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Forums - Sony - FF13 NA Demo = NO, due Xbox version, releasing in Europe before winter 2010

Onyxmeth said:
BMaker11 said:
Onyxmeth said:
BMaker11 said:
Darc Requiem said:
Onyxmeth, stop wasting your time. I've gone back and forth with these Sony fanboys on this subject several times. They are incapable of understanding logic and blame MS no matter what. I've been saying for months that its 6 months on average for FF games to hit the US and about 11 months for them to hit Europe. Kitase confirms this and do they eat crow nope, they still find more BS reasons to blame MS. As you so deftly stated, the demo is in Japanese and would require localization.

To you also, what part of KITSASE'S OWN WORDS don't you understand:

"Because we are going to carry on the project along the 360 version, so we really can't make it available only for the PS3"

That has nothing to do with eating crow, that has nothing to do with "not understanding logic". He said it right there. In a nutshell "An American PS3 demo will not come with FFVII:ACC because the 360 version isn't even close to done, so we want to be fair. Although the PS3 version has already been done, and all we need is an hour of voiceover (which by the same interview, they're doing localization at the same time as developing the Japanese version), we aren't going to release it stateside, because again, the 360 version isn't done"

They released TLR when the PS3 version wasn't done......why won't they give us a demo and then later on, the full game BEFORE 360 owners (because it'll certainly be done before then)? Answer: Blame M$

 

No one is denying what was said. I fully agree that the scenario is as you describe it. However, that is Square's choice to make(being "fair" to 360 owners), thus making it their fault for making that choice. Microsoft as far as any of us know is uninvolved in the decision to release or not release this demo in NTSC/PAL regions. Them being uninvolved, and Square having a choice makes it hard to put the blame on MS in the first place and very easy to put the blame on the actual decision makers at Square.

Now you'll then come back and tell me, "but if the 360 wasn't getting a port, then this wouldn't have been a problem". That is very true, however it's also Square's fault for deciding to make it multiplatform in the first place. Square CHOSE to do that. There were no Microsoft guns held to Square executives' heads to force this scenario.

You (and others in this thread) remind me of the politicians and parents that blame videogames for the violent murders that children commit every year. Yeah let's blame the videogames(MS) instead of blaming the nutcase kid(Square Enix) that pulled the trigger/hung somebody/cut someone's head off. It's called scapegoating, and that's what MS is in this case.

I'm over that. What I'm asking for at least is the TLR treatment. One version isn't done yet, but the one that is done gets released despite the former. But that's not gonna happen, and the only reason has something to do with Microsoft

Fair enough. There were many others in this thread still griping about it. I thought you would mirror their arguments.

I think you're confusing "having something to do with Microsoft" with "It's Microsoft's fault". Look, if I'm married and I fuck some other broad, yeah it has something to do with my wife, but ultimately who's decision was it to make, and who's fault is it? Mine of course, because I'm the one that did it. My reasonings may have all involved things my wife has done, but it does come down to being my fault for sticking my one-eyed in another chick.

That's a terrible anaology...... 



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

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outlawauron said:
Onyxmeth said:
BMaker11 said:
Onyxmeth said:
BMaker11 said:
Darc Requiem said:
Onyxmeth, stop wasting your time. I've gone back and forth with these Sony fanboys on this subject several times. They are incapable of understanding logic and blame MS no matter what. I've been saying for months that its 6 months on average for FF games to hit the US and about 11 months for them to hit Europe. Kitase confirms this and do they eat crow nope, they still find more BS reasons to blame MS. As you so deftly stated, the demo is in Japanese and would require localization.

To you also, what part of KITSASE'S OWN WORDS don't you understand:

"Because we are going to carry on the project along the 360 version, so we really can't make it available only for the PS3"

That has nothing to do with eating crow, that has nothing to do with "not understanding logic". He said it right there. In a nutshell "An American PS3 demo will not come with FFVII:ACC because the 360 version isn't even close to done, so we want to be fair. Although the PS3 version has already been done, and all we need is an hour of voiceover (which by the same interview, they're doing localization at the same time as developing the Japanese version), we aren't going to release it stateside, because again, the 360 version isn't done"

They released TLR when the PS3 version wasn't done......why won't they give us a demo and then later on, the full game BEFORE 360 owners (because it'll certainly be done before then)? Answer: Blame M$

 

No one is denying what was said. I fully agree that the scenario is as you describe it. However, that is Square's choice to make(being "fair" to 360 owners), thus making it their fault for making that choice. Microsoft as far as any of us know is uninvolved in the decision to release or not release this demo in NTSC/PAL regions. Them being uninvolved, and Square having a choice makes it hard to put the blame on MS in the first place and very easy to put the blame on the actual decision makers at Square.

