness to come.

Despite all the glaring errors, SJGohan, I think they mean 220 million units of software.



I would cite regulation, but I know you will simply ignore it.