Now you'll then come back and tell me, "but if the 360 wasn't getting a port, then this wouldn't have been a problem". That is very true, however it's also Square's fault for deciding to make it multiplatform in the first place. Square CHOSE to do that. There were no Microsoft guns held to Square executives' heads to force this scenario.

You (and others in this thread) remind me of the politicians and parents that blame videogames for the violent murders that children commit every year. Yeah let's blame the videogames(MS) instead of blaming the nutcase kid(Square Enix) that pulled the trigger/hung somebody/cut someone's head off. It's called scapegoating, and that's what MS is in this case.

I'm over that. What I'm asking for at least is the TLR treatment. One version isn't done yet, but the one that is done gets released despite the former. But that's not gonna happen, and the only reason has something to do with Microsoft

Fair enough. There were many others in this thread still griping about it. I thought you would mirror their arguments.

I think you're confusing "having something to do with Microsoft" with "It's Microsoft's fault". Look, if I'm married and I fuck some other broad, yeah it has something to do with my wife, but ultimately who's decision was it to make, and who's fault is it? Mine of course, because I'm the one that did it. My reasonings may have all involved things my wife has done, but it does come down to being my fault for sticking my one-eyed in another chick.

That's a terrible anaology...... 

 

 

A better analogy would be to call Sony the wife, and Microsoft the girl SE cheated with (since they are the one that "offered" the service.  But whatever...



Owner of PS4 Pro, Xbox One, Switch, PS Vita, and 3DS

outlawauron said:
S.T.A.G.E. said:
Jo21 said:
1337 Gamer said:
Its not M$ fault Square enix dosnt make a demo why are you blaming them? Besides its just a demo.

the demo is ready, FOR THE PS3, but they are delaying it until they get 360 version done , and they just started doing that... =(.

@cactus

well they said 6 months after japanese releases...and they are trying to cut that, so Q1-Q2 2010 america, Q3-Q4 europe.-

and yes the demo its 5gb!

A 5 GB demo? Thats bullshit. No Demo should be that large and after Sony's recent conference on Gamespot.com, Gamespot employees played the Japanese demo. Trust me....they can pump out a demo....SE are just bullshitting.

No, he's right. The demo takes up 5.9 GB of space. Just 1 hour of gameplay.

Normal demoes are about 1GB for how much gameplay? 15 minutes max? I would say that for the amount of gameplay, FF13 has only a slightly larger demo than normal.

 



outlawauron said:
S.T.A.G.E. said:
Jo21 said:
1337 Gamer said:
Its not M$ fault Square enix dosnt make a demo why are you blaming them? Besides its just a demo.

the demo is ready, FOR THE PS3, but they are delaying it until they get 360 version done , and they just started doing that... =(.

@cactus

well they said 6 months after japanese releases...and they are trying to cut that, so Q1-Q2 2010 america, Q3-Q4 europe.-

and yes the demo its 5gb!

A 5 GB demo? Thats bullshit. No Demo should be that large and after Sony's recent conference on Gamespot.com, Gamespot employees played the Japanese demo. Trust me....they can pump out a demo....SE are just bullshitting.

No, he's right. The demo takes up 5.9 GB of space. Just 1 hour of gameplay.

 

Also remember that a 6 gig demo almost guarantees that that particular demo will never appear on the PSN (or at least for free).  Remember, publishers have to pay 16 cents per gig per download so that's nearly a dollar they pay per download of the demo on the PSN. 

That doesn't sound like much but if demo gets downloaded 1 million times, that's 1 million dollars out of SE's pocket.

So maybe it really is Sony's fault we don't have a demo if you want to blame someone other than SE...

 



Cactus said:
outlawauron said:
S.T.A.G.E. said:
Jo21 said:
1337 Gamer said:
Its not M$ fault Square enix dosnt make a demo why are you blaming them? Besides its just a demo.

the demo is ready, FOR THE PS3, but they are delaying it until they get 360 version done , and they just started doing that... =(.

@cactus

well they said 6 months after japanese releases...and they are trying to cut that, so Q1-Q2 2010 america, Q3-Q4 europe.-

and yes the demo its 5gb!

A 5 GB demo? Thats bullshit. No Demo should be that large and after Sony's recent conference on Gamespot.com, Gamespot employees played the Japanese demo. Trust me....they can pump out a demo....SE are just bullshitting.

No, he's right. The demo takes up 5.9 GB of space. Just 1 hour of gameplay.

Normal demoes are about 1GB for how much gameplay? 15 minutes max? I would say that for the amount of gameplay, FF13 has only a slightly larger demo than normal.

Tales of Vesperia was 479 MB and had around 30-45 minutes of gameplay.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

Around the Network
outlawauron said:
S.T.A.G.E. said:
Jo21 said:
1337 Gamer said:
Its not M$ fault Square enix dosnt make a demo why are you blaming them? Besides its just a demo.

the demo is ready, FOR THE PS3, but they are delaying it until they get 360 version done , and they just started doing that... =(.

@cactus

well they said 6 months after japanese releases...and they are trying to cut that, so Q1-Q2 2010 america, Q3-Q4 europe.-

and yes the demo its 5gb!

A 5 GB demo? Thats bullshit. No Demo should be that large and after Sony's recent conference on Gamespot.com, Gamespot employees played the Japanese demo. Trust me....they can pump out a demo....SE are just bullshitting.

No, he's right. The demo takes up 5.9 GB of space. Just 1 hour of gameplay.

 

 

I highly doubt the demo will be an hour long. 1 hour is long enough to get to know the character before the full game, which is spoiling the game. Demos are only to be used to see if the consumer likes the gameplay and concept of the title enough to buy it.



S.T.A.G.E. said:
outlawauron said:
S.T.A.G.E. said:
Jo21 said:
1337 Gamer said:
Its not M$ fault Square enix dosnt make a demo why are you blaming them? Besides its just a demo.

the demo is ready, FOR THE PS3, but they are delaying it until they get 360 version done , and they just started doing that... =(.

@cactus

well they said 6 months after japanese releases...and they are trying to cut that, so Q1-Q2 2010 america, Q3-Q4 europe.-

and yes the demo its 5gb!

A 5 GB demo? Thats bullshit. No Demo should be that large and after Sony's recent conference on Gamespot.com, Gamespot employees played the Japanese demo. Trust me....they can pump out a demo....SE are just bullshitting.

No, he's right. The demo takes up 5.9 GB of space. Just 1 hour of gameplay.

I highly doubt the demo will be an hour long. 1 hour is long enough to get to know the character before the full game, which is spoiling the game. Demos are only to be used to see if the consumer likes the gameplay and concept of the title enough to buy it.

Well, it took me about 1 hour and 5 minutes to beat the demo my first time through.

Second time it took me less than 45 minutes.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

twesterm said:
outlawauron said:
S.T.A.G.E. said:
Jo21 said:
1337 Gamer said:
Its not M$ fault Square enix dosnt make a demo why are you blaming them? Besides its just a demo.

the demo is ready, FOR THE PS3, but they are delaying it until they get 360 version done , and they just started doing that... =(.

@cactus

well they said 6 months after japanese releases...and they are trying to cut that, so Q1-Q2 2010 america, Q3-Q4 europe.-

and yes the demo its 5gb!

A 5 GB demo? Thats bullshit. No Demo should be that large and after Sony's recent conference on Gamespot.com, Gamespot employees played the Japanese demo. Trust me....they can pump out a demo....SE are just bullshitting.

No, he's right. The demo takes up 5.9 GB of space. Just 1 hour of gameplay.

 

Also remember that a 6 gig demo almost guarantees that that particular demo will never appear on the PSN (or at least for free).  Remember, publishers have to pay 16 cents per gig per download so that's nearly a dollar they pay per download of the demo on the PSN. 

That doesn't sound like much but if demo gets downloaded 1 million times, that's 1 million dollars out of SE's pocket.

So maybe it really is Sony's fault we don't have a demo if you want to blame someone other than SE...

 

thats why FF7ACC released complete in june was going to have it  =(-

 



BMaker11 said:
Falcon095 said:
Onyxmeth said:
Falcon095 said:
BMaker11 said:
Falcon095 said:
Not a big surprise, the demo was released in Japan because is exclusive there but releasing it in NA or EU without the 360 version would be giving a preference to the PS3.

Marvel vs Capcom 2

 

We are talking about SE, not Capcom.

But if you think about it, that does NOT make sense, SO4 being exclusive and The Last Remnant being timed exclusive to the X360 makes sense because MS probably paid for those (between many other PS3 fans rants), but why make the demo of Marvel vs Capcom 2 exclusive of the PS3? Unless Sony paid for it (which i doubt), i don't see what Capcom wins with this.

Nobody wins with that demo. It's local multiplayer match only. You can't even play a quick match against the computer. They give you the options to click on online multiplayer only for it to show you a screen to cocktease you. They couldn't even bother to shade it out so you couldn't select it. There'll be a real demo come release day.

 

 

Wow, i didn't even know that. I'll just pretend that he didn't give it as example, unless he's so proud of it that he desn't mind.

I was using it as an example.....

You were talking about how releasing a demo, PS3 only, would show preference to the PS3, yet it just happened with MvC2

 

Yeah but like i said this is Capcom, not SE. What did Capcom win by releasing this crappy demo exclusively on the PS3? The answer is nothing. That's probably all that they of the game so they decided to release this "demo" in the PS3 because they couldn't on XBL due to quality standars or that they won't be able to release a second demo of this game in XBL (because a real demo will probably be released when the full game is close)

 



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BMaker11 said:
Falcon095 said:
Jo21 said:
Onyxmeth said:
Jo21 said:
Onyxmeth said:

Right. FF is third party. Sony doesn't have control over them. Neither does MS. You blaming an uninvolved party like Microsoft is a bit rediculous. I can easily throw blame in a thousand directions, but when it comes down to it, it comes down to being Square's problem, and Square's fault. If Square had started 360 development earlier, they would have had a build to make the demo from wouldn't they? If they had started to localize the game earlier, they'ed have the translation done for the demo already wouldn't they? Ultimately, it was Square's decision to release or not release the demo. They chose not to. Whatever their reasonings are don't really matter. The bottom line is they could have released it, and they chose not to.

Are you the type of person that regularly blames other people for problems they aren't responsible for? If I have a school assignment to do and I procrastinate all week, under the assumption I'll do it last minute, and then someone I know gets hospitalized causing me to not get my work done on time, who's fault is that? Is it the hospitalized person or is it me the procrastinator? There were many instances where Square could have taken a different course of action. However it was their action to take, not Microsoft's. When you show me the gun held to Wada's head, I'll concede and say it was all Microsoft's fault.

 

sadly i can't proof that, yet, but this time around kitasate said themself it not being unfair to 360 owners. true square choice, but thing that would have never happen if 360 version didn't exist, like it should.

 

How do you do it? You admit it being Square's choice and then go back to blaming Microsoft. How can it be Microsoft's fault if Square has a choice? I feel like I'm banging my head against a brick wall here.

 

because 360 version its holding it up, square didn't had to make that choice if the port didnt' exist, which likely comes with NDA Deal with microsoft.

reason why it can't be released in NA before in the ps3 even if the ps3 version it's finish first.

and trust me i would be blaming sony if they were the ones holding up the american release.

just happens its microsoft known for their shoddy practices.

 

 

Why don't you blame Sony then, they are the ones that decided to make a expensive and difficult to develop console, and they didn't offer anything to stop FFXIII becoming multiplatform, remember what Sony did with FFVII? They offered Square  a better deal, this time the tables are turn and MS is the one that offered better a deal. If you are gonna "blame" and "hate" like that you better stop being in love with Sony.

By.....having a disc based medium, so they could realize the game they wanted instead of having it be held back by a cartridge?

 

 

BS, the N64 cartidge had better graphics and less load times but it was too damn expensive and had less space, what does that mean? That they had to release a game with many cartridges and it could be very expensi = less money for Square. Sony offered a cheaper way to make a game (and a ridiculous marketing campaign) so they accepted and Nintendo didn't do anything to stop it, this time, MS offered a deal to have a bigger market and other things that we don't know (possibly a couple of millions) and Sony didn't do anything.



||Tag courtesy of fkusumot - "Heaven is like a Nintendo theme park!"||Join the Medal of Honor: Heroes 2 American League HERE!||